LeviLamina
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IGameModuleShared.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
10// clang-format on
11
13public:
14 // virtual functions
15 // NOLINTBEGIN
16 // vIndex: 0
17 virtual ~IGameModuleShared() = default;
18
19 // vIndex: 1
20 virtual ::std::unique_ptr<::GameModuleServer> createGameModuleServer() = 0;
21
22 // vIndex: 2
23 virtual ::std::shared_ptr<::IInPackagePacks> createInPackagePacks() = 0;
24
25 // vIndex: 3
26 virtual void registerMolangQueries() = 0;
27
28 // vIndex: 4
29 virtual void registerServerInstanceHandler(::ServerInstanceEventCoordinator&) = 0;
30 // NOLINTEND
31
32public:
33 // destructor thunk
34 // NOLINTBEGIN
35
36 // NOLINTEND
37
38public:
39 // virtual function thunks
40 // NOLINTBEGIN
41
42 // NOLINTEND
43};
Definition GameModuleServer.h:25
Definition IGameModuleShared.h:12
Definition IInPackagePacks.h:8
Definition ServerInstanceEventCoordinator.h:18