LeviLamina
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NpcDialogueScene.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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namespace
Json {
class
Value; }
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// clang-format on
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struct
NpcDialogueScene
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 32>
mUnkdfdbda;
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::ll::UntypedStorage<8, 32>
mUnk123520;
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::ll::UntypedStorage<8, 32>
mUnke02416;
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::ll::UntypedStorage<8, 48>
mUnke7eff6;
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// NOLINTEND
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public
:
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// prevent constructor by default
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NpcDialogueScene
& operator=(
NpcDialogueScene
const
&);
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NpcDialogueScene
(
NpcDialogueScene
const
&);
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NpcDialogueScene
();
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI ::NpcDialogueScene& operator=(
::NpcDialogueScene
&&);
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MCAPI
~NpcDialogueScene
();
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI static ::NpcDialogueScene
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parse(
::Json::Value
const
& sceneNode, ::std::string
const
& fileName,
int
packCommandVersion);
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCAPI
void
$dtor();
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// NOLINTEND
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};
Json::Value
Definition
Value.h:16
NpcDialogueScene
Definition
NpcDialogueScene.h:10
ll::UntypedStorage
Definition
Alias.h:14
src
mc
world
actor
npc
NpcDialogueScene.h
Generated on Sat Apr 26 2025 05:56:06 for LeviLamina by
1.12.0