84 enum class Finalization :
int {
85 NeedsInstaticking = 0,
94 ::ll::TypedStorage<1, 1, uchar> mNeighbors;
100 MCNAPI static ::std::array<::std::pair<::LevelChunkNeighbor, ::ChunkPos>, 8>
const&
sOffsetMap();
108 ::ll::TypedStorage<1, 1, bool> mWasStored;
109 ::ll::TypedStorage<1, 1, bool> mWasGenerated;
110 ::ll::TypedStorage<1, 1, bool> mWasRequestedInsideTickRange;
111 ::ll::TypedStorage<1, 1, bool> mWasLoadedInsideTickRange;
115 using BlockList = ::std::vector<::BlockPos>;
117 using OwnedBlockActorMap = ::std::unordered_map<::ChunkBlockPos, ::std::shared_ptr<::BlockActor>>;
119 using BlockActorVector = ::std::vector<::std::shared_ptr<::BlockActor>>;
125 ::ll::TypedStorage<4, 24, ::BoundingBox> aabb;
126 ::ll::TypedStorage<1, 1, ::HardcodedSpawnAreaType> type;
130 using BBorder = bool;
132 enum class DeserializeEntityResult :
int {
133 FailedToLoadActor = 0,
134 FailedToAddToLevel = 1,
141 ::ll::TypedStorage<8, 80, ::Bedrock::Threading::Mutex> mBlockEntityAccessLock;
142 ::ll::TypedStorage<8, 8, ::ILevel&> mLevel;
143 ::ll::TypedStorage<8, 8, ::Dimension&> mDimension;
144 ::ll::TypedStorage<4, 12, ::BlockPos> mMin;
145 ::ll::TypedStorage<4, 12, ::BlockPos> mMax;
146 ::ll::TypedStorage<8, 8, ::ChunkPos> mPosition;
147 ::ll::TypedStorage<1, 1, bool> mLightingFixupDone;
148 ::ll::TypedStorage<1, 1, ::std::atomic<bool>> mLightingTaskActive;
149 ::ll::TypedStorage<1, 1, bool> mReadOnly;
150 ::ll::TypedStorage<8, 8, ::ChunkSource*> mGenerator;
151 ::ll::TypedStorage<4, 4, ::LevelChunkTicking::Entity> mTmpTickingEntity;
152 ::ll::TypedStorage<1, 2, ::std::optional<::LevelChunkFormat>> mLoadedFormat;
153 ::ll::TypedStorage<8, 32, ::std::string> mSerializedEntitiesBuffer;
154 ::ll::TypedStorage<8, 32, ::std::string> mFailedSerializedEntitiesBuffer;
155 ::ll::TypedStorage<1, 1, bool> mHadSerializedEntities;
156 ::ll::TypedStorage<8, 24, ::std::vector<::ActorLink>> mUnresolvedActorLinks;
157 ::ll::TypedStorage<1, 1, ::std::atomic<::ChunkState>> mLoadState;
158 ::ll::TypedStorage<1, 1, ::ChunkTerrainDataState> mTerrainDataState;
159 ::ll::TypedStorage<1, 1, ::ChunkDebugDisplaySavedState> mDebugDisplaySavedState;
160 ::ll::TypedStorage<1, 1, ::ChunkCachedDataState> mCachedDataState;
161 ::ll::TypedStorage<8, 32, ::SpinLockImpl> mCachedDataStateSpinLock;
162 ::ll::TypedStorage<8, 32, ::SpinLockImpl> mClientRequestHeightmapAdjustSpinLock;
163 ::ll::TypedStorage<8, 8, ::Tick> mLastTick;
164 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::BlockTickingQueue>> mTickQueue;
165 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::BlockTickingQueue>> mRandomTickQueue;
166 ::ll::TypedStorage<8, 24, ::std::vector<::SubChunk>> mSubChunks;
167 ::ll::TypedStorage<8, 24, ::std::vector<::std::unique_ptr<::SpinLockImpl>>> mSubChunkSpinLocks;
168 ::ll::TypedStorage<8, 24, ::std::vector<::std::unique_ptr<::SubChunkStorage<::Biome>>>> mBiomes;
169 ::ll::TypedStorage<2, 512, ::std::array<::BiomeChunkData, 256>> m2DBiomes;
170 ::ll::TypedStorage<8, 8, ::std::shared_mutex> mBiomesMutex;
171 ::ll::TypedStorage<4, 2048, ::std::array<::ColumnCachedData, 256>> mCachedData;
172 ::ll::TypedStorage<2, 512, ::std::array<::ChunkLocalHeight, 256>> mHeightmap;
