LeviLamina
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HumanoidArmorItem Member List

This is the complete list of members for HumanoidArmorItem, including all inherited members.

$_calculatePlacePos(::ItemStackBase &, ::Actor &, uchar &, ::BlockPos &) const (defined in Item)Item
$_checkUseOnPermissions(::Actor &entity, ::ItemStackBase &item, uchar const &face, ::BlockPos const &pos) const (defined in Item)Item
$_shouldAutoCalculatePlacePos() const (defined in Item)Item
$_useOn(::ItemStack &instance, ::Actor &entity, ::BlockPos pos, uchar face, ::Vec3 const &clickPos) const (defined in Item)Item
$appendFormattedHovertext(::ItemStackBase const &stack, ::Level &level, ::Bedrock::Safety::RedactableString &hovertext, bool const showCategory) const (defined in HumanoidArmorItem)HumanoidArmorItem
$buildDescriptionId(::ItemDescriptor const &, ::CompoundTag const *) const (defined in Item)Item
$buildDescriptionName(::ItemStackBase const &stack) const (defined in Item)Item
$buildEffectDescriptionName(::ItemStackBase const &stack) const (defined in Item)Item
$buildIdAux(short auxValue, ::CompoundTag const *userData) const (defined in HumanoidArmorItem)HumanoidArmorItem
$buildNetworkTag() const (defined in Item)Item
$buildRedactedDescriptionName(::ItemStackBase const &stack) const (defined in Item)Item
$calculatePlacePos(::ItemStackBase &instance, ::Actor &entity, uchar &face, ::BlockPos &pos) const (defined in Item)Item
$canBeCharged() const (defined in Item)Item
$canBeDepleted() const (defined in Item)Item
$canDestroyInCreative() const (defined in Item)Item
$canDestroySpecial(::Block const &) const (defined in Item)Item
$canUseOnSimTick() const (defined in Item)Item
$clearColor(::ItemStackBase &instance) const (defined in HumanoidArmorItem)HumanoidArmorItem
$createProjectileActor(::BlockSource &, ::ItemStack const &, ::Vec3 const &, ::Vec3 const &) const (defined in Item)Item
$ctor(::std::string const &nameId, short id) (defined in Item)Item
$dispense(::BlockSource &region, ::Container &container, int slot, ::Vec3 const &pos, uchar) const (defined in HumanoidArmorItem)HumanoidArmorItem
$dtor() (defined in Item)Item
$enchantProjectile(::ItemStackBase const &, ::Actor &) const (defined in Item)Item
$executeEvent(::ItemStackBase &, ::std::string const &, ::RenderParams &) const (defined in Item)Item
$fixupCommon(::ItemStackBase &stack) const (defined in Item)Item
$fixupCommon(::ItemStackBase &stack, ::ILevel &) const (defined in Item)Item
$getActorIdentifier(::ItemStack const &) const (defined in Item)Item
$getAnimationFrameFor(::Mob *, bool, ::ItemStack const *, bool) const (defined in Item)Item
$getArmorKnockbackResistance() const (defined in HumanoidArmorItem)HumanoidArmorItem
$getArmorValue() const (defined in HumanoidArmorItem)HumanoidArmorItem
$getAttackDamage() const (defined in Item)Item
$getAttackDamageBonus(::Actor const &, float) const (defined in Item)Item
$getBaseColor(::ItemStack const &) const (defined in Item)Item
$getBaseRarity() const (defined in Item)Item
$getBreakSound() const (defined in Item)Item
$getColor(::CompoundTag const *userData, ::ItemDescriptor const &) const (defined in HumanoidArmorItem)HumanoidArmorItem
$getComponent(::HashedString const &) const (defined in Item)Item
$getCooldownTime() const (defined in Item)Item
$getCooldownType() const (defined in Item)Item
$getDamageChance(int unbreaking) const (defined in HumanoidArmorItem)HumanoidArmorItem
$getDescriptionId() const (defined in Item)Item
$getDestroySpeed(::ItemStackBase const &, ::Block const &) const (defined in Item)Item
$getEnchantSlot() const (defined in HumanoidArmorItem)HumanoidArmorItem
$getEnchantValue() const (defined in HumanoidArmorItem)HumanoidArmorItem
$getEquipSound() const (defined in HumanoidArmorItem)HumanoidArmorItem
$getFood() const (defined in Item)Item
$getFurnaceXPmultiplier(::ItemStackBase const &) const (defined in Item)Item
