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LevelChunk & | operator= (LevelChunk const &) |
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| LevelChunk (LevelChunk const &) |
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MCAPI | LevelChunk (::Dimension &dimension, ::ChunkPos const &cp, bool readOnly, ::SubChunkInitMode initBlocks, bool initializeMetaData, ::LevelChunkBlockActorStorage::TrackingMode blockActorTrackingMode) |
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MCAPI void | _addEntityToVolumes (::gsl::not_null<::Actor * > actor) |
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MCAPI void | _changeTerrainDataState (::ChunkTerrainDataState, ::ChunkTerrainDataState to) |
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MCAPI void | _checkAndInferMetaDataAfterDeserialization () |
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MCAPI ::std::shared_ptr<::BlockActor > | _createBlockEntity (::BlockPos const &block, ::BlockSource *currentSource, ::Block const ¤t, ::Block const &old) |
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MCAPI void | _deserializeBiomes (::IDataInput &stream, ::BiomeRegistry const &biomeRegistry, bool fromNetwork) |
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MCAPI void | _deserializeBlockEntities (::IDataInput &stream, ::LevelChunkBlockActorStorage &blockEntityMap) |
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MCAPI void | _deserializeCCsubChunks (short index, ::StringByteInput &stream) |
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MCAPI::LevelChunk::DeserializeEntityResult | _deserializeEntity (::BlockSource &source, ::IDataInput &stream, ::std::vector<::ActorLink > &links) |
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MCAPI bool | _deserializeSubChunk (short index, ::StringByteInput &stream) |
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MCAPI void | _dispatchBlockBreakEvents (::BlockPos const &pos, ::Block const &oldBlock, ::Block const ¤t, ::BlockSource *currentSource, ::BlockChangeContext const &changeSourceContext) |
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MCAPI void | _fixupCommandBlocksOnTickingQueue (::BlockSource &tickRegion) |
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MCAPI void | _fixupCorruptedBlockActors (::LevelChunkBlockActorStorage &deserialized, ::buffer_span_mut<::SubChunk > subchunks) const |
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MCAPI void | _generateOriginalLighting (::ChunkViewSource &neighborhood, bool) |
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MCAPI void | _generateOriginalLightingSubChunk (::BlockSource &source, uint64 subchunkIdx, bool) |
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MCFOLD::ChunkTerrainDataState | _getTerrainDataState () const |
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MCAPI void | _lightingCallbacks (::ChunkBlockPos const &pos, ::Block const &old, ::Block const ¤t, ::BlockSource *currentSource) |
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MCAPI void | _onRandomTickingQueueChanged () |
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MCAPI void | _onTickingQueueChanged () |
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MCAPI void | _placeBlockEntity (::std::shared_ptr<::BlockActor > te) |
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MCAPI void | _placeCallbackIfChunkLoaded (::BlockSource ¤tSource, ::BlockPos const &blockPos, ::Block const &old, ::gsl::not_null<::Block const * > current, ::BlockChangeContext const &changeSourceContext) |
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MCAPI void | _propagateSkyLight (uchar x, uchar z, ::ChunkLocalHeight const &oldFloor, ::ChunkLocalHeight const &newFloor) |
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MCAPI void | _reassignSubChunks (::buffer_span_mut<::SubChunk > newChunks) |
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MCAPI bool | _recalcHeight (::ChunkBlockPos const &start, ::BlockSource *source) |
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MCAPI void | _removeCallbacks (::ChunkBlockPos const &pos, ::Block const &oldBlock, ::Block const ¤t, ::BlockSource *currentSource, ::BlockChangeContext const &changeSourceContext) |
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MCAPI void | _set2DBiomesFrom3D (::IDataInput &stream) |
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MCAPI void | _setAllBiomesFrom2D (::std::array<::BiomeIdType, 256 > &legacyBiomes) |
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MCAPI void | _setBiome (::Biome const &biome, ::ChunkBlockPos const &pos, bool fillYDimension) |
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MCFOLD void | _setGenerator (::ChunkSource *generator) |
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MCAPI void | _tickSnowAndIce (::BlockSource ®ion, ::Random &random, int xOffset, int zOffset, ::Weather &weather) |
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MCAPI void | addEntity (::WeakEntityRef entityRef) |
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MCAPI void | addHardcodedSpawningArea (::BoundingBox const &spawnerAABB, ::HardcodedSpawnAreaType type) |
