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virtual::MinecraftPacketIds | getId () const |
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virtual::std::string | getName () const |
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virtual void | write (::BinaryStream &stream) const |
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virtual ::Bedrock::Result< void > | _read (::ReadOnlyBinaryStream &stream) |
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MCAPI | StartGamePacket (::LevelSettings const &settings, ::ActorUniqueID entityId, ::ActorRuntimeID runtimeId, ::GameType entityGameType, bool enableItemStackNetManager, ::Vec3 const &pos, ::Vec2 const &rot, ::std::string const &levelId, ::std::string const &levelName, ::ContentIdentity const &premiumTemplateContentIdentity, ::std::string const &multiplayerCorrelationId, ::BlockDefinitionGroup const &blockDefinitionGroup, bool isTrial, ::CompoundTag playerPropertyData, ::PlayerMovementSettings const &movementSettings, ::std::string const &serverVersion, ::mce::UUID const &worldTemplateId, uint64 levelCurrentTime, int enchantmentSeed, uint64 blockTypeRegistryChecksum) |
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MCAPI void * | $ctor () |
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MCAPI void * | $ctor (::LevelSettings const &settings, ::ActorUniqueID entityId, ::ActorRuntimeID runtimeId, ::GameType entityGameType, bool enableItemStackNetManager, ::Vec3 const &pos, ::Vec2 const &rot, ::std::string const &levelId, ::std::string const &levelName, ::ContentIdentity const &premiumTemplateContentIdentity, ::std::string const &multiplayerCorrelationId, ::BlockDefinitionGroup const &blockDefinitionGroup, bool isTrial, ::CompoundTag playerPropertyData, ::PlayerMovementSettings const &movementSettings, ::std::string const &serverVersion, ::mce::UUID const &worldTemplateId, uint64 levelCurrentTime, int enchantmentSeed, uint64 blockTypeRegistryChecksum) |
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MCAPI void | $dtor () |
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MCFOLD::MinecraftPacketIds | $getId () const |
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MCAPI::std::string | $getName () const |
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MCAPI void | $write (::BinaryStream &stream) const |
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MCAPI ::Bedrock::Result< void > | $_read (::ReadOnlyBinaryStream &stream) |
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LLAPI void | sendTo (Player const &player) const |
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LLAPI void | sendTo (BlockPos const &pos, DimensionType dimId, optional_ref< Player const > except=std::nullopt) const |
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LLAPI void | sendTo (Actor const &actor, optional_ref< Player const > except=std::nullopt) const |
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LLAPI void | sendToClient (NetworkIdentifier const &identifier, ::SubClientId clientId) const |
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LLAPI void | sendToClient (NetworkIdentifierWithSubId const &identifierWithSubId) const |
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LLAPI void | sendToClients () const |
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LLAPI void | sendToClients (NetworkIdentifier const &exceptId, ::SubClientId exceptSubid) const |
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virtual ::Bedrock::Result< void > | checkSize (uint64 packetSize, bool receiverIsServer) const |
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virtual ::Bedrock::Result< void > | read (::ReadOnlyBinaryStream &bitStream) |
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virtual bool | disallowBatching () const |
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virtual bool | isValid () const |
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MCAPI ::Bedrock::Result< void > | readNoHeader (::ReadOnlyBinaryStream &bitstream, ::SubClientId const &subid) |
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MCAPI ::Bedrock::Result< void > | $checkSize (uint64 packetSize, bool receiverIsServer) const |
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MCAPI ::Bedrock::Result< void > | $read (::ReadOnlyBinaryStream &bitStream) |
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MCFOLD bool | $disallowBatching () const |
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MCFOLD bool | $isValid () const |
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::ll::TypedStorage< 8, 1352, ::LevelSettings > | mSettings |
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::ll::TypedStorage< 8, 8, ::ActorUniqueID > | mEntityId |
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::ll::TypedStorage< 8, 8, ::ActorRuntimeID > | mRuntimeId |
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::ll::TypedStorage< 4, 4, ::GameType > | mEntityGameType |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mPos |
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::ll::TypedStorage< 4, 8, ::Vec2 > | mRot |
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::ll::TypedStorage< 8, 32, ::std::string > | mLevelId |
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::ll::TypedStorage< 8, 32, ::std::string > | mLevelName |
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::ll::TypedStorage< 8, 24, ::ContentIdentity > | mTemplateContentIdentity |
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::ll::TypedStorage< 8, 16, ::mce::UUID > | mWorldTemplateId |
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::ll::TypedStorage< 1, 1, bool > | mIsTrial |
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::ll::TypedStorage< 4, 12, ::SyncedPlayerMovementSettings > | mMovementSettings |
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::ll::TypedStorage< 8, 8, uint64 > | mLevelCurrentTime |
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::ll::TypedStorage< 4, 4, int > | mEnchantmentSeed |
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::ll::TypedStorage< 8, 32, ::std::string > | mMultiplayerCorrelationId |
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::ll::TypedStorage< 1, 1, bool > | mEnableItemStackNetManager |
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::ll::TypedStorage< 8, 32, ::std::string > | mServerVersion |
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::ll::TypedStorage< 8, 24, ::CompoundTag > | mPlayerPropertyData |
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::ll::TypedStorage< 8, 8, uint64 > | mServerBlockTypeRegistryChecksum |
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::ll::TypedStorage< 1, 1, bool > | mServerEnabledClientSideGeneration |
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::ll::TypedStorage< 1, 1, bool > | mBlockNetworkIdsAreHashes |
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::ll::TypedStorage< 1, 1, ::NetworkPermissions > | mNetworkPermissions |
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::ll::TypedStorage< 8, 24, ::std::vector<::std::pair<::std::string, ::CompoundTag > > > | mBlockProperties |
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::PacketPriority | mPriority |
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::NetworkPeer::Reliability | mReliability |
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::SubClientId | mClientSubId |
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bool | mIsHandled |
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::std::chrono::steady_clock::time_point | mReceiveTimepoint |
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::IPacketHandlerDispatcher const * | mHandler |
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::Compressibility | mCompressible |
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