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virtual void | init (::Bedrock::NotNullNonOwnerPtr<::Level > const &)=0 |
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virtual void | initializeBehaviorStack (::Experiments const &, ::Bedrock::NotNullNonOwnerPtr<::IResourcePackRepository > const &, ::ResourcePackStack &, ::BaseGameVersion const &, bool)=0 |
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virtual void | configureLevel (::Bedrock::NotNullNonOwnerPtr<::Level > const &, ::Experiments const &, ::ResourcePackManager &, ::BaseGameVersion const &, ::ServerScriptManager const *)=0 |
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virtual void | configureNewPlayer (::Player &)=0 |
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virtual void | configureDocumentation (::IGameModuleDocumentation &, ::ItemRegistryRef const)=0 |
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virtual void | tick ()=0 |
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virtual void | setupCommands (::CommandRegistry &)=0 |
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virtual void | configureServerNetworkHandler (::ServerInstance &, ::Bedrock::NotNullNonOwnerPtr<::ServerNetworkHandler >)=0 |
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MCFOLD void | $dtor () |
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static MCAPI void ** | $vftable () |
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The documentation for this class was generated from the following file: