LeviLamina
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BreathableComponent Class Reference

Public Types

enum class  BreathableState : int {
  InAir = 0 , InWater = 1 , InLava = 2 , InSolids = 3 ,
  InBreathableOverrideBlock = 4 , InNonBreathableOverrideBlock = 5
}
 

Public Member Functions

MCAPI bool canBreathe (::Actor const &owner) const
 
MCAPI void updateBreathableState (::Actor &owner)
 
MCAPI void $dtor ()
 

Public Attributes

::ll::TypedStorage< 4, 4, int > mSuffocateTime
 
::ll::TypedStorage< 4, 4, float > mInhaleTime
 
::ll::TypedStorage< 4, 4, int > mAirRegenPerTick
 
::ll::TypedStorage< 1, 1, bool > mBreathesAir
 
::ll::TypedStorage< 1, 1, bool > mBreathesWater
 
::ll::TypedStorage< 1, 1, bool > mBreathesLava
 
::ll::TypedStorage< 1, 1, bool > mBreathesSolids
 
::ll::TypedStorage< 1, 1, bool > mGeneratesBubbles
 
::ll::TypedStorage< 2, 2, short > mAirSupply
 
::ll::TypedStorage< 2, 2, short > mAirSupplyMax
 
::ll::TypedStorage< 8, 24, ::std::vector<::BlockDescriptor > > mBreathableBlocks
 
::ll::TypedStorage< 8, 24, ::std::vector<::BlockDescriptor > > mNonBreathableBlocks
 
::ll::TypedStorage< 4, 4, ::BreathableComponent::BreathableState > mBreathableState
 

The documentation for this class was generated from the following file: