LeviLamina
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BounceEventingSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/ViewT.h"
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#include "mc/deps/ecs/strict/Include.h"
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// auto generated forward declare list
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// clang-format off
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class
StrictEntityContext
;
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struct
ActorMovementTickNeededComponent
;
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struct
ActorUniqueIDComponent
;
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struct
BounceComponent
;
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struct
EventingDispatcherComponent
;
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struct
EventingRequestQueueComponent
;
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struct
PlayerComponent
;
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struct
StateVectorComponent
;
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struct
TickingSystemWithInfo
;
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// clang-format on
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class
BounceEventingSystem
{
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI
static
void
_doBounceEventingSystem(
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::StrictEntityContext
const
&,
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::StateVectorComponent
const
& stateVectorComponent,
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::ActorUniqueIDComponent
const
& actorUniqueIDComponent,
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::EventingDispatcherComponent
const
& eventingDispatcherComponent,
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::BounceComponent
& bounceComponent,
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::ViewT<::StrictEntityContext, ::EventingRequestQueueComponent>
requestQueueView
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);
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MCAPI
static
void
_tickBounceEventingSystem(
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::ViewT
<
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::StrictEntityContext
,
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::Include<::ActorMovementTickNeededComponent, ::PlayerComponent>
,
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::StateVectorComponent
const
,
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::ActorUniqueIDComponent
const
,
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::EventingDispatcherComponent
const
,
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::BounceComponent
> view,
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::ViewT<::StrictEntityContext, ::EventingRequestQueueComponent>
requestQueueView
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);
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MCAPI static ::TickingSystemWithInfo createSystem();
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// NOLINTEND
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};
BounceEventingSystem
Definition
BounceEventingSystem.h:22
StrictEntityContext
Definition
StrictEntityContext.h:10
ViewT
Definition
ViewT.h:6
ActorMovementTickNeededComponent
Definition
ActorMovementTickNeededComponent.h:5
ActorUniqueIDComponent
Definition
ActorUniqueIDComponent.h:10
BounceComponent
Definition
BounceComponent.h:11
EventingDispatcherComponent
Definition
EventingDispatcherComponent.h:10
EventingRequestQueueComponent
Definition
EventingRequestQueueComponent.h:10
Include
Definition
Include.h:6
PlayerComponent
Definition
PlayerComponent.h:5
StateVectorComponent
Definition
StateVectorComponent.h:10
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:11
src
mc
entity
systems
BounceEventingSystem.h
Generated on Sat Apr 26 2025 05:55:37 for LeviLamina by
1.12.0