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LevelChunk & | operator= (LevelChunk const &) |
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| LevelChunk (LevelChunk const &) |
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MCAPI | LevelChunk (::Dimension &dimension, ::ChunkPos const &cp, bool readOnly, ::SubChunkInitMode initBlocks, bool initializeMetaData) |
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MCAPI void | _addEntityToVolumes (::gsl::not_null<::Actor * > actor) |
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MCAPI void | _checkAndInferMetaDataAfterDeserialization () |
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MCAPI ::std::shared_ptr<::BlockActor > | _createBlockEntity (::BlockPos const &block, ::BlockSource *currentSource, ::Block const ¤t, ::Block const &old) |
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MCAPI void | _deserializeBiomes (::IDataInput &stream, ::BiomeRegistry const &biomeRegistry, bool fromNetwork) |
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MCAPI void | _deserializeBlockEntities (::IDataInput &stream, ::std::unordered_map<::ChunkBlockPos, ::std::shared_ptr<::BlockActor > > &blockEntityMap) |
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MCAPI void | _deserializeCCsubChunks (short index, ::StringByteInput &stream) |
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MCAPI::LevelChunk::DeserializeEntityResult | _deserializeEntity (::BlockSource &source, ::IDataInput &stream, ::std::vector<::ActorLink > &links) |
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MCAPI bool | _deserializeSubChunk (short index, ::StringByteInput &stream) |
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MCAPI void | _fixupCommandBlocksOnTickingQueue (::BlockSource &tickRegion) |
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MCAPI void | _fixupCorruptedBlockActors (::std::unordered_map<::ChunkBlockPos, ::std::shared_ptr<::BlockActor > > &deserialized, ::buffer_span_mut<::SubChunk > subchunks) |
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MCAPI void | _generateOriginalLighting (::ChunkViewSource &neighborhood, bool enforceBorderCheck) |
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MCAPI void | _generateOriginalLightingSubChunk (::BlockSource &source, uint64 subchunkIdx, bool) |
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MCAPI void | _lightingCallbacks (::ChunkBlockPos const &pos, ::Block const &old, ::Block const ¤t, ::BlockSource *currentSource) |
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MCAPI void | _makeUniformBiomes (::Biome const &biome) |
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MCAPI void | _placeBlockEntity (::std::shared_ptr<::BlockActor > te) |
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MCAPI bool | _recalcHeight (::ChunkBlockPos const &start, ::BlockSource *source) |
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MCAPI void | _removeCallbacks (::ChunkBlockPos const &pos, ::Block const &oldBlock, ::Block const ¤t, ::BlockSource *currentSource) |
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MCAPI void | _replaceBiomeStorage (ushort biomeIndex, ::std::unique_ptr<::SubChunkStorage<::Biome > > newStorage, ::Bedrock::Threading::UniqueLock<::std::shared_mutex > const &lock) |
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MCAPI void | _set2DBiomesFrom3D (::IDataInput &stream) |
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MCAPI void | _setAllBiomesFrom2D (::std::array<::BiomeChunkData, 256 > &legacyBiomes) |
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MCAPI void | _setBiome (::Biome const &biome, ::ChunkBlockPos const &pos, bool fillYDimension) |
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MCAPI void | _setBiome (::Biome const &biome, ushort biomeIndex, ushort storageIndex, ::Bedrock::Threading::UniqueLock<::std::shared_mutex > const &writeLock) |
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MCAPI void | _tickSnowAndIce (::BlockSource ®ion, ::Random &random, int xOffset, int zOffset, ::Weather &weather) |
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MCAPI void | addEntity (::WeakEntityRef entityRef) |
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MCAPI void | addHardcodedSpawningArea (::BoundingBox const &spawnerAABB, ::HardcodedSpawnAreaType type) |
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MCAPI void | addSubChunkBlockEntitiesToLevelChunk (::std::unordered_map<::ChunkBlockPos, ::std::shared_ptr<::BlockActor > > &blockActorMap) |
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MCAPI bool | applySeasonsPostProcess (::BlockSource ®ion) |
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MCAPI bool | checkSeasonsPostProcessDirty () |
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MCAPI void | clientSubChunkRequestGenerateLightingForSubChunk (::ChunkViewSource &neighborhood, short absoluteIndex) |