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MCAPI void | addSubChunkBlockEntitiesToLevelChunk (::LevelChunkBlockActorStorage &blockActorMap) |
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MCAPI bool | applySeasonsPostProcess (::BlockSource ®ion) |
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MCAPI void | changeState (::ChunkState from, ::ChunkState to) |
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MCAPI bool | checkSeasonsPostProcessDirty () const |
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MCAPI bool | chunkHasConvertedDataTag () const |
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MCAPI void | clearDirtyTickCounters () |
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MCAPI void | clientSubChunkRequestGenerateLightingForSubChunk (::ChunkViewSource &neighborhood, short absoluteIndex) |
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MCAPI void | deserialize2DMaps (::IDataInput &stream) |
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MCAPI void | deserializeBiomeStates (::IDataInput &stream) |
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MCAPI void | deserializeBiomes (::IDataInput &stream, bool fromNetwork) |
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MCAPI void | deserializeBlockEntities (::IDataInput &stream) |
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MCAPI void | deserializeFinalization (::IDataInput &stream) |
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MCAPI bool | deserializeKey (::std::string_view key, ::std::string_view value) |
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MCAPI void | deserializeLoadedVersion (::IDataInput &stream) |
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MCAPI void | deserializeMetaDataHash (::IDataInput &stream) |
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MCAPI void | deserializeSubChunk (uchar idx, ::IDataInput &stream, ::std::optional< schar > absoluteIndex, ::std::optional<::DeserializationChanges * > deserializationChanges) |
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MCAPI void | deserializeSubChunkBlockEntities (::IDataInput &stream, ::LevelChunkBlockActorStorage &blockEntityMap) |
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MCAPI void | discardPrunedSubChunks () |
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MCFOLD::LevelChunkBlockActorAccessToken | enableBlockEntityAccessForThisThread () const |
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MCAPI void | fetchBiomes (::Bedrock::small_vector_base<::gsl::not_null<::Biome const * > > &output) const |
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MCAPI void | fetchBlocks (::BlockPos const &volumeOrigin, ::BlockVolume &volume) const |
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MCAPI void | finalizeDeserialization () |
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MCAPI void | finalizePostProcessing () |
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MCAPI void | finalizeSubChunkDeserialization (::LevelChunkBlockActorStorage &blockActorMap, ::buffer_span_mut<::SubChunk > subchunks) |
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MCAPI::Vec3 | findLightningTarget (::BlockPos const &pos, ::BlockSource ®ion) const |
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MCAPI bool | generateOriginalLighting (::ChunkViewSource &neighborhood, bool enforceBorderCheck) |
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MCAPI::ChunkLocalHeight | getAboveTopSolidBlock (::ChunkBlockPos const &start, bool iteratePastInitialBlocking, bool includeWater, bool includeLeaves) const |
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MCAPI void | getActors (::ActorDefinitionIdentifier const &actorDefinitionId, ::AABB const &bb, ::std::vector<::Actor * > &actors) const |
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MCAPI::Biome const & | getBiome (::ChunkBlockPos const &pos) const |
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MCAPI::Block const & | getBlock (::ChunkBlockPos const &pos) const |
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MCAPI::LevelChunkBlockActorStorage const & | getBlockEntities () const |
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MCAPI::BlockActor * | getBlockEntity (::ChunkBlockPos const &localPos) |
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MCAPI bool | getBorder (::ChunkBlockPos const &pos) const |
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MCAPI::BrightnessPair | getBrightness (::ChunkBlockPos const &pos) const |
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MCAPI schar | getCachedTemperatureNoise (::ChunkBlockPos const &pos) |
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MCAPI ::std::vector<::WeakEntityRef > & | getChunkEntities () |
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MCFOLD::Dimension & | getDimension () const |
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MCAPI void | getEntities (::gsl::span<::gsl::not_null<::Actor const * > > ignoredEntities, ::AABB const &bb, ::std::vector<::Actor * > &entities, bool useHitbox) const |
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MCAPI void | getEntities (::ActorType type, ::AABB const &bb, ::std::vector<::Actor * > &es, bool ignoreTargetType) const |
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MCAPI::Actor * | getEntity (::ActorUniqueID const &actorId) const |
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MCAPI::Block const & | getExtraBlock (::ChunkBlockPos const &localPos) const |
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MCAPI::LevelChunk::Finalization | getFinalized () const |
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MCAPI::GameEventListenerRegistry & | getGameEventListenerRegistry () const |
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MCFOLD::ChunkSource * | getGenerator () const |
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MCAPI::DimensionHeightRange const & | getHeightRange () const |
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MCAPI short | getHeightmap (::ChunkBlockPos const &pos) const |
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MCAPI short | getHighestNonAirSubChunkIndex () const |
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MCAPI float | getInterpolant (uint64 x, uint64 y) const |
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MCFOLD::Tick const & | getLastTick () const |
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MCFOLD::ILevel & | getLevel () const |
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MCAPI::LevelChunkVolumeData & | getLevelChunkVolumeData () |
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MCAPI ::std::optional<::LevelChunkFormat > | getLoadedFormat () const |
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MCAPI::BlockPos const & | getMax () const |
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MCAPI short | getMaxAllocatedY () const |
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MCAPI uint64 | getMaxSubChunkCnt () const |
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MCAPI short | getMaxY () const |
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MCAPI ::std::shared_ptr<::LevelChunkMetaData const > | getMetaData () const |
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MCAPI ::std::shared_ptr<::LevelChunkMetaData > | getMetaDataCopy () const |
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MCFOLD::BlockPos const & | getMin () const |
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MCAPI short | getMinY () const |
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MCAPI short | getNonAirMaxHeight () const |
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MCFOLD::ChunkPos const & | getPosition () const |
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MCAPI::ChunkLocalHeight | getPreWorldGenHeightmap (::ChunkBlockPos const &pos) const |
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MCAPI::HeightmapWrapper | getPreWorldGenHeightmap () const |
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MCAPI ::std::vector<::std::shared_ptr<::BlockActor > > const & | getPreservedBlockEntities () const |
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MCFOLD::BlockTickingQueue & | getRandomTickQueue () |
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MCAPI::Brightness | getRawBrightness (::ChunkBlockPos const &pos, ::Brightness skyDampen) const |
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MCFOLD ::std::atomic<::ChunkState > const & | getState () const |
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MCAPI::SubChunk const * | getSubChunk (short absoluteIndex) const |
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MCAPI::SubChunk * | getSubChunk (short absoluteIndex) |
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MCAPI short | getSubChunkAbsoluteIndexFromSubChunkIndex (uint64 index) const |
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MCAPI uint64 | getSubChunkIndexFromAbsoluteIndex (short absoluteIndex) const |
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MCAPI::Biome const & | getSurfaceBiome (::ChunkBlockPos pos) const |
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MCFOLD::BlockTickingQueue const & | getTickQueue () const |
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MCFOLD::BlockTickingQueue & | getTickQueue () |
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MCAPI::BlockPos const | getTopRainBlockPos (::ChunkBlockPos const &pos) |
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MCAPI::ChunkLocalHeight | getTotalAllocatedHeight () const |
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MCAPI bool | hasAnyBiomeStates () const |
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MCAPI bool | hasBlockEntitiesToSerialize () const |
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MCFOLD bool | hasEntitiesPendingToLoad () const |
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MCAPI bool | hasEntitiesToSerialize () const |
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MCAPI bool | hasEntity (::WeakEntityRef entityRef) const |
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MCAPI bool | isAnyBlockEntityDirty () const |
