LeviLamina
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Breeze.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/monster/Monster.h"
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// auto generated forward declare list
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// clang-format off
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class
ActorDamageSource
;
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// clang-format on
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class
Breeze
:
public
::Monster
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 92
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virtual
float
causeFallDamageToActor(
float
fallDistance,
float
,
::ActorDamageSource
)
/*override*/
;
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// vIndex: 8
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virtual
~Breeze
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
float
$causeFallDamageToActor(
float
fallDistance,
float
,
::ActorDamageSource
);
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
ActorDamageSource
Definition
ActorDamageSource.h:18
Breeze
Definition
Breeze.h:13
Monster
Definition
Monster.h:19
src
mc
world
actor
monster
Breeze.h
Generated on Sat Apr 26 2025 05:56:05 for LeviLamina by
1.12.0