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MCAPI void | deserialize2DMaps (::IDataInput &stream) |
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MCAPI void | deserialize2DMapsLegacy (::IDataInput &stream) |
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MCAPI void | deserializeBiomeStates (::IDataInput &stream) |
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MCAPI void | deserializeBlockEntities (::IDataInput &stream) |
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MCAPI void | deserializeConversionData (::IDataInput &stream) |
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MCAPI void | deserializeFinalization (::IDataInput &stream) |
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MCAPI bool | deserializeKey (::std::string_view key, ::std::string_view value) |
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MCAPI void | deserializeLoadedVersion (::IDataInput &stream) |
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MCAPI void | deserializeMetaDataHash (::IDataInput &stream) |
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MCAPI void | deserializeSubChunk (uchar idx, ::IDataInput &stream, ::std::optional< schar > absoluteIndex, ::std::optional<::DeserializationChanges * > deserializationChanges) |
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MCAPI void | fillBiomes (::BiomeChunkData const &biomeChunkData) |
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MCAPI void | finalizeDeserialization () |
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MCAPI void | finalizePostProcessing () |
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MCAPI ::std::optional<::BlockPos > | findExposedLightningRod (::BlockPos const &pos, ::BlockSource ®ion) |
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MCAPI::Vec3 | findLightningTarget (::BlockPos const &pos, ::BlockSource ®ion) |
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MCAPI bool | generateOriginalLighting (::ChunkViewSource &neighborhood, bool enforceBorderCheck) |
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MCAPI::ChunkLocalHeight | getAboveTopSolidBlock (::ChunkBlockPos const &start, bool iteratePastInitialBlocking, bool includeWater, bool includeLeaves) const |
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MCAPI void | getActors (::ActorDefinitionIdentifier const &actorDefinitionId, ::AABB const &bb, ::std::vector<::Actor * > &actors) const |
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MCAPI::Biome const & | getBiome (::ChunkBlockPos const &pos) const |
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MCAPI::Block const & | getBlock (::ChunkBlockPos const &pos) const |
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MCAPI::BrightnessPair | getBrightness (::ChunkBlockPos const &pos) const |
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MCAPI schar | getCachedTemperatureNoise (::ChunkBlockPos const &pos) |
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MCAPI void | getEntities (::gsl::span<::gsl::not_null<::Actor const * > > ignoredEntities, ::AABB const &bb, ::std::vector<::Actor * > &entities, bool useHitbox) const |
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MCAPI void | getEntities (::ActorType type, ::AABB const &bb, ::std::vector<::Actor * > &es, bool ignoreTargetType) const |
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MCAPI::Block const & | getExtraBlock (::ChunkBlockPos const &localPos) const |
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MCAPI short | getHighestNonAirSubChunkIndex () const |
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MCAPI ::std::shared_ptr<::LevelChunkMetaData > | getMetaDataCopy () const |
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MCAPI::BlockPos const | getTopRainBlockPos (::ChunkBlockPos const &pos) |
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MCAPI bool | hasEntity (::WeakEntityRef entityRef) |
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MCAPI bool | isNonActorDataDirty () const |
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MCAPI void | legacyDeserializeBlockExtraData (::IDataInput &stream) |
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MCAPI void | legacyDeserializeTerrain (::IDataInput &stream) |
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MCAPI void | markForTickingThisFrame (::LevelChunkTicking::Registry ®istry) |
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MCAPI::LevelChunk & | operator= (::LevelChunk &&otherChunk) |
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MCAPI void | placeCallbacks (::ChunkBlockPos const &pos, ::Block const &old, ::Block const ¤t, ::BlockSource *currentSource, ::std::shared_ptr<::BlockActor > blockEntity) |