$getHoverTextColor(::ItemStackBase const &stack) const (defined in Item)Item
$getIconInfo(::ItemStackBase const &item, int newAnimationFrame, bool inInventoryPane) const (defined in HumanoidArmorItem)HumanoidArmorItem
$getInHandUpdateType(::Player const &, ::ItemStack const &oldItem, ::ItemStack const &newItem, bool const, bool const slotChanged) const (defined in Item)Item
$getInteractText(::Player const &player) const (defined in Item)Item
$getLegacyBlockForRendering() const (defined in Item)Item
$getLevelDataForAuxValue(int) const (defined in Item)Item
$getLightEmission(int) const (defined in Item)Item
$getMaxDamage() const (defined in Item)Item
$getMaxStackSize(::ItemDescriptor const &) const (defined in Item)Item
$getMaxUseDuration(::ItemStack const *) const (defined in Item)Item
$getPatternIndex() const (defined in Item)Item
$getRarity(::ItemStackBase const &stack) const (defined in Item)Item
$getSecondaryColor(::ItemStack const &) const (defined in Item)Item
$getToughnessValue() const (defined in HumanoidArmorItem)HumanoidArmorItem
$getViewDamping() const (defined in Item)Item
$hasCustomColor(::CompoundTag const *userData) const (defined in HumanoidArmorItem)HumanoidArmorItem
$hasCustomColor(::ItemStackBase const &) const (defined in Item)Item
$hasSameRelevantUserData(::ItemStackBase const &, ::ItemStackBase const &) const (defined in Item)Item
$hitActor(::ItemStack &, ::Actor &, ::Mob &) const (defined in Item)Item
$hitBlock(::ItemStack &, ::Block const &, ::BlockPos const &, ::Mob &) const (defined in Item)Item
$hurtActor(::ItemStack &item, ::Actor &actor, ::Mob &attacker) const (defined in HumanoidArmorItem)HumanoidArmorItem
$initializeFromNetwork(::CompoundTag const &tag) (defined in Item)Item
$inventoryTick(::ItemStack &, ::Level &, ::Actor &, int, bool) const (defined in Item)Item
$isActorPlacerItem() const (defined in Item)Item
$isBlockPlanterItem() const (defined in Item)Item
$isBucket() const (defined in Item)Item
$isCandle() const (defined in Item)Item
$isComplex() const (defined in Item)Item
$isComponentBased() const (defined in Item)Item
$isDamageable() const (defined in Item)Item
$isDestructive(int) const (defined in Item)Item
$isDye() const (defined in Item)Item
$isDyeable() const (defined in HumanoidArmorItem)HumanoidArmorItem
$isEmissive(int auxValue) const (defined in Item)Item
$isFertilizer() const (defined in Item)Item
$isFood() const (defined in Item)Item
$isGlint(::ItemStackBase const &stack) const (defined in Item)Item
$isHandEquipped() const (defined in Item)Item
$isHumanoidArmor() const (defined in HumanoidArmorItem)HumanoidArmorItem
$isLiquidClipItem() const (defined in Item)Item
$isMultiColorTinted(::ItemStack const &) const (defined in Item)Item
$isMusicDisk() const (defined in Item)Item
$isPattern() const (defined in Item)Item
$isStackedByData() const (defined in Item)Item
$isThrowable() const (defined in Item)Item
$isTrimAllowed() const (defined in HumanoidArmorItem)HumanoidArmorItem
$isUseable() const (defined in Item)Item
$isValidAuxValue(int) const (defined in Item)Item
$isValidRepairItem(::ItemStackBase const &source, ::ItemStackBase const &repairItem, ::BaseGameVersion const &baseGameVersion) const (defined in HumanoidArmorItem)HumanoidArmorItem
$isWearableThroughLootTable(::CompoundTag const *) const (defined in Item)Item
$playSoundIncrementally(::ItemStack const &, ::Mob &) const (defined in Item)Item
$readUserData(::ItemStackBase &stack, ::IDataInput &input, ::ReadOnlyBinaryStream &underlyingStream) const (defined in Item)Item
$refreshedInContainer(::ItemStackBase const &, ::Level &) const (defined in Item)Item
$releaseUsing(::ItemStack &item, ::Player *player, int durationLeft) const (defined in Item)Item
$requiresInteract() const (defined in Item)Item
$setColor(::ItemStackBase &item, ::mce::Color const &color) const (defined in HumanoidArmorItem)HumanoidArmorItem
$setDescriptionId(::std::string const &description) (defined in Item)Item
