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virtual void | onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) |
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virtual void | onInvalidPlayerJoinedLobby (::mce::UUID const &uuid, ::std::string const &xuid) |
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virtual void | onXboxUserBlocked (::std::string const &xuid) |
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virtual void | onXboxUserUnblocked (::std::string const &xuid) |
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virtual void | onPlayerReady (::Player &player) |
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virtual void | handlePacketViolation (::std::shared_ptr<::PacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize) |
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virtual void | sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId) |
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virtual void | sendServerLegacyParticle (::ParticleType name, ::Vec3 const &pos, ::Vec3 const &, int data) |
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virtual void | onTransferRequest (::NetworkIdentifier const &id, ::std::string const &serverAddress, int serverPort) |
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virtual void | onDisconnect (::NetworkIdentifier const &, ::Connection::DisconnectFailReason const, ::std::string const &, bool, ::std::string const &) |
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virtual::IncomingPacketFilterResult | allowIncomingPacketId (::NetworkIdentifierWithSubId const &sender, ::MinecraftPacketIds packetId, uint64 packetSize) |
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virtual::OutgoingPacketFilterResult | allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ActorEventPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::AnimatePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::BossEventPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ClientToServerHandshakePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::CommandRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::CompletedUsingItemPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::DebugInfoPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::CreatePhotoPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::EmoteListPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::EmotePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::InteractPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::LevelSoundEventPacketV1 const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::LevelSoundEventPacketV2 const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::LoginPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::MobEquipmentPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::MoveActorAbsolutePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::MovePlayerPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PhotoTransferPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PlayerActionPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PlayerInputPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PositionTrackingDBClientRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PurchaseReceiptPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::RespawnPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PassengerJumpPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SetPlayerGameTypePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ScriptMessagePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ShowCreditsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SimpleEventPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SubClientLoginPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::TextPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::MultiplayerSettingsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::EditorNetworkPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SetPlayerInventoryOptionsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet) |
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virtual void | onTick () |
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virtual::GameSpecificNetEventCallback * | getGameSpecificNetEventCallback () |
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virtual void | onConnect (::NetworkIdentifier const &id) |
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virtual void | completeHandshake (::NetworkIdentifier const &source) |
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virtual::ServerPlayer * | _getServerPlayer (::NetworkIdentifier const &source, ::SubClientId subId) |
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MCAPI | ServerNetworkHandler (::GameCallbacks &gameCallbacks, ::Bedrock::NonOwnerPointer<::ILevel > const &level, ::ServerNetworkSystem &network, ::PrivateKeyManager &serverKeys, ::ServerLocator &serverLocator, ::PacketSender &packetSender, ::AllowList &allowList, ::PermissionsFile *permissionsFile, ::mce::UUID const &hostPlayerId, int maxChunkRadius, int maxNumPlayers, ::MinecraftCommands &commandHandler, ::IMinecraftApp &app, ::std::unordered_map<::PackIdVersion, ::std::string > const &packIdToContentKey, ::Scheduler &scheduler, ::Bedrock::NonOwnerPointer<::TextFilteringProcessor > textFilteringProcessor, ::optional_ref<::MinecraftGameTest > gameTest, ::ServiceReference<::AppConfigs > appConfigs, ::ServiceReference<::Social::MultiplayerServiceManager > multiplayerServiceManager, ::NetworkServerConfig networkServerConfig) |
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MCAPI void | SetServerIdentifiers (::std::string const &serverId, ::std::string const &worldId, ::std::string const &scenarioId) |
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MCAPI void | _buildSubChunkPacketData (::NetworkIdentifier const &source, ::ServerPlayer const *player, ::SubChunkRequestPacket const &packet, ::SubChunkPacket &responsePacket, uint requestCount, bool clientCacheEnabled) |
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MCAPI::ServerPlayer & | _createNewPlayer (::NetworkIdentifier const &source, ::SubClientConnectionRequest const &connectionRequest, ::SubClientId subid) |
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MCAPI void | _decideIfSkinIsTrusted (::SerializedSkin &skin) |
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MCAPI void | _displayGameMessage (::Player const &sender, ::ChatEvent &chatEvent) |
