LeviLamina
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NavigateToGameScreenProgressHandler.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/ProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
8
9// auto generated forward declare list
10// clang-format off
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<4, 4, ::LoadingState> state;
20 ::ll::TypedStorage<1, 1, bool> hasWaitedToUnloadAssets;
21 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::ILocalPlayerEntityGetter const> const> mLocalPlayerEntityGetter;
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
26 NavigateToGameScreenProgressHandler();
27
28public:
29 // virtual functions
30 // NOLINTBEGIN
31 virtual ~NavigateToGameScreenProgressHandler() /*override*/;
32
33 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) /*override*/;
34
35 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) /*override*/;
36
37 virtual void onCancel(::MinecraftScreenModel&) /*override*/;
38
39 virtual void onExit(::MinecraftScreenModel&) /*override*/;
40
41 virtual ::LoadingState getLoadingState(::MinecraftScreenModel&) const /*override*/;
42
43 virtual float getLoadingProgress(::MinecraftScreenModel& minecraftScreenModel) const /*override*/;
44
45 virtual ::std::string getProgressMessage(::MinecraftScreenModel& model) const /*override*/;
46
47 virtual ::std::string getTitleText() const /*override*/;
48
49 virtual ::std::string getName() const /*override*/;
50 // NOLINTEND
51
52public:
53 // member functions
54 // NOLINTBEGIN
55 MCAPI explicit NavigateToGameScreenProgressHandler(
56 ::std::unique_ptr<::ILocalPlayerEntityGetter const> localPlayerEntityGetter
57 );
58 // NOLINTEND
59
60public:
61 // constructor thunks
62 // NOLINTBEGIN
63 MCAPI void* $ctor(::std::unique_ptr<::ILocalPlayerEntityGetter const> localPlayerEntityGetter);
64 // NOLINTEND
65
66public:
67 // destructor thunk
68 // NOLINTBEGIN
69 MCAPI void $dtor();
70 // NOLINTEND
71
72public:
73 // virtual function thunks
74 // NOLINTBEGIN
75 MCAPI void $onStart(::MinecraftScreenModel& minecraftScreenModel);
76
77 MCAPI void $tick(::MinecraftScreenModel& minecraftScreenModel);
78
79 MCFOLD void $onCancel(::MinecraftScreenModel&);
80
81 MCFOLD void $onExit(::MinecraftScreenModel&);
82
83 MCFOLD ::LoadingState $getLoadingState(::MinecraftScreenModel&) const;
84
85 MCAPI float $getLoadingProgress(::MinecraftScreenModel& minecraftScreenModel) const;
86
87 MCAPI ::std::string $getProgressMessage(::MinecraftScreenModel& model) const;
88
89 MCFOLD ::std::string $getTitleText() const;
90
91 MCAPI ::std::string $getName() const;
92 // NOLINTEND
93
94public:
95 // vftables
96 // NOLINTBEGIN
97 MCNAPI static void** $vftable();
98 // NOLINTEND
99};
Definition ILocalPlayerEntityGetter.h:5
Definition MinecraftScreenModel.h:5
Definition NavigateToGameScreenProgressHandler.h:5
static MCAPI void ** $vftable()
Definition ProgressHandler.h:5