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MCAPI bool | isBlockInChunk (::BlockPos const &block) const |
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MCAPI bool | isClientGeneratedChunk () const |
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MCAPI bool | isEmptyClientChunk () const |
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MCAPI bool | isFullyLoaded () const |
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MCAPI bool | isNonActorDataDirty () const |
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MCAPI bool | isOwnedByTickingThread () const |
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MCAPI bool | isReadOnly () const |
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MCAPI bool | isSkyLit (::ChunkBlockPos const &pos) const |
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MCAPI bool | isTransient () const |
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MCAPI void | legacyDeserializeBlockExtraData (::IDataInput &stream) |
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MCAPI void | legacyDeserializeTerrain (::IDataInput &stream) |
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MCAPI bool | levelChunkHad3dBiomeTagOnLastDeserialize () const |
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MCAPI void | markAsTransient () |
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MCAPI void | markForTickingThisFrame (::LevelChunkTicking::Registry ®istry) |
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MCAPI void | markSaveIfNeverSaved () |
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MCAPI void | markSaveNonActorDataIfDirty () |
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MCAPI bool | metaDataDirty () const |
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MCAPI bool | needsUpgradeFix () const |
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MCAPI bool | needsWallFix () const |
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MCAPI bool | nonActorDataNeedsSaving (int wait, int maxWait) const |
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MCAPI void | onBlockEntityChanged () |
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MCAPI void | onDiscarded () |
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MCAPI void | onTickingStarted () |
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MCAPI::LevelChunk & | operator= (::LevelChunk &&otherChunk) |
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MCAPI void | placeCallbacks (::ChunkBlockPos const &pos, ::Block const &old, ::Block const ¤t, ::BlockSource *currentSource, ::std::shared_ptr<::BlockActor > blockEntity, ::BlockChangeContext const &changeSourceContext) |
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MCAPI void | populateHeightMapDataForSubChunkPacket (short subChunkAbsoluteIndex, ::SubChunkPacket::SubChunkPacketData &subChunkPacketData) const |
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MCAPI void | pruneBiomesAboveHeightmap () |
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MCAPI void | pruneBiomesSubChunk3D (ushort subChunkIndex) |
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MCAPI void | recalculateSubchunkHashes (bool network) |
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MCAPI void | recomputeHeightMap (bool resetLighting) |
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MCAPI ::std::shared_ptr<::BlockActor > | removeBlockEntity (::BlockPos const &blockPos) |
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MCAPI bool | removeEntityFromChunk (::WeakEntityRef entityRef) |
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MCAPI bool | removeEntityFromWorld (::WeakEntityRef entityRef) |
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MCAPI void | removeHardcodedSpawningArea (::HardcodedSpawnAreaType type) |
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MCAPI void | serializeBiomeMaps (::IDataOutput &stream) const |
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MCAPI void | serializeBiomeStates (::IDataOutput &stream) const |
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MCAPI void | serializeBiomes (::IDataOutput &stream) const |
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MCAPI void | serializeBlockEntities (::IDataOutput &stream, ::SaveContext const &saveContext) const |
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MCAPI void | serializeBlockEntitiesForSubChunk (::IDataOutput &stream, ::SubChunkPos const &subChunkPos, ::SaveContext const &saveContext) const |
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MCAPI bool | serializeBorderBlocks (::IDataOutput &stream) const |
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MCAPI void | serializeEntities (::std::string &buffer, bool markProcessedOnChunkDisard, ::std::function< void(::std::string const &)> addLiveActorCallback, ::std::function< void(::std::string const &)> addActorKeyCallback, ::std::function< void(::std::string const &)> addSerializedActor) const |
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MCAPI void | serializeEntityRemovals (::std::function< void(::std::string const &)> callback) |