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MCAPI::std::string | _extractFirstConnectionData (::NetworkIdentifier const &source) |
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MCAPI int | _getActiveAndInProgressPlayerCount (::mce::UUID excludePlayer) const |
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MCAPI::std::string | _getDisplayName (::GameServerToken const &token, bool isThirdPartyNameOnly, ::std::string const &thirdPartyName) const |
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MCAPI ::std::optional<::MessToken > | _getMessToken (::std::string const &eduTokenChain, bool isHostingPlayer) |
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MCAPI::ResourcePackFileUploadManager & | _getResourcePackFileUploadManager (::NetworkIdentifier const &source, ::std::string const &resourceName) |
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MCAPI void | _handleCommandBlockUpdatePacket (::ServerPlayer const &player, ::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet) |
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MCAPI void | _handleSetDefaultGameType (::ServerPlayer const &playerSettingGameType, ::SetDefaultGameTypePacket const &packet) const |
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MCAPI void | _handleSetDifficulty (::ServerPlayer const &player, ::SetDifficultyPacket const &packet) const |
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MCAPI bool | _isServerTextEnabled (::ServerTextEvent const &textEvent) const |
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MCAPI bool | _isValidThirdPartyName (::GameServerToken const &token, ::std::string const &thirdPartyName) const |
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MCAPI bool | _loadNewPlayer (::ServerPlayer &newPlayer, bool isXboxLive) |
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MCAPI void | _onClientAuthenticated (::NetworkIdentifier const &source, ::GameServerToken const &token) |
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MCAPI void | _onPlayerLeft (::ServerPlayer *player, bool skipMessage) |
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MCAPI void | _onSubClientAuthenticated (::NetworkIdentifier const &source, ::GameServerToken const &token, ::SubClientLoginPacket const &packet) |
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MCAPI bool | _playerHasPermissionToFly (::UserEntityIdentifierComponent const *userIdentifier, ::ServerPlayer const *serverPlayer) const |
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MCAPI bool | _processClientAuthPlayerActions (::ServerPlayer &player, ::PlayerActionPacket const &packet) |
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MCAPI void | _processServerAuthPlayerActions (::ServerPlayer &player, ::NetworkIdentifier const &source, ::PlayerActionPacket const &packet) |
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MCAPI void | _sendAdditionalLevelData (::ServerPlayer &newPlayer, ::NetworkIdentifier const &source) |
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MCAPI void | _sendLevelData (::ServerPlayer &newPlayer, ::NetworkIdentifier const &source) |
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MCAPI bool | _updatePermissions (::ServerPlayer const &requester, ::RequestPermissionsPacket const &packet, ::Abilities &abilities, ::PermissionsHandler &permissions, ::Player *player) |
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MCAPI void | addToDenyList (::mce::UUID const &uuid, ::std::string const &xuid) |
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MCAPI void | allowIncomingConnections (::std::string const &serverName, bool shouldAnnounce) |
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MCAPI ::OwnerPtr<::EntityContext > | createNewPlayer (::NetworkIdentifier const &source, ::ConnectionRequest const &connectionRequest) |
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MCAPI ::OwnerPtr<::EntityContext > | createSimulatedPlayer (::std::string const &name, ::std::string const &xuid) |
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MCAPI void | disallowIncomingConnections () |
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MCAPI void | disconnectClient (::NetworkIdentifier const &id, ::Connection::DisconnectFailReason discoReason, ::std::string const &message, ::std::optional<::std::string > filteredMessage, bool skipMessage) |
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MCAPI void | disconnectClient (::NetworkIdentifier const &id, ::SubClientId subId, ::Connection::DisconnectFailReason discoReason, ::std::string const &message, ::std::optional<::std::string > filteredMessage, bool skipMessage) |
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MCAPI void | engineCancelResponseHelper (::NetworkIdentifier const &source, ::ResourcePackClientResponsePacket const &packet) |
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MCAPI void | engineDownloadingFinishedResponseHelper (::NetworkIdentifier const &source, ::ResourcePackClientResponsePacket const &packet) |
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MCAPI void | engineDownloadingResponseHelper (::NetworkIdentifier const &source, ::ResourcePackClientResponsePacket const &packet) |
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MCAPI void | onReady_ClientGeneration (::Player &newPlayer, ::NetworkIdentifier const &source) |
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MCAPI void | persistPlayerPermissionsToDisk (::UserEntityIdentifierComponent const &userIdentifier, ::PlayerPermissionLevel playerPermission) |
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MCAPI void | removeFromDenyList (::mce::UUID const &uuid, ::std::string const &xuid) |
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MCAPI void | sendLoginMessageLocal (::NetworkIdentifier const &source, ::ConnectionRequest const &connectionRequest, ::ServerPlayer &player) |
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MCAPI void | sendSubClientLoginMessageLocal (::NetworkIdentifier const &source, ::SubClientConnectionRequest const &connectionRequest, ::SubClientId subid) |
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MCAPI void | setAutomationClient (::Bedrock::NonOwnerPointer<::Automation::AutomationClient > client) |
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MCAPI void | setNewPlayerPermissions (::ServerPlayer &newPlayer) |
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MCAPI bool | trytLoadPlayer (::ServerPlayer &player, ::ConnectionRequest const &connectionRequest) |
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MCAPI void | updateServerAnnouncement () |