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MCAPI void | populateHeightMapDataForSubChunkPacket (short subChunkAbsoluteIndex, ::SubChunkPacket::SubChunkPacketData &subChunkPacketData) const |
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MCAPI void | recomputeHeightMap (bool resetLighting) |
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MCAPI ::std::shared_ptr<::BlockActor > | removeBlockEntity (::BlockPos const &blockPos) |
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MCAPI bool | removeEntityFromChunk (::WeakEntityRef entityRef) |
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MCAPI bool | removeEntityFromWorld (::WeakEntityRef entityRef) |
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MCAPI void | removeHardcodedSpawningArea (::HardcodedSpawnAreaType type) |
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MCAPI void | serializeBiomes (::IDataOutput &stream) const |
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MCAPI void | serializeBlockEntities (::IDataOutput &stream, ::SaveContext const &saveContext) const |
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MCAPI void | serializeBlockEntitiesForSubChunk (::IDataOutput &stream, ::SubChunkPos const &subChunkPos, ::SaveContext const &saveContext) const |
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MCAPI bool | serializeBorderBlocks (::IDataOutput &stream) const |
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MCAPI void | serializeEntities (::std::string &buffer, bool markProcessedOnChunkDisard, ::std::function< void(::std::string const &)> addLiveActorCallback, ::std::function< void(::std::string const &)> addActorKeyCallback, ::std::function< void(::std::string const &)> addSerializedActor) const |
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MCAPI void | serializeEntityRemovals (::std::function< void(::std::string const &)> callback) |
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MCAPI void | setAllLegacyBlockIDAndData (::buffer_span<::BlockID > ids, ::buffer_span<::NibblePair > data) |
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MCAPI void | setBiomeFromVolume (::ClientBlockPipeline::VolumeOf<::Biome const * > const &volume, uint yOffset) |
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MCAPI::Block const & | setBlock (::ChunkBlockPos const &pos, ::Block const &block, ::BlockSource *issuingSource, ::std::shared_ptr<::BlockActor > blockEntity) |
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MCAPI void | setBlockVolume (::BlockVolume const &box, uint yOffset) |
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MCAPI void | setBorder (::ChunkBlockPos const &pos, bool val) |
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MCAPI::Block const & | setExtraBlock (::ChunkBlockPos const &localPos, ::Block const &block, ::BlockSource *issuingSource) |
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MCAPI void | setMetaData (::std::shared_ptr<::LevelChunkMetaData > metaData) |
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MCAPI void | setPendingEntities (::std::string entitiesData) |
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MCAPI void | setPreWorldGenHeightMap (::std::unique_ptr<::std::vector< short > > heightmap) |
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MCAPI void | setSaved () |
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MCAPI void | setUnsaved () |
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MCAPI void | setupRedstoneCircuit (::BlockSource &resource) |
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MCAPI void | tickBlockEntities (::BlockSource &tickRegion) |
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MCAPI void | tickBlocks (::BlockSource ®ion) |
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MCAPI void | tickImpl (::BlockSource &tickRegion, ::Tick const &tick, ::std::function< void()> spawnerCallback) |
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MCAPI void | trySpawnSkeletonTrap (::BlockSource ®ion, ::BlockPos const &pos) |
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MCAPI void | validateAndFixBiomeStates () |
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MCAPI void * | $ctor (::Dimension &dimension, ::ChunkPos const &cp, bool readOnly, ::SubChunkInitMode initBlocks, bool initializeMetaData) |
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MCAPI void | $dtor () |
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::ll::TypedStorage< 8, 80, ::Bedrock::Threading::Mutex > | mBlockEntityAccessLock |
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::ll::TypedStorage< 8, 8, ::ILevel & > | mLevel |
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::ll::TypedStorage< 8, 8, ::Dimension & > | mDimension |
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::ll::TypedStorage< 4, 12, ::BlockPos > | mMin |
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::ll::TypedStorage< 4, 12, ::BlockPos > | mMax |