$setIconInfo(::std::string const &name, int index) (defined in Item)Item
$setMaxDamage(int maxDamage) (defined in Item)Item
$setMaxUseDuration(int maxUseDuration) (defined in Item)Item
$shouldInteractionWithBlockBypassLiquid(::Block const &) const (defined in Item)Item
$shouldSendInteractionGameEvents() const (defined in Item)Item
$showsDurabilityInCreative() const (defined in Item)Item
$tearDown() (defined in Item)Item
$uniqueAuxValues() const (defined in Item)Item
$use(::ItemStack &item, ::Player &player) const (defined in HumanoidArmorItem)HumanoidArmorItem
$useInterruptedByAttacking() const (defined in Item)Item
$useTimeDepleted(::ItemStack &inoutInstance, ::Level *level, ::Player *player) const (defined in Item)Item
$validateFromNetwork(::CompoundTag const &) (defined in Item)Item
$validFishInteraction(int) const (defined in Item)Item
$vftable() (defined in HumanoidArmorItem)HumanoidArmorItemstatic
$writeUserData(::ItemStackBase const &stack, ::IDataOutput &output) const (defined in Item)Item
_calculatePlacePos(::ItemStackBase &, ::Actor &, uchar &, ::BlockPos &) const (defined in Item)Itemvirtual
_checkUseOnPermissions(::Actor &entity, ::ItemStackBase &item, uchar const &face, ::BlockPos const &pos) const (defined in Item)Itemvirtual
_dispenseHoneycombItem(::BlockSource &region, ::Container &container, int slot, ::Vec3 const &pos) const (defined in Item)Item
_helpChangeInventoryItemInPlace(::Actor &actor, ::ItemStack &startingItem, ::ItemStack &replacementItem, ::ItemAcquisitionMethod acquisitionMethod) const (defined in Item)Item
_sendTryPlaceBlockEvent(::Block const &block, ::BlockSource const &region, ::Actor const &actor, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos) const (defined in Item)Item
_shouldAutoCalculatePlacePos() const (defined in Item)Itemvirtual
_useOn(::ItemStack &instance, ::Actor &entity, ::BlockPos pos, uchar face, ::Vec3 const &clickPos) const (defined in Item)Item
addTag(::HashedString const &tag) (defined in Item)Item
addTag(::ItemTag const &tag) (defined in Item)Item
addTags(::std::initializer_list<::std::reference_wrapper<::ItemTag const > > tags) (defined in Item)Item
appendFormattedHovertext(::ItemStackBase const &stack, ::Level &level, ::Bedrock::Safety::RedactableString &hovertext, bool const showCategory) const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
buildCategoryDescriptionName() const (defined in Item)Item
buildDescriptionId(::ItemDescriptor const &, ::CompoundTag const *) const (defined in Item)Item
buildDescriptionName(::ItemStackBase const &stack) const (defined in Item)Item
buildEffectDescriptionName(::ItemStackBase const &stack) const (defined in Item)Item
buildIdAux(short auxValue, ::CompoundTag const *userData) const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
buildNetworkTag() const (defined in Item)Item
buildRedactedDescriptionName(::ItemStackBase const &stack) const (defined in Item)Item
calculatePlacePos(::ItemStackBase &instance, ::Actor &entity, uchar &face, ::BlockPos &pos) const (defined in Item)Itemvirtual
canBeCharged() const (defined in Item)Itemvirtual
canBeDepleted() const (defined in Item)Itemvirtual
canBeUsedInCommands(::BaseGameVersion const &baseGameVersion) const (defined in Item)Item
canDestroyInCreative() const (defined in Item)Itemvirtual
canDestroySpecial(::Block const &) const (defined in Item)Itemvirtual
canUseOnSimTick() const (defined in Item)Itemvirtual
CHAIN() (defined in HumanoidArmorItem)HumanoidArmorItemstatic
clearColor(::ItemStackBase &instance) const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
createProjectileActor(::BlockSource &, ::ItemStack const &, ::Vec3 const &, ::Vec3 const &) const (defined in Item)Item
DEFAULT_LEATHER_COLOR() (defined in HumanoidArmorItem)HumanoidArmorItemstatic
DIAMOND() (defined in HumanoidArmorItem)HumanoidArmorItemstatic
dispense(::BlockSource &region, ::Container &container, int slot, ::Vec3 const &pos, uchar) const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
