LeviLamina
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MinecraftUICustomRenderer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/controls/renderers/UICustomRenderer.h"
7
8// auto generated forward declare list
9// clang-format off
10class IClientInstance;
13class UIControl;
15class UIRenderContext;
16// clang-format on
17
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 virtual ~MinecraftUICustomRenderer() /*override*/;
23
24 virtual void frameUpdate(::UIFrameUpdateContext& frameUpdateContext, ::UIControl& owner) /*override*/;
25
26 virtual void frameUpdate(::MinecraftUIFrameUpdateContext&, ::UIControl&);
27
28 virtual void
29 render(::UIRenderContext& renderContext, ::IClientInstance& client, ::UIControl& owner, int pass) /*override*/;
30
31 virtual void
32 render(::MinecraftUIRenderContext& renderContext, ::IClientInstance& client, ::UIControl& owner, int pass) = 0;
33
34 virtual void preRenderSetup(::UIRenderContext& renderContext) /*override*/;
35
36 virtual void preRenderSetup(::MinecraftUIRenderContext& renderContext);
37 // NOLINTEND
38
39public:
40 // destructor thunk
41 // NOLINTBEGIN
42 MCFOLD void $dtor();
43 // NOLINTEND
44
45public:
46 // virtual function thunks
47 // NOLINTBEGIN
48 MCAPI void $frameUpdate(::UIFrameUpdateContext& frameUpdateContext, ::UIControl& owner);
49
50 MCFOLD void $frameUpdate(::MinecraftUIFrameUpdateContext&, ::UIControl&);
51
52 MCAPI void $render(::UIRenderContext& renderContext, ::IClientInstance& client, ::UIControl& owner, int pass);
53
54 MCAPI void $preRenderSetup(::UIRenderContext& renderContext);
55
56 MCFOLD void $preRenderSetup(::MinecraftUIRenderContext& renderContext);
57 // NOLINTEND
58};
Definition IClientInstance.h:5
Definition MinecraftUICustomRenderer.h:5
Definition MinecraftUIFrameUpdateContext.h:5
Definition MinecraftUIRenderContext.h:5
Definition UIControl.h:5
Definition UICustomRenderer.h:5
Definition UIFrameUpdateContext.h:5
Definition UIRenderContext.h:5