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::ll::TypedStorage< 8, 8, ::ChunkPos > | mPosition |
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::ll::TypedStorage< 1, 1, bool > | mLightingFixupDone |
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::ll::TypedStorage< 1, 1, ::std::atomic< bool > > | mLightingTaskActive |
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::ll::TypedStorage< 1, 1, bool > | mReadOnly |
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::ll::TypedStorage< 8, 8, ::ChunkSource * > | mGenerator |
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::ll::TypedStorage< 4, 4, ::LevelChunkTicking::Entity > | mTmpTickingEntity |
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::ll::TypedStorage< 1, 2, ::std::optional<::LevelChunkFormat > > | mLoadedFormat |
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::ll::TypedStorage< 8, 32, ::std::string > | mSerializedEntitiesBuffer |
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::ll::TypedStorage< 8, 32, ::std::string > | mFailedSerializedEntitiesBuffer |
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::ll::TypedStorage< 1, 1, bool > | mHadSerializedEntities |
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::ll::TypedStorage< 8, 24, ::std::vector<::ActorLink > > | mUnresolvedActorLinks |
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::ll::TypedStorage< 1, 1, ::std::atomic<::ChunkState > > | mLoadState |
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::ll::TypedStorage< 1, 1, ::ChunkTerrainDataState > | mTerrainDataState |
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::ll::TypedStorage< 1, 1, ::ChunkDebugDisplaySavedState > | mDebugDisplaySavedState |
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::ll::TypedStorage< 1, 1, ::ChunkCachedDataState > | mCachedDataState |
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::ll::TypedStorage< 8, 32, ::SpinLockImpl > | mCachedDataStateSpinLock |
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::ll::TypedStorage< 8, 32, ::SpinLockImpl > | mClientRequestHeightmapAdjustSpinLock |
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::ll::TypedStorage< 8, 8, ::Tick > | mLastTick |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::BlockTickingQueue > > | mTickQueue |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::BlockTickingQueue > > | mRandomTickQueue |
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::ll::TypedStorage< 8, 24, ::std::vector<::SubChunk > > | mSubChunks |
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::ll::TypedStorage< 8, 24, ::std::vector<::std::unique_ptr<::SpinLockImpl > > > | mSubChunkSpinLocks |
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::ll::TypedStorage< 8, 24, ::std::vector<::std::unique_ptr<::SubChunkStorage<::Biome > > > > | mBiomes |
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::ll::TypedStorage< 2, 512, ::std::array<::BiomeChunkData, 256 > > | m2DBiomes |
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::ll::TypedStorage< 8, 8, ::std::shared_mutex > | mBiomesMutex |
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::ll::TypedStorage< 4, 2048, ::std::array<::ColumnCachedData, 256 > > | mCachedData |
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::ll::TypedStorage< 2, 512, ::std::array<::ChunkLocalHeight, 256 > > | mHeightmap |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::std::vector< short > > > | mPreWorldGenHeightmap |
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::ll::TypedStorage< 2, 2, ::ChunkLocalHeight > | mNonAirMaxHeight |
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::ll::TypedStorage< 8, 64, ::std::unordered_map< ushort, ::BiomeChunkState > > | mBiomeStates |
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::ll::TypedStorage< 2, 2, ushort > | m3dBiomeStackSize |
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::ll::TypedStorage< 1, 1, bool > | mHasCachedTemperatureNoise |
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::ll::TypedStorage< 1, 256, ::std::array< bool, 256 > > | mBorderBlockMap |
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::ll::TypedStorage< 4, 4, int > | mCurrentInstatick |
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::ll::TypedStorage< 4, 4, ::LevelChunk::Finalization > | mFinalized |
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::ll::TypedStorage< 1, 1, bool > | mIsRedstoneLoaded |
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::ll::TypedStorage< 1, 1, bool > | mOwnedByTickingThread |
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::ll::TypedStorage< 1, 1, bool > | mUse3DBiomeMaps |
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::ll::TypedStorage< 1, 1, bool > | mLevelChunkHas3dBiomeTag |
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::ll::TypedStorage< 1, 4, ::LevelChunk::Telemetry > | mTelemetry |