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MCAPI void * | $ctor (::GameCallbacks &gameCallbacks, ::Bedrock::NonOwnerPointer<::ILevel > const &level, ::ServerNetworkSystem &network, ::PrivateKeyManager &serverKeys, ::ServerLocator &serverLocator, ::PacketSender &packetSender, ::AllowList &allowList, ::PermissionsFile *permissionsFile, ::mce::UUID const &hostPlayerId, int maxChunkRadius, int maxNumPlayers, ::MinecraftCommands &commandHandler, ::IMinecraftApp &app, ::std::unordered_map<::PackIdVersion, ::std::string > const &packIdToContentKey, ::Scheduler &scheduler, ::Bedrock::NonOwnerPointer<::TextFilteringProcessor > textFilteringProcessor, ::optional_ref<::MinecraftGameTest > gameTest, ::ServiceReference<::AppConfigs > appConfigs, ::ServiceReference<::Social::MultiplayerServiceManager > multiplayerServiceManager, ::NetworkServerConfig networkServerConfig) |
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MCAPI void | $dtor () |
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MCAPI void | $onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) |
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MCAPI void | $onInvalidPlayerJoinedLobby (::mce::UUID const &uuid, ::std::string const &xuid) |
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MCAPI void | $onXboxUserBlocked (::std::string const &xuid) |
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MCAPI void | $onXboxUserUnblocked (::std::string const &xuid) |
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MCFOLD void | $onPlayerReady (::Player &player) |
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MCAPI void | $handlePacketViolation (::std::shared_ptr<::PacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize) |
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MCAPI void | $sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId) |
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MCAPI void | $sendServerLegacyParticle (::ParticleType name, ::Vec3 const &pos, ::Vec3 const &, int data) |
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MCAPI void | $onTransferRequest (::NetworkIdentifier const &id, ::std::string const &serverAddress, int serverPort) |
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MCAPI::IncomingPacketFilterResult | $allowIncomingPacketId (::NetworkIdentifierWithSubId const &sender, ::MinecraftPacketIds packetId, uint64 packetSize) |
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MCAPI::OutgoingPacketFilterResult | $allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ActorEventPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::AnimatePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::BossEventPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ClientToServerHandshakePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::CommandRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::CompletedUsingItemPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::DebugInfoPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::CreatePhotoPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::EmoteListPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::EmotePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::InteractPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::LevelSoundEventPacketV1 const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::LevelSoundEventPacketV2 const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::LoginPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::MobEquipmentPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::MoveActorAbsolutePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::MovePlayerPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::PhotoTransferPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PlayerActionPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PlayerInputPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PositionTrackingDBClientRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::PurchaseReceiptPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::RespawnPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PassengerJumpPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SetPlayerGameTypePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ScriptMessagePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ShowCreditsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SimpleEventPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SubClientLoginPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::TextPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::MultiplayerSettingsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::EditorNetworkPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SetPlayerInventoryOptionsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet) |
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MCAPI void | $onTick () |
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MCAPI::GameSpecificNetEventCallback * | $getGameSpecificNetEventCallback () |
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MCAPI void | $onConnect (::NetworkIdentifier const &id) |
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MCAPI void | $completeHandshake (::NetworkIdentifier const &source) |
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MCAPI::ServerPlayer * | $_getServerPlayer (::NetworkIdentifier const &source, ::SubClientId subId) |
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MCAPI void * | $ctor (::std::string name) |
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MCAPI ::std::shared_ptr<::Bedrock::Threading::IAsyncResult< void > > | queue (::std::function< void()> &&callback) |
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virtual void | onUnableToConnect (::Connection::DisconnectFailReason, ::std::string const &) |
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virtual void | onStoreOfferReceive (::ShowStoreOfferRedirectType const, ::std::string const &offerID) |
|
virtual bool | getIsConnectedToApplicationLayer () const |
