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LeviLamina
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This is the complete list of members for InputHandler, including all inherited members.
| $ctor(::BindingFactoryMap &bindingFactoryMap, ::InputMappingFactoryMap &mappingFactoryMap, ::InputMode startingInputMode) (defined in InputHandler) | InputHandler | |
| $dtor() (defined in InputHandler) | InputHandler | |
| _handleButtonEvent(::ButtonEventData const &button, ::FocusImpact focusImpact, ::IClientInstance &client, int controllerId) (defined in InputHandler) | InputHandler | |
| _handleMappingChange(::InputMapping const *newMapping, ::InputMapping const *oldMapping, int controllerId) (defined in InputHandler) | InputHandler | |
| _handleTextCharEvent(::TextCharEventData const &textChar, ::FocusImpact focusImpact, ::IClientInstance &client) (defined in InputHandler) | InputHandler | |
| AddClientHandler typedef (defined in InputHandler) | InputHandler | |
| AnyInputHandler typedef (defined in InputHandler) | InputHandler | |
| ButtonHandlerMap typedef (defined in InputHandler) | InputHandler | |
| ButtonPressHandler typedef (defined in InputHandler) | InputHandler | |
| CaretLocationHandler typedef (defined in InputHandler) | InputHandler | |
| CaretLocationHandlers typedef (defined in InputHandler) | InputHandler | |
| changeControllerId(int oldId, int newId) (defined in InputHandler) | InputHandler | |
| ChangeUserHandler typedef (defined in InputHandler) | InputHandler | |
| clearInputMapping(int controllerId) (defined in InputHandler) | InputHandler | |
| ClearPointerLocationsHandler typedef (defined in InputHandler) | InputHandler | |
| ClearPointerLocationsHandlers typedef (defined in InputHandler) | InputHandler | |
| ClearPointerLocationWithIdHandler typedef (defined in InputHandler) | InputHandler | |
| ClearPointerLocationWithIdHandlers typedef (defined in InputHandler) | InputHandler | |
| ControllerConnectionStateChangeHandler typedef (defined in InputHandler) | InputHandler | |
| ControlOptionHandler typedef (defined in InputHandler) | InputHandler | |
| ControlOptionHandlers typedef (defined in InputHandler) | InputHandler | |
| DirectionHandler typedef (defined in InputHandler) | InputHandler | |
| DirectionHandlerMap typedef (defined in InputHandler) | InputHandler | |
| getCurrentInputMapping(int controllerId) const (defined in InputHandler) | InputHandler | |
| getCurrentInputMode(int controllerId) const (defined in InputHandler) | InputHandler | |
| InputHandler(InputHandler const &) (defined in InputHandler) | InputHandler | |
| InputHandler() (defined in InputHandler) | InputHandler | |
| InputHandler(::BindingFactoryMap &bindingFactoryMap, ::InputMappingFactoryMap &mappingFactoryMap, ::InputMode startingInputMode) (defined in InputHandler) | InputHandler | |
| InputModeHandler typedef (defined in InputHandler) | InputHandler | |
| InputModeHandlers typedef (defined in InputHandler) | InputHandler | |
| mAddClientHandler (defined in InputHandler) | InputHandler | |
| mAnyInputHandler (defined in InputHandler) | InputHandler | |
| mBindingFactoryMap (defined in InputHandler) | InputHandler | |
| mButtonDownHandlerMap (defined in InputHandler) | InputHandler | |
| mButtonRepeater (defined in InputHandler) | InputHandler | |
| mButtonUpHandlerMap (defined in InputHandler) | InputHandler | |
| mCaretLocationHandlers (defined in InputHandler) | InputHandler | |
| mChangeUserHandler (defined in InputHandler) | InputHandler | |
| mChordTracker (defined in InputHandler) | InputHandler | |
| mClearPointerLocationsHandlers (defined in InputHandler) | InputHandler | |
| mClearPointerLocationWithIdHandlers (defined in InputHandler) | InputHandler | |
| mControllerConnectionStateChangeHandler (defined in InputHandler) | InputHandler | |
| mControlOptionHandlers (defined in InputHandler) | InputHandler | |
| mCustomZoneHandlers (defined in InputHandler) | InputHandler | |
| mDirectionHandlerMap (defined in InputHandler) | InputHandler | |
| mInputDeviceMappers (defined in InputHandler) | InputHandler | |
| mInputEventQueue (defined in InputHandler) | InputHandler | |
| mInputMappingFactoryMap (defined in InputHandler) | InputHandler | |
| mInputModeHandlers (defined in InputHandler) | InputHandler | |