173 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::std::vector<short>>> mPreWorldGenHeightmap;
174 ::ll::TypedStorage<2, 2, ::ChunkLocalHeight> mNonAirMaxHeight;
175 ::ll::TypedStorage<8, 64, ::std::unordered_map<ushort, ::BiomeChunkState>> mBiomeStates;
176 ::ll::TypedStorage<2, 2, ushort> m3dBiomeStackSize;
177 ::ll::TypedStorage<1, 1, bool> mHasCachedTemperatureNoise;
178 ::ll::TypedStorage<1, 256, ::std::array<bool, 256>> mBorderBlockMap;
179 ::ll::TypedStorage<4, 4, int> mCurrentInstatick;
180 ::ll::TypedStorage<4, 4, ::LevelChunk::Finalization> mFinalized;
181 ::ll::TypedStorage<1, 1, bool> mIsRedstoneLoaded;
182 ::ll::TypedStorage<1, 1, bool> mOwnedByTickingThread;
183 ::ll::TypedStorage<1, 1, bool> mUse3DBiomeMaps;
184 ::ll::TypedStorage<1, 1, bool> mLevelChunkHas3dBiomeTag;
185 ::ll::TypedStorage<1, 4, ::LevelChunk::Telemetry> mTelemetry;
186 ::ll::TypedStorage<4, 48, ::DirtyTicksCounter[6]> mFullChunkDirtyTicksCounters;
187 ::ll::TypedStorage<4, 8, ::DirtyTicksCounter> mChunkActorsDirtyTicksCounter;
188 ::ll::TypedStorage<2, 512, ::std::array<::ChunkLocalHeight, 256>> mRainHeights;
189 ::ll::TypedStorage<8, 24, ::std::vector<::WeakEntityRef>> mEntities;
190 ::ll::TypedStorage<8, 24, ::std::vector<::std::string>> mRemovedActorStorageKeys;
191 ::ll::TypedStorage<8, 64, ::std::unordered_map<::ChunkBlockPos, ::std::shared_ptr<::BlockActor>>> mBlockEntities;
192 ::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::BlockActor>>> mPreservedBlockEntities;
193 ::ll::TypedStorage<8, 24, ::std::vector<::WeakRef<::EntityContext>>> mVolumes;
194 ::ll::TypedStorage<1, 2, ::BrightnessPair> mDefaultBrightness;
195 ::ll::TypedStorage<8, 24, ::std::vector<::LevelChunk::SpawningArea>> mSpawningAreas;
196 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mLastNetworkLightingTime;
197 ::ll::TypedStorage<8, 8, uint64> mLoadedMetaDataHash;
198 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::LevelChunkMetaData>> mMetaData;
199 ::ll::TypedStorage<1, 1, bool> mClientNeedsToRequestSubChunks;
200 ::ll::TypedStorage<1, 1, bool> mLevelChunkHasHadOriginalLighting;
201 ::ll::TypedStorage<4, 16, float[2][2]> mChunkInterpolants;
202 ::ll::TypedStorage<1, 1, bool> mbChunkHasConverterTag;
203 ::ll::TypedStorage<1, 1, ::LevelChunk::Neighbors> mSavedNeighbors;
204 ::ll::TypedStorage<4, 8, ::std::optional<uint>> mGenerationSeed;
205 ::ll::TypedStorage<1, 1, bool> mGeneratedPreCavesAndCliffsBlending;
206 ::ll::TypedStorage<1, 1, bool> mOnChunkLoadedCalled;
207 ::ll::TypedStorage<1, 1, bool> mAllSerializedEntitiesLoaded;
208 ::ll::TypedStorage<8, 32, ::std::string> mOutOfBoundsEntitiesBuffer;
209 ::ll::TypedStorage<8, 32, ::std::string> mOutOfBoundsBlockEntitiesBuffer;
210 ::ll::TypedStorage<1, 1, bool> mSaveNonActorDataIfDirty;
211 ::ll::TypedStorage<1, 1, bool> mSaveIfNeverSaved;
212 ::ll::TypedStorage<4, 4, ::std::atomic<int>> mSnowRandomValue;
213 ::ll::TypedStorage<1, 1, bool> mHasSubChunksToPrune;
214 ::ll::TypedStorage<1, 1, bool> mHaveSubChunksBeenPruned;
215 ::ll::TypedStorage<1, 1, bool> mShouldShiftUpFlatWorldSubChunks;
216 ::ll::TypedStorage<8, 32, ::SpinLockImpl> mSubChunksToPruneLock;
217 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::std::vector<::SubChunk>>> mSubChunksToPruneOutsideRange;