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virtual void | handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ServerToClientHandshakePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ResourcePacksInfoPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ResourcePackStackPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::PositionTrackingDBServerBroadcastPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::PlayStatusPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::SetTimePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::StartGamePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::AddItemActorPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::AddPaintingPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::TakeItemActorPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::AddActorPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::AddMobPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::AddPlayerPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::RemoveActorPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::MoveActorDeltaPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockPacket >) |
|
virtual void | handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockSyncedPacket >) |
|
virtual void | handle (::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::LevelEventPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::LevelEventGenericPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::BlockEventPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::GuiDataPickItemPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::MobEffectPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::MovementEffectPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::SetActorDataPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::SetHealthPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::SetActorLinkPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::SetSpawnPositionPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ActorFallPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::HurtArmorPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::PlayerArmorDamagePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ItemStackResponsePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ContainerOpenPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ContainerSetDataPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::InventoryContentPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::InventorySlotPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::CraftingDataPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::std::shared_ptr<::LevelChunkPacket >) |
|
virtual void | handle (::NetworkIdentifier const &, ::SubChunkPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::std::shared_ptr<::ClientCacheMissResponsePacket >) |
|
virtual void | handle (::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ChangeDimensionPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket >) |
|
virtual void | handle (::NetworkIdentifier const &, ::PlayerListPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::UpdateTradePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::UpdateEquipPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::AvailableCommandsPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::CommandOutputPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::CameraAimAssistPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::CameraInstructionPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::CameraPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::CameraPresetsPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::CameraShakePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::InventoryActionPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::GameRulesChangedPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ResourcePackDataInfoPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::TransferPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::PlaySoundPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::StopSoundPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::SetTitlePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ShowStoreOfferPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::RemoveObjectivePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::AutomationClientConnectPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ModalFormRequestPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ToastRequestPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ShowProfilePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::SetScorePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::AddVolumeEntityPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::DimensionDataPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::PlayerStartItemCooldownPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::SetLastHurtByPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::BookAddPagePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::BookSignPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::NetworkSettingsPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ServerStatsPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::BiomeDefinitionListPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::EducationSettingsPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::EduUriResourcePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::CreativeContentPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::CodeBuilderPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::AnimateEntityPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::PlayerFogPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::LessonProgressPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::FeatureRegistryPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::SyncActorPropertyPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::SimulationTypePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::NpcDialoguePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::UpdateSubChunkBlocksPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::AgentActionEventPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::DeathInfoPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::UpdateClientInputLocksPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::UnlockedRecipesPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::CompressedBiomeDefinitionListPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::TrimDataPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::OpenSignPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::AgentAnimationPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::SetHudPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::AwardAchievementPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::JigsawStructureDataPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::SetMovementAuthorityPacket const &) |
|