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MCAPI void | serializeFinalization (::IDataOutput &stream) const |
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MCAPI void | serializeMetaDataHash (::IDataOutput &stream) const |
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MCAPI void | serializeRandomTicks (::IDataOutput &stream) const |
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MCAPI void | serializeTicks (::IDataOutput &stream) const |
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MCAPI void | setAllBlockTypeIDAndData (::buffer_span<::BlockID > ids, ::buffer_span<::NibblePair > data) |
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MCAPI void | setBiome2d (::Biome const &biome, ::ChunkBlockPos const &pos) |
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MCAPI void | setBiome3d (::Biome const &biome, ::ChunkBlockPos const &pos) |
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MCAPI void | setBiomeFromVolume (::ChunkVolume::VolumeOf<::Biome > const &volume) |
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MCAPI void | setBiomeSubChunk3D (::Biome const &biome, ushort subChunkIndex) |
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MCAPI::Block const & | setBlock (::ChunkBlockPos const &pos, ::Block const &block, ::BlockSource *issuingSource, ::std::shared_ptr<::BlockActor > blockEntity, ::BlockChangeContext const &changeSourceContext) |
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MCAPI void | setBlockSimple (::ChunkBlockPos const &pos, ::Block const &block) |
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MCAPI void | setBlockVolume (::BlockVolume const &box, uint yOffset) |
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MCAPI void | setBorder (::ChunkBlockPos const &pos, bool val) |
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MCAPI void | setCachedTemperatureNoise (::ChunkBlockPos const &pos, schar noiseVal) |
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MCAPI void | setChunkInterpolants (::LevelChunk::Neighbors const &savedNeighbors) |
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MCAPI::Block const & | setExtraBlock (::ChunkBlockPos const &localPos, ::Block const &block, ::BlockSource *issuingSource) |
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MCAPI void | setExtraBlockSimple (::ChunkBlockPos const &pos, ::Block const &block) |
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MCAPI void | setFinalized (::LevelChunk::Finalization state) |
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MCAPI void | setHadSerializedEntities () |
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MCAPI void | setIsClientGeneratedChunk (bool isClientGenerated) |
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MCAPI void | setMetaData (::std::shared_ptr<::LevelChunkMetaData > metaData) |
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MCAPI void | setPendingEntities (::std::string entitiesData) |
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MCAPI void | setPreWorldGenHeightMap (::std::unique_ptr<::std::vector< short > > heightmap) |
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MCAPI void | setSaved () |
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MCAPI void | setToSingleBiome (::Biome const &biome) |
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MCAPI void | setUnsaved () |
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MCAPI void | setupRedstoneCircuit (::BlockSource &resource) |
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MCAPI bool | shouldSaveIfNeverSaved () const |
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MCAPI bool | shouldSaveNonActorDataIfDirty () const |
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MCAPI bool | subChunkIsSafeReference (::BlockPos const &blockPos) const |
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MCAPI void | tick (::BlockSource &tickRegion, ::Tick const &tick) |
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MCAPI void | tickBlockEntities (::BlockSource &tickRegion) |
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MCAPI void | tickBlocks (::BlockSource ®ion) |
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MCAPI void | tickImpl (::BlockSource &tickRegion, ::Tick const &tick, ::std::function< void()> spawnerCallback) |
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MCAPI::BlockPos | toWorldPos (::ChunkBlockPos const &cbp) const |
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MCAPI bool | tryChangeState (::ChunkState from, ::ChunkState to) |
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MCAPI void | trySpawnSkeletonTrap (::BlockSource ®ion, ::BlockPos const &pos) |
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MCAPI void | updateLoadedMetaDataHash () |
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MCAPI void | validateAndFixBiomeStates () |
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MCAPI bool | wasTickedThisTick (::Tick const &tick) const |
