LeviLamina
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This is the complete list of members for StartGamePacket, including all inherited members.
$_read(::ReadOnlyBinaryStream &stream) (defined in StartGamePacket) | StartGamePacket | |
$checkSize(uint64 packetSize, bool receiverIsServer) const (defined in Packet) | Packet | |
$ctor() (defined in StartGamePacket) | StartGamePacket | |
$ctor(::LevelSettings const &settings, ::ActorUniqueID entityId, ::ActorRuntimeID runtimeId, ::GameType entityGameType, bool enableItemStackNetManager, ::Vec3 const &pos, ::Vec2 const &rot, ::std::string const &levelId, ::std::string const &levelName, ::ContentIdentity const &premiumTemplateContentIdentity, ::std::string const &multiplayerCorrelationId, ::BlockDefinitionGroup const &blockDefinitionGroup, bool isTrial, ::CompoundTag playerPropertyData, ::PlayerMovementSettings const &movementSettings, ::std::string const &serverVersion, ::mce::UUID const &worldTemplateId, uint64 levelCurrentTime, int enchantmentSeed, uint64 blockTypeRegistryChecksum) (defined in StartGamePacket) | StartGamePacket | |
$disallowBatching() const (defined in Packet) | Packet | |
$dtor() (defined in StartGamePacket) | StartGamePacket | |
$getId() const (defined in StartGamePacket) | StartGamePacket | |
$getName() const (defined in StartGamePacket) | StartGamePacket | |
$isValid() const (defined in Packet) | Packet | |
$read(::ReadOnlyBinaryStream &bitStream) (defined in Packet) | Packet | |
$vftable() (defined in StartGamePacket) | StartGamePacket | static |
$write(::BinaryStream &stream) const (defined in StartGamePacket) | StartGamePacket | |
_read(::ReadOnlyBinaryStream &stream) (defined in StartGamePacket) | StartGamePacket | virtual |
checkSize(uint64 packetSize, bool receiverIsServer) const (defined in Packet) | Packet | |
disallowBatching() const (defined in Packet) | Packet | virtual |
getId() const (defined in StartGamePacket) | StartGamePacket | virtual |
getName() const (defined in StartGamePacket) | StartGamePacket | virtual |
isValid() const (defined in Packet) | Packet | virtual |
mBlockNetworkIdsAreHashes (defined in StartGamePacket) | StartGamePacket | |
mBlockProperties (defined in StartGamePacket) | StartGamePacket | |
mClientSubId (defined in Packet) | Packet | |
mCompressible (defined in Packet) | Packet | |
mEnableItemStackNetManager (defined in StartGamePacket) | StartGamePacket | |
mEnchantmentSeed (defined in StartGamePacket) | StartGamePacket | |
mEntityGameType (defined in StartGamePacket) | StartGamePacket | |
mEntityId (defined in StartGamePacket) | StartGamePacket | |
mHandler (defined in Packet) | Packet | |
mIsHandled (defined in Packet) | Packet | |
mIsTrial (defined in StartGamePacket) | StartGamePacket | |
mLevelCurrentTime (defined in StartGamePacket) | StartGamePacket | |
mLevelId (defined in StartGamePacket) | StartGamePacket | |
mLevelName (defined in StartGamePacket) | StartGamePacket | |
mMovementSettings (defined in StartGamePacket) | StartGamePacket | |
mMultiplayerCorrelationId (defined in StartGamePacket) | StartGamePacket | |
mNetworkPermissions (defined in StartGamePacket) | StartGamePacket | |
mPlayerPropertyData (defined in StartGamePacket) | StartGamePacket | |
mPos (defined in StartGamePacket) | StartGamePacket | |
mPriority (defined in Packet) | Packet | |
mReceiveTimepoint (defined in Packet) | Packet | |
mReliability (defined in Packet) | Packet | |
mRot (defined in StartGamePacket) | StartGamePacket | |
mRuntimeId (defined in StartGamePacket) | StartGamePacket | |
mServerBlockTypeRegistryChecksum (defined in StartGamePacket) | StartGamePacket | |
mServerEnabledClientSideGeneration (defined in StartGamePacket) | StartGamePacket | |
mServerVersion (defined in StartGamePacket) | StartGamePacket | |
mSettings (defined in StartGamePacket) | StartGamePacket | |
mTemplateContentIdentity (defined in StartGamePacket) | StartGamePacket | |
mWorldTemplateId (defined in StartGamePacket) | StartGamePacket | |
Packet(PacketPriority priority=PacketPriority::MediumPriority, NetworkPeer::Reliability reliability=NetworkPeer::Reliability::ReliableOrdered, SubClientId clientSubId=SubClientId::PrimaryClient, bool compress=true) (defined in Packet) | Packet | inlineexplicit |
read(::ReadOnlyBinaryStream &bitStream) (defined in Packet) | Packet | |
readNoHeader(::ReadOnlyBinaryStream &bitstream, ::SubClientId const &subid) (defined in Packet) | Packet | |
sendTo(Player const &player) const | Packet | |
sendTo(BlockPos const &pos, DimensionType dimId, optional_ref< Player const > except=std::nullopt) const | Packet | |
sendTo(Actor const &actor, optional_ref< Player const > except=std::nullopt) const | Packet | |
sendToClient(NetworkIdentifier const &identifier, ::SubClientId clientId) const | Packet | |
sendToClient(NetworkIdentifierWithSubId const &identifierWithSubId) const (defined in Packet) | Packet | |
sendToClients() const | Packet | |
sendToClients(NetworkIdentifier const &exceptId, ::SubClientId exceptSubid) const (defined in Packet) | Packet | |
StartGamePacket() (defined in StartGamePacket) | StartGamePacket | |
StartGamePacket(::LevelSettings const &settings, ::ActorUniqueID entityId, ::ActorRuntimeID runtimeId, ::GameType entityGameType, bool enableItemStackNetManager, ::Vec3 const &pos, ::Vec2 const &rot, ::std::string const &levelId, ::std::string const &levelName, ::ContentIdentity const &premiumTemplateContentIdentity, ::std::string const &multiplayerCorrelationId, ::BlockDefinitionGroup const &blockDefinitionGroup, bool isTrial, ::CompoundTag playerPropertyData, ::PlayerMovementSettings const &movementSettings, ::std::string const &serverVersion, ::mce::UUID const &worldTemplateId, uint64 levelCurrentTime, int enchantmentSeed, uint64 blockTypeRegistryChecksum) (defined in StartGamePacket) | StartGamePacket | |
write(::BinaryStream &stream) const (defined in StartGamePacket) | StartGamePacket | virtual |
~Packet() (defined in Packet) | Packet | virtual |
~StartGamePacket() (defined in StartGamePacket) | StartGamePacket | virtual |