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MCAPI | Biome (::BiomeIdType id, ::std::string_view name) |
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MCAPI bool | canHaveSnowfall (::BlockSource const ®ion, ::BlockPos const &pos) const |
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MCAPI::VanillaBiomeTypes | getBiomeType () const |
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MCFOLD float | getDefaultBiomeTemperature () const |
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MCFOLD float | getDownfall () const |
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MCAPI int | getMapGrassColor (::BlockPos const &pos) const |
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MCFOLD ::std::array<::WeightedRandomList<::br::worldgen::SpawnerData >, 8 > & | getMobMapMutable () |
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MCFOLD ::std::vector<::std::shared_ptr<::MobSpawnerData > > const & | getMobs () const |
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MCFOLD ::std::vector<::std::shared_ptr<::MobSpawnerData > > & | getMobsMutable () |
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MCAPI int | getSnowAccumulationLayers () const |
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MCAPI float | getTemperature (::BlockSource const ®ion, ::BlockPos const &pos) const |
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MCAPI::Biome::BiomeTempCategory | getTemperatureCategory () const |
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MCAPI float | getTemperatureWorldGen (::BlockPos const &pos, short seaLevel) const |
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MCAPI bool | isHumid () const |
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MCAPI bool | isSnowCovered () const |
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MCAPI::Biome & | setDepthAndScale (::BiomeHeight const &heightData) |
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MCAPI::Biome & | setMapWaterColor (int color) |
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MCAPI::Biome & | setNoRain () |
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MCAPI::Biome & | setOceanRuinConfig (::OceanRuinConfiguration const &config) |
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MCAPI::Biome & | setSnowAccumulation (float minSnowLevel, float maxSnowLevel) |
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MCAPI::Biome & | setTemperatureAndDownfall (float temperature, float downfall) |
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MCAPI void * | $ctor (::BiomeIdType id, ::std::string_view name) |
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MCAPI void | $dtor () |
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::ll::TypedStorage< 4, 4, float > | mTemperature |
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::ll::TypedStorage< 4, 4, float > | mDownfall |
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::ll::TypedStorage< 4, 4, float > | mRedSporeDensity |
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::ll::TypedStorage< 4, 4, float > | mBlueSporeDensity |
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::ll::TypedStorage< 4, 4, float > | mAshDensity |
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::ll::TypedStorage< 4, 4, float > | mWhiteAshDensity |
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::ll::TypedStorage< 4, 4, float > | mSnowAccumulation |
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::ll::TypedStorage< 4, 4, float > | mFoliageSnow |
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::ll::TypedStorage< 4, 4, float > | mMinSnowLevel |
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::ll::TypedStorage< 4, 4, float > | mMaxSnowLevel |
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::ll::TypedStorage< 4, 4, float > | mDepth |
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::ll::TypedStorage< 4, 4, float > | mScale |
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::ll::TypedStorage< 4, 4, int > | mMapWaterColor |
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::ll::TypedStorage< 4, 4, float const > | mMapWaterTransparency |
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::ll::TypedStorage< 1, 1, bool > | mRain |
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::ll::TypedStorage< 4, 12, ::OceanRuinConfiguration > | mOceanRuinConfig |
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::ll::TypedStorage< 8, 24, ::std::vector<::std::shared_ptr<::MobSpawnerData > > > | mMobs |
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::ll::TypedStorage< 8, 256, ::std::array<::WeightedRandomList<::br::worldgen::SpawnerData >, 8 > > | mMobsMap |
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::ll::TypedStorage< 2, 2, ::BiomeIdType const > | mId |
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::ll::TypedStorage< 8, 32, ::BiomeComponentStorage > | mBiomeComponentStorage |
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::ll::TypedStorage< 8, 48, ::HashedString const > | mHash |