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MCAPI void * | $ctor (::Dimension &dimension, ::ChunkPos const &cp, bool readOnly, ::SubChunkInitMode initBlocks, bool initializeMetaData, ::LevelChunkBlockActorStorage::TrackingMode blockActorTrackingMode) |
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MCAPI void | $dtor () |
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::ll::TypedStorage< 8, 80, ::Bedrock::Threading::Mutex > | mBlockEntityAccessLock |
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::ll::TypedStorage< 8, 8, ::ILevel & > | mLevel |
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::ll::TypedStorage< 8, 8, ::Dimension & > | mDimension |
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::ll::TypedStorage< 4, 12, ::BlockPos > | mMin |
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::ll::TypedStorage< 4, 12, ::BlockPos > | mMax |
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::ll::TypedStorage< 8, 8, ::ChunkPos > | mPosition |
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::ll::TypedStorage< 1, 1, bool > | mLightingFixupDone |
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::ll::TypedStorage< 1, 1, ::std::atomic< bool > > | mLightingTaskActive |
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::ll::TypedStorage< 1, 1, bool > | mReadOnly |
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::ll::TypedStorage< 8, 8, ::ChunkSource * > | mGenerator |
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::ll::TypedStorage< 4, 4, ::LevelChunkTicking::Entity > | mTmpTickingEntity |
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::ll::TypedStorage< 1, 2, ::std::optional<::LevelChunkFormat > > | mLoadedFormat |
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::ll::TypedStorage< 8, 32, ::std::string > | mSerializedEntitiesBuffer |
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::ll::TypedStorage< 8, 32, ::std::string > | mFailedSerializedEntitiesBuffer |
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::ll::TypedStorage< 1, 1, bool > | mHadSerializedEntities |
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::ll::TypedStorage< 8, 24, ::std::vector<::ActorLink > > | mUnresolvedActorLinks |
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::ll::TypedStorage< 1, 1, ::std::atomic<::ChunkState > > | mLoadState |
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::ll::TypedStorage< 1, 1, ::ChunkTerrainDataState > | mTerrainDataState |
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::ll::TypedStorage< 1, 1, ::ChunkDebugDisplaySavedState > | mDebugDisplaySavedState |
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::ll::TypedStorage< 1, 1, ::ChunkCachedDataState > | mCachedDataState |
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::ll::TypedStorage< 8, 24, ::SpinLockImpl > | mCachedDataStateSpinLock |
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::ll::TypedStorage< 8, 24, ::SpinLockImpl > | mClientRequestHeightmapAdjustSpinLock |
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::ll::TypedStorage< 8, 8, ::Tick > | mLastTick |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::BlockTickingQueue > > | mTickQueue |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::BlockTickingQueue > > | mRandomTickQueue |
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::ll::TypedStorage< 8, 24, ::std::vector<::SubChunk > > | mSubChunks |
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::ll::TypedStorage< 8, 24, ::std::vector<::std::unique_ptr<::SpinLockImpl > > > | mSubChunkSpinLocks |
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::ll::TypedStorage< 8, 552, ::LevelChunkBiomes > | mBiomes |
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::ll::TypedStorage< 4, 2048, ::std::array<::ColumnCachedData, 256 > > | mCachedData |
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::ll::TypedStorage< 2, 512, ::std::array<::ChunkLocalHeight, 256 > > | mHeightmap |
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::ll::TypedStorage< 2, 512, ::std::array<::ChunkLocalHeight, 256 > > | mRenderHeightmap |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::std::vector< short > > > | mPreWorldGenHeightmap |
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::ll::TypedStorage< 2, 2, ::ChunkLocalHeight > | mNonAirMaxHeight |
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::ll::TypedStorage< 8, 64, ::std::unordered_map<::BiomeIdType, ::BiomeChunkState > > | mBiomeStates |
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::ll::TypedStorage< 1, 1, bool > | mHasCachedTemperatureNoise |
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::ll::TypedStorage< 1, 256, ::std::array< bool, 256 > > | mBorderBlockMap |
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::ll::TypedStorage< 4, 4, int > | mCurrentInstatick |
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::ll::TypedStorage< 4, 4, ::LevelChunk::Finalization > | mFinalized |
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::ll::TypedStorage< 1, 1, bool > | mIsRedstoneLoaded |
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::ll::TypedStorage< 1, 1, bool > | mOwnedByTickingThread |
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::ll::TypedStorage< 1, 1, bool > | mUse3DBiomeMaps |
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::ll::TypedStorage< 1, 1, bool > | mLevelChunkHas3dBiomeTag |
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::ll::TypedStorage< 1, 4, ::LevelChunk::Telemetry > | mTelemetry |
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::ll::TypedStorage< 4, 48, ::DirtyTicksCounter[6]> | mFullChunkDirtyTicksCounters |
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::ll::TypedStorage< 4, 8, ::DirtyTicksCounter > | mChunkActorsDirtyTicksCounter |
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::ll::TypedStorage< 2, 512, ::std::array<::ChunkLocalHeight, 256 > > | mRainHeights |
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::ll::TypedStorage< 8, 24, ::std::vector<::WeakEntityRef > > | mEntities |
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::ll::TypedStorage< 8, 24, ::std::vector<::std::string > > | mRemovedActorStorageKeys |
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::ll::TypedStorage< 8, 136, ::LevelChunkBlockActorStorage > | mBlockEntities |
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::ll::TypedStorage< 8, 24, ::std::vector<::std::shared_ptr<::BlockActor > > > | mPreservedBlockEntities |
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::ll::TypedStorage< 8, 24, ::std::vector<::WeakRef<::EntityContext > > > | mVolumes |
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::ll::TypedStorage< 1, 2, ::BrightnessPair > | mDefaultBrightness |
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::ll::TypedStorage< 8, 24, ::std::vector<::LevelChunk::SpawningArea > > | mSpawningAreas |
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::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > | mLastNetworkLightingTime |
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::ll::TypedStorage< 8, 8, uint64 > | mLoadedMetaDataHash |
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::ll::TypedStorage< 8, 16, ::std::shared_ptr<::LevelChunkMetaData > > | mMetaData |
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::ll::TypedStorage< 1, 1, bool > | mClientNeedsToRequestSubChunks |
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::ll::TypedStorage< 1, 1, bool > | mLevelChunkHasHadOriginalLighting |
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::ll::TypedStorage< 4, 16, float[2][2]> | mChunkInterpolants |
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::ll::TypedStorage< 1, 1, bool > | mbChunkHasConverterTag |
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::ll::TypedStorage< 1, 1, ::LevelChunk::Neighbors > | mSavedNeighbors |
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::ll::TypedStorage< 4, 8, ::std::optional< uint > > | mGenerationSeed |
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::ll::TypedStorage< 1, 1, bool > | mGeneratedPreCavesAndCliffsBlending |
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::ll::TypedStorage< 1, 1, bool > | mOnChunkLoadedCalled |
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::ll::TypedStorage< 1, 1, bool > | mAllSerializedEntitiesLoaded |
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::ll::TypedStorage< 8, 32, ::std::string > | mOutOfBoundsBlockEntitiesBuffer |
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::ll::TypedStorage< 1, 1, bool > | mSaveNonActorDataIfDirty |
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::ll::TypedStorage< 1, 1, bool > | mSaveIfNeverSaved |
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::ll::TypedStorage< 4, 4, ::std::atomic< int > > | mSnowRandomValue |
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::ll::TypedStorage< 1, 1, bool > | mHasSubChunksToPrune |
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::ll::TypedStorage< 1, 1, bool > | mHaveSubChunksBeenPruned |
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::ll::TypedStorage< 1, 1, bool > | mShouldShiftUpFlatWorldSubChunks |
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::ll::TypedStorage< 8, 24, ::SpinLockImpl > | mSubChunksToPruneLock |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::std::vector<::SubChunk > > > | mSubChunksToPruneOutsideRange |
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::ll::TypedStorage< 8, 16, ::std::shared_ptr<::GameEventListenerRegistry > > | mGameEventListenerRegistry |
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::ll::TypedStorage< 1, 1, bool > | mIsClientGenerated |
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::ll::TypedStorage< 1, 1, bool > | mWasClientGenerated |
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::ll::TypedStorage< 1, 1, bool > | mIsEmptyClientChunk |
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::ll::TypedStorage< 1, 1, bool > | mActorStorageUpdatedAfterCheckingForReplacementData |
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::ll::TypedStorage< 1, 1, ::std::atomic< bool > > | mIsTransient |
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::ll::TypedStorage< 8, 856, ::LevelChunkVolumeData > | mLevelChunkVolumeData |