ELYTRA() (defined in HumanoidArmorItem)HumanoidArmorItemstatic
enchantProjectile(::ItemStackBase const &, ::Actor &) const (defined in Item)Itemvirtual
executeEvent(::ItemStackBase &, ::std::string const &, ::RenderParams &) const (defined in Item)Itemvirtual
fixupCommon(::ItemStackBase &stack) const (defined in Item)Itemvirtual
fixupCommon(::ItemStackBase &stack, ::ILevel &) const (defined in Item)Itemvirtual
getActorIdentifier(::ItemStack const &) const (defined in Item)Item
getAnimationFrameFor(::Mob *, bool, ::ItemStack const *, bool) const (defined in Item)Itemvirtual
getArmorKnockbackResistance() const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
getArmorValue() const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
getAttackDamage() const (defined in Item)Itemvirtual
getAttackDamageBonus(::Actor const &, float) const (defined in Item)Itemvirtual
getBaseColor(::ItemStack const &) const (defined in Item)Item
getBaseRarity() const (defined in Item)Item
getBlockShape() const (defined in Item)Item
getBreakSound() const (defined in Item)Item
getColor(::CompoundTag const *userData, ::ItemDescriptor const &) const (defined in HumanoidArmorItem)HumanoidArmorItem
getCommandNames() const (defined in Item)Item
getComponent(::HashedString const &) const (defined in Item)Item
getCooldownTime() const (defined in Item)Itemvirtual
getCooldownType() const (defined in Item)Item
getDamageChance(int unbreaking) const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
getDescriptionId() const (defined in Item)Item
getDestroySpeed(::ItemStackBase const &, ::Block const &) const (defined in Item)Itemvirtual
getEnchantSlot() const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
getEnchantValue() const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
getEquipLocation() const (defined in HumanoidArmorItem)HumanoidArmorItem
getEquipSound() const (defined in HumanoidArmorItem)HumanoidArmorItem
getFood() const (defined in Item)Item
getFurnaceXPmultiplier(::ItemStackBase const &) const (defined in Item)Itemvirtual
getHoverTextColor(::ItemStackBase const &stack) const (defined in Item)Item
getIconInfo(::ItemStackBase const &item, int newAnimationFrame, bool inInventoryPane) const (defined in HumanoidArmorItem)HumanoidArmorItem
getInHandUpdateType(::Player const &, ::ItemStack const &oldItem, ::ItemStack const &newItem, bool const, bool const slotChanged) const (defined in Item)Item
getInteractText(::Player const &player) const (defined in Item)Item
getItemColor() const (defined in Item)Item
getLegacyBlockForRendering() const (defined in Item)Item
getLevelDataForAuxValue(int) const (defined in Item)Itemvirtual
getLightEmission(int) const (defined in Item)Item
getMaxDamage() const (defined in Item)Itemvirtual
getMaxStackSize(::ItemDescriptor const &) const (defined in Item)Itemvirtual
getMaxUseDuration(::ItemStack const *) const (defined in Item)Itemvirtual
getPatternIndex() const (defined in Item)Itemvirtual
getRarity(::ItemStackBase const &stack) const (defined in Item)Item
getSecondaryColor(::ItemStack const &) const (defined in Item)Item
getSerializedName() const (defined in Item)Item
getTierItem() const (defined in HumanoidArmorItem)HumanoidArmorItem
getToughnessValue() const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
getViewDamping() const (defined in Item)Itemvirtual
GOLD() (defined in HumanoidArmorItem)HumanoidArmorItemstatic
hasCustomColor(::CompoundTag const *userData) const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
hasCustomColor(::ItemStackBase const &) const (defined in Item)Itemvirtual
hasSameRelevantUserData(::ItemStackBase const &, ::ItemStackBase const &) const (defined in Item)Itemvirtual
hasTag(::HashedString const &tag) const (defined in Item)Item
hitActor(::ItemStack &, ::Actor &, ::Mob &) const (defined in Item)Itemvirtual
hitBlock(::ItemStack &, ::Block const &, ::BlockPos const &, ::Mob &) const (defined in Item)Itemvirtual
hurtActor(::ItemStack &item, ::Actor &actor, ::Mob &attacker) const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
ICON_DESCRIPTION_PREFIX() (defined in Item)Itemstatic
initClient(::Json::Value const &, ::SemVersion const &, ::JsonBetaState const, ::IPackLoadContext &) (defined in Item)Itemvirtual
initializeFromNetwork(::CompoundTag const &tag) (defined in Item)Itemvirtual
initServer(::Json::Value const &, ::SemVersion const &, ::IPackLoadContext &, ::JsonBetaState const) (defined in Item)Itemvirtual
inventoryTick(::ItemStack &, ::Level &, ::Actor &, int, bool) const (defined in Item)Itemvirtual
IRON() (defined in HumanoidArmorItem)HumanoidArmorItemstatic
isActorPlacerItem() const (defined in Item)Itemvirtual
isBlockPlanterItem() const (defined in Item)Itemvirtual
isBucket() const (defined in Item)Itemvirtual
isCandle() const (defined in Item)Itemvirtual
isCommandOnly(::BaseGameVersion const &baseGameVersion) const (defined in Item)Item
isComplex() const (defined in Item)Itemvirtual
isComponentBased() const (defined in Item)Itemvirtual
isDamageable() const (defined in Item)Itemvirtual
isDestructive(int) const (defined in Item)Itemvirtual
isDye() const (defined in Item)Itemvirtual
isDyeable() const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
isElytra() const (defined in Item)Item
isElytra(::ItemDescriptor const &itemDescriptor) (defined in Item)Itemstatic
isElytraBroken(int value) (defined in Item)Itemstatic
isEmissive(int auxValue) const (defined in Item)Itemvirtual
isFertilizer() const (defined in Item)Itemvirtual
isFood() const (defined in Item)Itemvirtual
isGlint(::ItemStackBase const &stack) const (defined in Item)Itemvirtual
isHandEquipped() const (defined in Item)Itemvirtual
isHumanoidArmor() const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
isLiquidClipItem() const (defined in Item)Itemvirtual
isMultiColorTinted(::ItemStack const &) const (defined in Item)Itemvirtual
isMusicDisk() const (defined in Item)Itemvirtual
isPattern() const (defined in Item)Itemvirtual
isSameTypeAndItem(::ItemStackBase const &firstItem, ::ItemStackBase const &secondItem) (defined in Item)Itemstatic
isStackedByData() const (defined in Item)Itemvirtual
isThrowable() const (defined in Item)Itemvirtual
isTrimAllowed() const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
isUseable() const (defined in Item)Itemvirtual
isValidAuxValue(int) const (defined in Item)Itemvirtual
isValidRepairItem(::ItemStackBase const &source, ::ItemStackBase const &repairItem, ::BaseGameVersion const &baseGameVersion) const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
isWearableThroughLootTable(::CompoundTag const *) const (defined in Item)Itemvirtual
Item(::std::string const &nameId, short id) (defined in Item)Item
LEATHER() (defined in HumanoidArmorItem)HumanoidArmorItemstatic
mAllowOffhand (defined in Item)Item
mAnimatesInToolbar (defined in Item)Item
mArmorType (defined in HumanoidArmorItem)HumanoidArmorItem
mAtlasFrame (defined in Item)Item
mAtlasName (defined in Item)Item
mAtlasTotalFrames (defined in Item)Item
mBaseRarity (defined in Item)Item
mCameraComponentLegacy (defined in Item)Item
mCraftingRemainingItem (defined in Item)Item
mCreativeCategory (defined in Item)Item
mCreativeGroup (defined in Item)Item
mCurrentVersionAllowsTrim (defined in HumanoidArmorItem)HumanoidArmorItem
mDefense (defined in HumanoidArmorItem)HumanoidArmorItem
mDescriptionId (defined in Item)Item
mExplodable (defined in Item)Item
mFireResistant (defined in Item)Item
mFoodComponentLegacy (defined in Item)Item
mFrameCount (defined in Item)Item
mFullName (defined in Item)Item
mFurnaceBurnIntervalModifier (defined in Item)Item
mFurnaceXPmultiplier (defined in Item)Item
mGenerateDenyParticleEffect() (defined in Item)Itemstatic
mHandEquipped (defined in Item)Item
mHealthPerSlot() (defined in HumanoidArmorItem)HumanoidArmorItemstatic
mHoverTextColorFormat (defined in Item)Item
mIconFrame (defined in Item)Item
mIconName (defined in Item)Item
mId (defined in Item)Item
mIgnoresPermissions (defined in Item)Item
mIsGlint (defined in Item)Item
mIsHiddenInCommands (defined in Item)Item
mIsMirroredArt (defined in Item)Item
mIsStackedByData (defined in Item)Item
mItemParseVersion (defined in Item)Item
mLegacyBlock (defined in Item)Item
mMaxDamage (defined in Item)Item
mMaxStackSize (defined in Item)Item
mMaxUseDuration (defined in Item)Item
mMineBlockType (defined in Item)Item
mMinRequiredBaseGameVersion (defined in Item)Item
mModelIndex (defined in HumanoidArmorItem)HumanoidArmorItem
mNamespace (defined in Item)Item
mOnResetBAIcallbacks (defined in Item)Item
mRawNameId (defined in Item)Item
mRequiresWorldBuilder (defined in Item)Item
mSeedComponent (defined in Item)Item
mShouldDespawn (defined in Item)Item
mSlot (defined in HumanoidArmorItem)HumanoidArmorItem
mTags (defined in Item)Item
mTextureAtlasFile (defined in Item)Item
mUseAnim (defined in Item)Item
NETHERITE() (defined in HumanoidArmorItem)HumanoidArmorItemstatic
operator==(::Item const &rhs) const (defined in Item)Item
playSoundIncrementally(::ItemStack const &, ::Mob &) const (defined in Item)Itemvirtual
readUserData(::ItemStackBase &stack, ::IDataInput &input, ::ReadOnlyBinaryStream &underlyingStream) const (defined in Item)Itemvirtual
refreshedInContainer(::ItemStackBase const &, ::Level &) const (defined in Item)Itemvirtual
releaseUsing(::ItemStack &item, ::Player *player, int durationLeft) const (defined in Item)Itemvirtual
removeDamageValue(::ItemStackBase &stack) const (defined in Item)Item
requiresInteract() const (defined in Item)Itemvirtual
setAllowOffhand(bool offhand) (defined in Item)Item
setColor(::ItemStackBase &item, ::mce::Color const &color) const (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
setCreativeGroup(::std::string const &group) (defined in Item)Item
setDamageValue(::ItemStackBase &stack, short newDamage) const (defined in Item)Item
setDescriptionId(::std::string const &description) (defined in Item)Item
setIconInfo(::std::string const &name, int index) (defined in Item)Item
setIsGlint(bool glint) (defined in Item)Item
setMaxDamage(int maxDamage) (defined in Item)Item
setMaxUseDuration(int maxUseDuration) (defined in Item)Item
setMinRequiredBaseGameVersion(::BaseGameVersion const &baseGameVersion) (defined in Item)Item
setShouldDespawn(bool despawn) (defined in Item)Item
setStackedByData(bool isStackedByData) (defined in Item)Item
shouldInteractionWithBlockBypassLiquid(::Block const &) const (defined in Item)Itemvirtual
shouldSendInteractionGameEvents() const (defined in Item)Itemvirtual
showsDurabilityInCreative() const (defined in Item)Itemvirtual
TAG_DAMAGE() (defined in Item)Itemstatic
tearDown() (defined in Item)Itemvirtual
Tier enum name (defined in HumanoidArmorItem)HumanoidArmorItem
TURTLE() (defined in HumanoidArmorItem)HumanoidArmorItemstatic
uniqueAuxValues() const (defined in Item)Itemvirtual
updateCustomBlockEntityTag(::BlockSource &region, ::ItemStackBase &instance, ::BlockPos const &pos) const (defined in Item)Item
use(::ItemStack &item, ::Player &player) const (defined in HumanoidArmorItem)HumanoidArmorItem
useInterruptedByAttacking() const (defined in Item)Itemvirtual
useOn(::ItemStack &item, ::Actor &entity, int x, int y, int z, uchar face, ::Vec3 const &clickPos, ::ItemUsedOnEventContext itemUsedOnEventContext) const (defined in Item)Item
useTimeDepleted(::ItemStack &inoutInstance, ::Level *level, ::Player *player) const (defined in Item)Item
validateFromNetwork(::CompoundTag const &) (defined in Item)Item
validFishInteraction(int) const (defined in Item)Itemvirtual
writeUserData(::ItemStackBase const &stack, ::IDataOutput &output) const (defined in Item)Itemvirtual
~HumanoidArmorItem()=default (defined in HumanoidArmorItem)HumanoidArmorItemvirtual
~Item() (defined in Item)Itemvirtual