3#include "mc/_HeaderOutputPredefine.h"
10namespace SharedTypes::v1_21_20::JigsawStructureDefinition {
struct Contents; }
11namespace br::worldgen {
class StructureRegistry; }
12namespace br::worldgen {
struct JigsawStructure; }
15namespace br::worldgen {
25 ::std::vector<::SharedTypes::v1_21_20::JigsawStructureDefinition::Contents>
const* jigsawDefinitions,
Definition BaseGameVersion.h:8
Definition Experiments.h:14
Definition IWorldRegistriesProvider.h:26
Definition StructureRegistry.h:12
Definition Structures.h:17
static MCAPI void bootstrap(::br::worldgen::StructureRegistry &context, ::BaseGameVersion const &, ::Experiments const &experiments, ::std::vector<::SharedTypes::v1_21_20::JigsawStructureDefinition::Contents > const *jigsawDefinitions, ::IWorldRegistriesProvider ®istries)
static MCAPI ::std::shared_ptr<::br::worldgen::JigsawStructure > makeTrailRuinsJigsaw()