LeviLamina
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ScriptPressurePlatePushAfterEventIntermediateData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/scripting/modules/minecraft/actor/ScriptActorData.h"
7#include "mc/world/level/BlockPos.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class Dimension;
14// clang-format on
15
16namespace ScriptModuleMinecraft {
17
18struct ScriptPressurePlatePushAfterEventIntermediateData {
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 8, ::Dimension&> mDimension;
23 ::ll::TypedStorage<4, 12, ::BlockPos const> mPos;
24 ::ll::TypedStorage<8, 104, ::std::optional<::ScriptModuleMinecraft::ScriptActorData>> mSource;
25 ::ll::TypedStorage<4, 4, int> mPreviousRedstonePower;
26 ::ll::TypedStorage<4, 4, int> mRedstonePower;
27 // NOLINTEND
28
29public:
30 // prevent constructor by default
31 ScriptPressurePlatePushAfterEventIntermediateData&
32 operator=(ScriptPressurePlatePushAfterEventIntermediateData const&);
33 ScriptPressurePlatePushAfterEventIntermediateData(ScriptPressurePlatePushAfterEventIntermediateData const&);
34 ScriptPressurePlatePushAfterEventIntermediateData();
35
36public:
37 // member functions
38 // NOLINTBEGIN
39 MCAPI
40 ScriptPressurePlatePushAfterEventIntermediateData(::PressurePlatePushEvent const& eventData, ::Actor const* source);
41 // NOLINTEND
42
43public:
44 // constructor thunks
45 // NOLINTBEGIN
46 MCAPI void* $ctor(::PressurePlatePushEvent const& eventData, ::Actor const* source);
47 // NOLINTEND
48};
49
50} // namespace ScriptModuleMinecraft
Definition Actor.h:105
Definition Dimension.h:85
Definition PressurePlatePushEvent.h:14