3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/renderer/blockactor/SerializedActorRenderer.h"
7#include "mc/deps/core/container/DenseEnumMap.h"
8#include "mc/world/level/block/CopperType.h"
24 ::ll::TypedStorage<8, 24, ::std::vector<::SerializedActorModel>> mModels;
25 ::ll::TypedStorage<8, 1280, ::Bedrock::DenseEnumMap<::CopperType, ::ActorTextureInfo, 4>> mTextures;
30 CopperGolemStatueRenderer();
35 virtual ::SerializedActorRenderer::RenderData getRenderData(
36 ::SerializedActorRenderer::RenderType type,
37 ::BlockType
const& block,
38 ::SerializedActorBlockActor
const* entity,
39 ::ItemStack
const* item
46 MCAPI
explicit CopperGolemStatueRenderer(::ActorResourceDefinitionGroup
const& resourceGroup);
52 MCAPI
void* $ctor(::ActorResourceDefinitionGroup
const& resourceGroup);
58 MCAPI ::SerializedActorRenderer::RenderData $getRenderData(
59 ::SerializedActorRenderer::RenderType type,
60 ::BlockType
const& block,
61 ::SerializedActorBlockActor
const* entity,
62 ::ItemStack
const* item
Definition ActorResourceDefinitionGroup.h:5
Definition BlockType.h:84
Definition CopperGolemStatueRenderer.h:5
static MCAPI void ** $vftable()
Definition ItemStack.h:35
Definition SerializedActorBlockActor.h:30
Definition SerializedActorModel.h:5
Definition SerializedActorRenderer.h:5
Definition ActorTextureInfo.h:5