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::ll::TypedStorage< 4, 48, ::DirtyTicksCounter[6]> | mFullChunkDirtyTicksCounters |
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::ll::TypedStorage< 4, 8, ::DirtyTicksCounter > | mChunkActorsDirtyTicksCounter |
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::ll::TypedStorage< 2, 512, ::std::array<::ChunkLocalHeight, 256 > > | mRainHeights |
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::ll::TypedStorage< 8, 24, ::std::vector<::WeakEntityRef > > | mEntities |
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::ll::TypedStorage< 8, 24, ::std::vector<::std::string > > | mRemovedActorStorageKeys |
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::ll::TypedStorage< 8, 64, ::std::unordered_map<::ChunkBlockPos, ::std::shared_ptr<::BlockActor > > > | mBlockEntities |
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::ll::TypedStorage< 8, 24, ::std::vector<::std::shared_ptr<::BlockActor > > > | mPreservedBlockEntities |
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::ll::TypedStorage< 8, 24, ::std::vector<::WeakRef<::EntityContext > > > | mVolumes |
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::ll::TypedStorage< 1, 2, ::BrightnessPair > | mDefaultBrightness |
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::ll::TypedStorage< 8, 24, ::std::vector<::LevelChunk::SpawningArea > > | mSpawningAreas |
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::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > | mLastNetworkLightingTime |
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::ll::TypedStorage< 8, 8, uint64 > | mLoadedMetaDataHash |
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::ll::TypedStorage< 8, 16, ::std::shared_ptr<::LevelChunkMetaData > > | mMetaData |
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::ll::TypedStorage< 1, 1, bool > | mClientNeedsToRequestSubChunks |
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::ll::TypedStorage< 1, 1, bool > | mLevelChunkHasHadOriginalLighting |
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::ll::TypedStorage< 4, 16, float[2][2]> | mChunkInterpolants |
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::ll::TypedStorage< 1, 1, bool > | mbChunkHasConverterTag |
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::ll::TypedStorage< 1, 1, ::LevelChunk::Neighbors > | mSavedNeighbors |
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::ll::TypedStorage< 4, 8, ::std::optional< uint > > | mGenerationSeed |
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::ll::TypedStorage< 1, 1, bool > | mGeneratedPreCavesAndCliffsBlending |
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::ll::TypedStorage< 1, 1, bool > | mOnChunkLoadedCalled |
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::ll::TypedStorage< 1, 1, bool > | mAllSerializedEntitiesLoaded |
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::ll::TypedStorage< 8, 32, ::std::string > | mOutOfBoundsEntitiesBuffer |
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::ll::TypedStorage< 8, 32, ::std::string > | mOutOfBoundsBlockEntitiesBuffer |
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::ll::TypedStorage< 1, 1, bool > | mSaveNonActorDataIfDirty |
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::ll::TypedStorage< 1, 1, bool > | mSaveIfNeverSaved |
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::ll::TypedStorage< 4, 4, ::std::atomic< int > > | mSnowRandomValue |
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::ll::TypedStorage< 1, 1, bool > | mHasSubChunksToPrune |
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::ll::TypedStorage< 1, 1, bool > | mHaveSubChunksBeenPruned |
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::ll::TypedStorage< 1, 1, bool > | mShouldShiftUpFlatWorldSubChunks |
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::ll::TypedStorage< 8, 32, ::SpinLockImpl > | mSubChunksToPruneLock |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::std::vector<::SubChunk > > > | mSubChunksToPruneOutsideRange |
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::ll::TypedStorage< 8, 16, ::std::shared_ptr<::GameEventListenerRegistry > > | mGameEventListenerRegistry |
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::ll::TypedStorage< 1, 1, bool > | mIsClientGenerated |
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::ll::TypedStorage< 1, 1, bool > | mWasClientGenerated |
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::ll::TypedStorage< 1, 1, bool > | mIsEmptyClientChunk |
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::ll::TypedStorage< 1, 1, bool > | mActorStorageUpdatedAfterCheckingForReplacementData |
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::ll::TypedStorage< 8, 856, ::LevelChunkVolumeData > | mLevelChunkVolumeData |
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