MCFOLD void | $onUnableToConnect (::Connection::DisconnectFailReason, ::std::string const &) |
|
MCFOLD void | $onStoreOfferReceive (::ShowStoreOfferRedirectType const, ::std::string const &offerID) |
|
MCFOLD void | $onDisconnect (::NetworkIdentifier const &, ::Connection::DisconnectFailReason const, ::std::string const &message, bool skipMessage, ::std::string const &telemetryOverride) |
|
MCFOLD bool | $getIsConnectedToApplicationLayer () const |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerToClientHandshakePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePacksInfoPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePackStackPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::PositionTrackingDBServerBroadcastPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayStatusPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SetTimePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::StartGamePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AddItemActorPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AddPaintingPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::TakeItemActorPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AddActorPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AddMobPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AddPlayerPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::RemoveActorPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::MoveActorDeltaPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockPacket >) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockSyncedPacket >) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::LevelEventPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::LevelEventGenericPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::BlockEventPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::GuiDataPickItemPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::MobEffectPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::MovementEffectPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SetActorDataPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SetHealthPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SetActorLinkPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SetSpawnPositionPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ActorFallPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::HurtArmorPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerArmorDamagePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ItemStackResponsePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ContainerOpenPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ContainerSetDataPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::InventoryContentPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::InventorySlotPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::CraftingDataPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::LevelChunkPacket >) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SubChunkPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::ClientCacheMissResponsePacket >) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ChangeDimensionPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket >) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerListPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateTradePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateEquipPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AvailableCommandsPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::CommandOutputPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::CameraAimAssistPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::CameraInstructionPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::CameraPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::CameraPresetsPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::CameraShakePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::InventoryActionPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::GameRulesChangedPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePackDataInfoPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::TransferPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::PlaySoundPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::StopSoundPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SetTitlePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ShowStoreOfferPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::RemoveObjectivePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AutomationClientConnectPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ModalFormRequestPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ToastRequestPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ShowProfilePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SetScorePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AddVolumeEntityPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::DimensionDataPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerStartItemCooldownPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SetLastHurtByPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::BookAddPagePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::BookSignPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::NetworkSettingsPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerStatsPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::BiomeDefinitionListPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::EducationSettingsPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::EduUriResourcePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::CreativeContentPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::CodeBuilderPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AnimateEntityPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerFogPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::LessonProgressPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::FeatureRegistryPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SyncActorPropertyPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SimulationTypePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::NpcDialoguePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateSubChunkBlocksPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AgentActionEventPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::DeathInfoPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateClientInputLocksPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::UnlockedRecipesPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::CompressedBiomeDefinitionListPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::TrimDataPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::OpenSignPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AgentAnimationPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SetHudPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AwardAchievementPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::JigsawStructureDataPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SetMovementAuthorityPacket const &) |