218 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::GameEventListenerRegistry>> mGameEventListenerRegistry;
219 ::ll::TypedStorage<1, 1, bool> mIsClientGenerated;
220 ::ll::TypedStorage<1, 1, bool> mWasClientGenerated;
221 ::ll::TypedStorage<1, 1, bool> mIsEmptyClientChunk;
222 ::ll::TypedStorage<1, 1, bool> mActorStorageUpdatedAfterCheckingForReplacementData;
223 ::ll::TypedStorage<8, 856, ::LevelChunkVolumeData> mLevelChunkVolumeData;
239 ::SubChunkInitMode initBlocks,
240 bool initializeMetaData
243 MCAPI
void _addEntityToVolumes(::gsl::not_null<::Actor*> actor);
245 MCAPI
void _checkAndInferMetaDataAfterDeserialization();
247 MCAPI ::std::shared_ptr<::BlockActor> _createBlockEntity(
256 MCAPI
void _deserializeBlockEntities(
258 ::std::unordered_map<
::ChunkBlockPos, ::std::shared_ptr<::BlockActor>>& blockEntityMap
263 MCAPI ::LevelChunk::DeserializeEntityResult
268 MCAPI
void _fixupCommandBlocksOnTickingQueue(
::BlockSource& tickRegion);
270 MCAPI
void _fixupCorruptedBlockActors(
271 ::std::unordered_map<
::ChunkBlockPos, ::std::shared_ptr<::BlockActor>>& deserialized,
275 MCAPI
void _generateOriginalLighting(
::ChunkViewSource& neighborhood,
bool enforceBorderCheck);
277 MCAPI
void _generateOriginalLightingSubChunk(
::BlockSource& source, uint64 subchunkIdx,
bool);
279 MCAPI
void _lightingCallbacks(
286 MCAPI
void _makeUniformBiomes(
::Biome const& biome);
288 MCAPI
void _placeBlockEntity(::std::shared_ptr<::BlockActor> te);
292 MCAPI
void _removeCallbacks(
299 MCAPI
void _replaceBiomeStorage(
307 MCAPI
void _setAllBiomesFrom2D(::std::array<::BiomeChunkData, 256>& legacyBiomes);
311 MCAPI
void _setBiome(
322 MCAPI
void addHardcodedSpawningArea(
::BoundingBox const& spawnerAABB, ::HardcodedSpawnAreaType type);
324 MCAPI
void addSubChunkBlockEntitiesToLevelChunk(
325 ::std::unordered_map<
::ChunkBlockPos, ::std::shared_ptr<::BlockActor>>& blockActorMap
330 MCAPI
bool checkSeasonsPostProcessDirty();
332 MCAPI
void clientSubChunkRequestGenerateLightingForSubChunk(
::ChunkViewSource& neighborhood,
short absoluteIndex);
336 MCAPI
void deserialize2DMapsLegacy(
::IDataInput& stream);
338 MCAPI
void deserializeBiomeStates(
::IDataInput& stream);
340 MCAPI
void deserializeBlockEntities(
::IDataInput& stream);
342 MCAPI
void deserializeConversionData(
::IDataInput& stream);
344 MCAPI
void deserializeFinalization(
::IDataInput& stream);
346 MCAPI
bool deserializeKey(::std::string_view key, ::std::string_view value);
348 MCAPI
void deserializeLoadedVersion(
::IDataInput& stream);
350 MCAPI
void deserializeMetaDataHash(
::IDataInput& stream);
352 MCAPI
void deserializeSubChunk(
355 ::std::optional<schar> absoluteIndex,
356 ::std::optional<::DeserializationChanges*> deserializationChanges
361 MCAPI
void finalizeDeserialization();
363 MCAPI
void finalizePostProcessing();
365 MCAPI
void finalizeSubChunkDeserialization(
366 ::std::unordered_map<
::ChunkBlockPos, ::std::shared_ptr<::BlockActor>>& blockActorMap,
374 MCAPI
bool generateOriginalLighting(
::ChunkViewSource& neighborhood,
bool enforceBorderCheck);
376 MCAPI ::ChunkLocalHeight getAboveTopSolidBlock(
378 bool iteratePastInitialBlocking,
383 MCAPI
