17class Blaze :
public ::Monster {
20 using DataFlagIdType = schar;
25 ::ll::TypedStorage<4, 4, float> mAllowedHeightOffset;
26 ::ll::TypedStorage<4, 4, int> mNextHeightOffsetChangeTick;
36 virtual void reloadHardcodedClient(::ActorInitializationMethod method) ;
40 virtual void aiStep() ;
42 virtual bool isOnFire()
const ;
44 virtual bool isDarkEnoughToSpawn()
const ;
46 virtual void normalTick() ;
58 MCAPI
void preTravel();
74 MCAPI
void $reloadHardcodedClient(::ActorInitializationMethod method);
80 MCAPI
bool $isOnFire()
const;
82 MCFOLD
bool $isDarkEnoughToSpawn()
const;
84 MCAPI
void $normalTick();
92 MCAPI
static void** $vftable();
Definition EntityContext.h:17