17 using DataFlagIdType = schar;
22 ::ll::TypedStorage<4, 4, float> mAllowedHeightOffset;
23 ::ll::TypedStorage<4, 4, int> mNextHeightOffsetChangeTick;
29 virtual void reloadHardcodedClient(::ActorInitializationMethod method) ;
33 virtual void aiStep() ;
35 virtual bool isOnFire()
const ;
37 virtual bool isDarkEnoughToSpawn()
const ;
39 virtual void normalTick() ;
41 virtual ~Blaze() =
default;
47 MCAPI
void preTravel();
53 MCAPI
void $reloadHardcodedClient(::ActorInitializationMethod method);
59 MCAPI
bool $isOnFire()
const;
61 MCFOLD
bool $isDarkEnoughToSpawn()
const;
63 MCAPI
void $normalTick();
71 MCAPI
static void** $vftable();