void getActors(
386 ::std::vector<::Actor*>& actors
393 MCAPI ::BrightnessPair getBrightness(
::ChunkBlockPos const& pos)
const;
397 MCAPI
void getEntities(
398 ::gsl::span<::gsl::not_null<::Actor const*>> ignoredEntities,
400 ::std::vector<::Actor*>& entities,
405 getEntities(::ActorType type,
::AABB const& bb, ::std::vector<::Actor*>& es,
bool ignoreTargetType)
const;
407 MCAPI ::Block
const& getExtraBlock(
::ChunkBlockPos const& localPos)
const;
409 MCAPI
short getHighestNonAirSubChunkIndex()
const;
411 MCAPI ::std::shared_ptr<::LevelChunkMetaData> getMetaDataCopy()
const;
417 MCAPI
bool isNonActorDataDirty()
const;
419 MCAPI
void legacyDeserializeBlockExtraData(
::IDataInput& stream);
421 MCAPI
void legacyDeserializeTerrain(
::IDataInput& stream);
425 MCAPI ::LevelChunk& operator=(
::LevelChunk&& otherChunk);
427 MCAPI
void placeCallbacks(
432 ::std::shared_ptr<::BlockActor> blockEntity
435 MCAPI
void populateHeightMapDataForSubChunkPacket(
436 short subChunkAbsoluteIndex,
440 MCAPI
void recomputeHeightMap(
bool resetLighting);
442 MCAPI ::std::shared_ptr<::BlockActor> removeBlockEntity(
::BlockPos const& blockPos);
448 MCAPI
void removeHardcodedSpawningArea(::HardcodedSpawnAreaType type);
454 MCAPI
void serializeBlockEntitiesForSubChunk(
460 MCAPI
bool serializeBorderBlocks(
::IDataOutput& stream)
const;
462 MCAPI
void serializeEntities(
464 bool markProcessedOnChunkDisard,
465 ::std::function<
void(::std::string
const&)> addLiveActorCallback,
466 ::std::function<
void(::std::string
const&)> addActorKeyCallback,
467 ::std::function<
void(::std::string
const&)> addSerializedActor
470 MCAPI
void serializeEntityRemovals(::std::function<
void(::std::string
const&)> callback);
476 MCAPI ::Block
const& setBlock(
480 ::std::shared_ptr<::BlockActor> blockEntity
483 MCAPI
void setBlockVolume(
::BlockVolume const& box, uint yOffset);
490 MCAPI
void setMetaData(::std::shared_ptr<::LevelChunkMetaData> metaData);
492 MCAPI
void setPendingEntities(::std::string entitiesData);
494 MCAPI
void setPreWorldGenHeightMap(::std::unique_ptr<::std::vector<short>> heightmap);
496 MCAPI
void setSaved();
498 MCAPI
void setUnsaved();
506 MCAPI
void tickImpl(
::BlockSource& tickRegion,
::Tick const& tick, ::std::function<
void()> spawnerCallback);
510 MCAPI
void validateAndFixBiomeStates();
518 MCAPI static ::std::array<::BiomeChunkData, 256> _deserialize2DBiomesWithDataUpgrade(
520 ::std::optional<::LevelChunkFormat>
const& lcFormat,
524 MCAPI static ::std::unique_ptr<::LevelChunk, ::LevelChunkPhase1Deleter>
527 MCAPI static ::std::pair<ushort, ::std::vector<::std::unique_ptr<::SubChunkStorage<::Biome>>>> deserialize3DBiomes(
530 ushort dimensionHeightInSubchunks,
535 MCAPI
static void serializeEntities(
536 ::std::vector<::WeakEntityRef>
const& entities,
537 ::std::string
const& serializedEntitiesBuffer,
538 ::std::string
const& failedSerializedEntitiesBuffer,
540 bool markProcessedOnChunkDisard,
541 ::std::function<
void(::std::string
const&)> addLiveActorCallback,
542 ::std::function<
void(::std::string
const&)> addActorKeyCallback,
543 ::std::function<
void(::std::string
const&)> addSerializedActor
554 ::SubChunkInitMode initBlocks,
555 bool initializeMetaData