| mNumberOfEnabledControlOptionsHandlers (defined in InputHandler) | InputHandler | |
| mOverlappingControlsHandlers (defined in InputHandler) | InputHandler | |
| mPerIdState (defined in InputHandler) | InputHandler | |
| mPointerLocationHandlers (defined in InputHandler) | InputHandler | |
| mPointerLocationWithIdHandlers (defined in InputHandler) | InputHandler | |
| mPotentialOverlappingControlsHandlers (defined in InputHandler) | InputHandler | |
| mPrimaryGameControllerId (defined in InputHandler) | InputHandler | |
| mRawInputHandler (defined in InputHandler) | InputHandler | |
| mTextCharHandlers (defined in InputHandler) | InputHandler | |
| mTouchPadHandlers (defined in InputHandler) | InputHandler | |
| NumberOfEnabledControlOptionsHandler typedef (defined in InputHandler) | InputHandler | |
| NumberOfEnabledControlOptionsHandlers typedef (defined in InputHandler) | InputHandler | |
| operator=(InputHandler const &) (defined in InputHandler) | InputHandler | |
| OverlappingControlsHandler typedef (defined in InputHandler) | InputHandler | |
| OverlappingControlsHandlers typedef (defined in InputHandler) | InputHandler | |
| PointerLocationHandler typedef (defined in InputHandler) | InputHandler | |
| PointerLocationHandlers typedef (defined in InputHandler) | InputHandler | |
| PointerLocationWithIdHandler typedef (defined in InputHandler) | InputHandler | |
| PointerLocationWithIdHandlers typedef (defined in InputHandler) | InputHandler | |
| PointerLocationWithIdHandlersMap typedef (defined in InputHandler) | InputHandler | |
| popInputMapping(int controllerId) (defined in InputHandler) | InputHandler | |
| PotentialOverlappingControlsHandler typedef (defined in InputHandler) | InputHandler | |
| PotentialOverlappingControlsHandlers typedef (defined in InputHandler) | InputHandler | |
| pushInputMapping(::std::string const &mappingName, int controllerId) (defined in InputHandler) | InputHandler | |
| RawInputHandler typedef (defined in InputHandler) | InputHandler | |
| registerButtonDownHandler(::std::string buttonName, ::std::function< void(::FocusImpact, ::IClientInstance &)> handler, bool suspendable) (defined in InputHandler) | InputHandler | |
| registerButtonUpHandler(::std::string buttonName, ::std::function< void(::FocusImpact, ::IClientInstance &)> handler, bool suspendable) (defined in InputHandler) | InputHandler | |
| registerClearPointerLocationsHandler(::std::function< void(::IClientInstance &)> handler) (defined in InputHandler) | InputHandler | |
| registerDirectionHandler(::DirectionId directionId, ::std::function< void(float, float, ::FocusImpact, ::IClientInstance &)> handler) (defined in InputHandler) | InputHandler | |
| registerInputModeHandler(::std::function< void(::InputMode, ::IClientInstance &)> handler) (defined in InputHandler) | InputHandler | |
| registerOverlappingControlsHandler(::std::function< void(::OverlappingControlsEventData const &, ::IClientInstance &)> handler) (defined in InputHandler) | InputHandler | |
| registerPotentialOverlappingControlsHandler(::std::function< void(::IClientInstance &)> handler) (defined in InputHandler) | InputHandler | |
| registerTouchPadTouchHandler(::std::function< void(::TouchPadTouchEventData const &, ::FocusImpact, ::IClientInstance &)> handler) (defined in InputHandler) | InputHandler | |
| releaseButtonsAndSticks(::std::string const ¤tMappingName, int controllerId) (defined in InputHandler) | InputHandler | |
| TextCharHandler typedef (defined in InputHandler) | InputHandler | |
| TextCharHandlers typedef (defined in InputHandler) | InputHandler | |
| tick(::IMinecraftGame *mcGame, ::IClientInstance &primaryClientInstance, ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap > const &controllerClientMap, bool allowMultipleClients) (defined in InputHandler) | InputHandler | |
| TouchPadHandlers typedef (defined in InputHandler) | InputHandler | |
| TouchPadTouchHandler typedef (defined in InputHandler) | InputHandler | |
| TurnHandler typedef (defined in InputHandler) | InputHandler | |
| updateInputMapping(::std::string const &mappingName, int controllerId) (defined in InputHandler) | InputHandler | |
| VectorHandler typedef (defined in InputHandler) | InputHandler | |
| VectorHandlers typedef (defined in InputHandler) | InputHandler | |
| ~InputHandler() (defined in InputHandler) | InputHandler |