LeviLamina
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NavigateToGameScreenProgressHandler.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/ProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
8
9// auto generated forward declare list
10// clang-format off
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<4, 4, ::LoadingState> state;
20 ::ll::TypedStorage<1, 1, bool> hasWaitedToUnloadAssets;
21 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::ILocalPlayerEntityGetter const> const> mLocalPlayerEntityGetter;
22 // NOLINTEND
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual ~NavigateToGameScreenProgressHandler() /*override*/ = default;
28
29 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) /*override*/;
30
31 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) /*override*/;
32
33 virtual void onCancel(::MinecraftScreenModel&) /*override*/;
34
35 virtual void onExit(::MinecraftScreenModel&) /*override*/;
36
37 virtual ::LoadingState getLoadingState(::MinecraftScreenModel&) const /*override*/;
38
39 virtual float getLoadingProgress(::MinecraftScreenModel& minecraftScreenModel) const /*override*/;
40
41 virtual ::std::string getProgressMessage(::MinecraftScreenModel& model) const /*override*/;
42
43 virtual ::std::string getTitleText() const /*override*/;
44
45 virtual ::std::string getName() const /*override*/;
46 // NOLINTEND
47
48public:
49 // virtual function thunks
50 // NOLINTBEGIN
51 MCAPI void $onStart(::MinecraftScreenModel& minecraftScreenModel);
52
53 MCAPI void $tick(::MinecraftScreenModel& minecraftScreenModel);
54
55 MCFOLD void $onCancel(::MinecraftScreenModel&);
56
57 MCFOLD void $onExit(::MinecraftScreenModel&);
58
59 MCFOLD ::LoadingState $getLoadingState(::MinecraftScreenModel&) const;
60
61 MCAPI float $getLoadingProgress(::MinecraftScreenModel& minecraftScreenModel) const;
62
63 MCAPI ::std::string $getProgressMessage(::MinecraftScreenModel& model) const;
64
65 MCFOLD ::std::string $getTitleText() const;
66
67 MCAPI ::std::string $getName() const;
68 // NOLINTEND
69
70public:
71 // vftables
72 // NOLINTBEGIN
73 MCNAPI static void** $vftable();
74 // NOLINTEND
75};
Definition ILocalPlayerEntityGetter.h:5
Definition MinecraftScreenModel.h:5
Definition NavigateToGameScreenProgressHandler.h:5
static MCAPI void ** $vftable()
Definition ProgressHandler.h:5