|
MCFOLD void * | $ctor () |
|
MCFOLD void * | $ctor (::Bedrock::EnableNonOwnerReferences const &) |
|
virtual void | allChanged () |
|
virtual void | addParticleEffect (::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) |
|
virtual void | addTerrainParticleEffect (::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) |
|
virtual void | addTerrainSlideEffect (::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) |
|
virtual void | addBreakingItemParticleEffect (::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &) |
|
virtual void | playMusic (::std::string const &, ::Vec3 const &, float, float) |
|
virtual void | playStreamingMusic (::std::string const &, int, int, int) |
|
virtual void | onEntityAdded (::Actor &) |
|
virtual void | onEntityRemoved (::Actor &) |
|
virtual void | onChunkLoaded (::ChunkSource &, ::LevelChunk &) |
|
virtual void | onChunkReloaded (::ChunkSource &, ::LevelChunk &) |
|
virtual void | onSubChunkLoaded (::ChunkSource &, ::LevelChunk &, short, bool) |
|
virtual void | onChunkUnloaded (::LevelChunk &) |
|
virtual void | onLevelDestruction (::std::string const &) |
|
virtual void | levelEvent (::SharedTypes::Legacy::LevelEvent, ::Vec3 const &, int) |
|
virtual void | levelEvent (::SharedTypes::Legacy::LevelEvent, ::CompoundTag const &) |
|
virtual void | takePicture (::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>) |
|
virtual void | playerListChanged () |
|
virtual void | onLevelDataCommandsChanged (bool) |
|
virtual void | onLevelDataWorldTemplateOptionsUnlocked () |
|
MCFOLD void | $allChanged () |
|
MCFOLD void | $addParticleEffect (::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) |
|
MCFOLD void | $addTerrainParticleEffect (::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) |
|
MCFOLD void | $addTerrainSlideEffect (::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) |
|
MCFOLD void | $addBreakingItemParticleEffect (::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &) |
|
MCFOLD void | $playMusic (::std::string const &, ::Vec3 const &, float, float) |
|
MCFOLD void | $playStreamingMusic (::std::string const &, int, int, int) |
|
MCFOLD void | $onEntityAdded (::Actor &) |
|
MCFOLD void | $onEntityRemoved (::Actor &) |
|
MCFOLD void | $onChunkLoaded (::ChunkSource &, ::LevelChunk &) |
|
MCFOLD void | $onChunkReloaded (::ChunkSource &, ::LevelChunk &) |
|
MCFOLD void | $onSubChunkLoaded (::ChunkSource &, ::LevelChunk &, short, bool) |
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MCFOLD void | $onChunkUnloaded (::LevelChunk &) |
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MCFOLD void | $onLevelDestruction (::std::string const &) |
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MCAPI void | $takePicture (::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>) |
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MCFOLD void | $playerListChanged () |
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MCFOLD void | $onLevelDataCommandsChanged (bool) |
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MCFOLD void | $onLevelDataWorldTemplateOptionsUnlocked () |
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virtual void | onSourceCreated (::BlockSource &source) |
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virtual void | onSourceDestroyed (::BlockSource &source) |
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virtual void | onAreaChanged (::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) |
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virtual void | onBlockChanged (::BlockSource &, ::BlockPos const &, uint, ::Block const &, ::Block const &, int, ::ActorBlockSyncMessage const *, ::BlockChangedEventTarget, ::Actor *) |
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virtual void | onBrightnessChanged (::BlockSource &source, ::BlockPos const &pos) |
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virtual void | onBlockEntityChanged (::BlockSource &source, ::BlockActor &te) |
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virtual void | onEntityChanged (::BlockSource &source, ::Actor &entity) |
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virtual void | onBlockEvent (::BlockSource &source, int x, int y, int z, int b0, int b1) |
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MCFOLD void | $onSourceCreated (::BlockSource &source) |
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MCFOLD void | $onSourceDestroyed (::BlockSource &source) |
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MCFOLD void | $onAreaChanged (::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) |
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MCAPI void | $onBrightnessChanged (::BlockSource &source, ::BlockPos const &pos) |
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MCFOLD void | $onBlockEntityChanged (::BlockSource &source, ::BlockActor &te) |
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MCFOLD void | $onEntityChanged (::BlockSource &source, ::Actor &entity) |
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MCFOLD void | $onBlockEvent (::BlockSource &source, int x, int y, int z, int b0, int b1) |
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virtual void | onUserDisconnectedBecauseConcurrentLogin (::std::string const &id) |
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MCFOLD void | $onUserDisconnectedBecauseConcurrentLogin (::std::string const &id) |
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SubjectType * | getSubject () |
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void | removeFromSubject () |
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virtual void | _onSubjectDestroyed () |
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SubjectType * | getSubject () |
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void | removeFromSubject () |
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virtual void | _onSubjectDestroyed () |
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