LeviLamina
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BounceEventingSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7
8// auto generated forward declare list
9// clang-format off
12struct BounceComponent;
17// clang-format on
18
20public:
21 // static functions
22 // NOLINTBEGIN
23 MCAPI static void _doBounceEventingSystem(
24 ::StrictEntityContext const& stateVectorComponent,
25 ::StateVectorComponent const& actorUniqueIDComponent,
26 ::ActorUniqueIDComponent const& eventingDispatcherComponent,
27 ::EventingDispatcherComponent const& bounceComponent,
28 ::BounceComponent& requestQueueView,
30 );
31
32 MCAPI static ::TickingSystemWithInfo createSystem();
33 // NOLINTEND
34};
Definition BounceEventingSystem.h:19
Definition StrictEntityContext.h:14
Definition ViewT.h:6
Definition ActorUniqueIDComponent.h:8
Definition BounceComponent.h:13
Definition EventingDispatcherComponent.h:8
Definition EventingRequestQueueComponent.h:8
Definition StateVectorComponent.h:8
Definition TickingSystemWithInfo.h:13