84 enum class Finalization :
int {
85 NeedsInstaticking = 0,
94 ::ll::TypedStorage<1, 1, uchar> mNeighbors;
100 MCNAPI static ::std::array<::std::pair<::LevelChunkNeighbor, ::ChunkPos>, 8>
const&
sOffsetMap();
108 ::ll::TypedStorage<1, 1, bool> mWasStored;
109 ::ll::TypedStorage<1, 1, bool> mWasGenerated;
110 ::ll::TypedStorage<1, 1, bool> mWasRequestedInsideTickRange;
111 ::ll::TypedStorage<1, 1, bool> mWasLoadedInsideTickRange;
115 using BlockList = ::std::vector<::BlockPos>;
117 using BlockActorVector = ::std::vector<::std::shared_ptr<::BlockActor>>;
123 ::ll::TypedStorage<4, 24, ::BoundingBox> aabb;
124 ::ll::TypedStorage<1, 1, ::HardcodedSpawnAreaType> type;
128 using BBorder = bool;
130 enum class DeserializeEntityResult :
int {
131 FailedToLoadActor = 0,
132 FailedToAddToLevel = 1,
139 ::ll::TypedStorage<8, 80, ::Bedrock::Threading::Mutex> mBlockEntityAccessLock;
140 ::ll::TypedStorage<8, 8, ::ILevel&> mLevel;
141 ::ll::TypedStorage<8, 8, ::Dimension&> mDimension;
142 ::ll::TypedStorage<4, 12, ::BlockPos> mMin;
143 ::ll::TypedStorage<4, 12, ::BlockPos> mMax;
144 ::ll::TypedStorage<8, 8, ::ChunkPos> mPosition;
145 ::ll::TypedStorage<1, 1, bool> mLightingFixupDone;
146 ::ll::TypedStorage<1, 1, ::std::atomic<bool>> mLightingTaskActive;
147 ::ll::TypedStorage<1, 1, bool> mReadOnly;
148 ::ll::TypedStorage<8, 8, ::ChunkSource*> mGenerator;
149 ::ll::TypedStorage<4, 4, ::LevelChunkTicking::Entity> mTmpTickingEntity;
150 ::ll::TypedStorage<1, 2, ::std::optional<::LevelChunkFormat>> mLoadedFormat;
151 ::ll::TypedStorage<8, 32, ::std::string> mSerializedEntitiesBuffer;
152 ::ll::TypedStorage<8, 32, ::std::string> mFailedSerializedEntitiesBuffer;
153 ::ll::TypedStorage<1, 1, bool> mHadSerializedEntities;
154 ::ll::TypedStorage<8, 24, ::std::vector<::ActorLink>> mUnresolvedActorLinks;
155 ::ll::TypedStorage<1, 1, ::std::atomic<::ChunkState>> mLoadState;
156 ::ll::TypedStorage<1, 1, ::ChunkTerrainDataState> mTerrainDataState;
157 ::ll::TypedStorage<1, 1, ::ChunkDebugDisplaySavedState> mDebugDisplaySavedState;
158 ::ll::TypedStorage<1, 1, ::ChunkCachedDataState> mCachedDataState;
159 ::ll::TypedStorage<8, 32, ::SpinLockImpl> mCachedDataStateSpinLock;
160 ::ll::TypedStorage<8, 32, ::SpinLockImpl> mClientRequestHeightmapAdjustSpinLock;
161 ::ll::TypedStorage<8, 8, ::Tick> mLastTick;
162 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::BlockTickingQueue>> mTickQueue;
163 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::BlockTickingQueue>> mRandomTickQueue;
164 ::ll::TypedStorage<8, 24, ::std::vector<::SubChunk>> mSubChunks;
165 ::ll::TypedStorage<8, 24, ::std::vector<::std::unique_ptr<::SpinLockImpl>>> mSubChunkSpinLocks;
166 ::ll::TypedStorage<8, 24, ::std::vector<::std::unique_ptr<::SubChunkStorage<::Biome>>>> mBiomes;
167 ::ll::TypedStorage<2, 512, ::std::array<::BiomeChunkData, 256>> m2DBiomes;
168 ::ll::TypedStorage<8, 8, ::std::shared_mutex> mBiomesMutex;
169 ::ll::TypedStorage<4, 2048, ::std::array<::ColumnCachedData, 256>> mCachedData;
170 ::ll::TypedStorage<2, 512, ::std::array<::ChunkLocalHeight, 256>> mHeightmap;
171 ::ll::TypedStorage<2, 512, ::std::array<::ChunkLocalHeight, 256>> mRenderHeightmap;
172 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::std::vector<short>>> mPreWorldGenHeightmap;
173 ::ll::TypedStorage<2, 2, ::ChunkLocalHeight> mNonAirMaxHeight;
174 ::ll::TypedStorage<8, 64, ::std::unordered_map<ushort, ::BiomeChunkState>> mBiomeStates;
175 ::ll::TypedStorage<2, 2, ushort> m3dBiomeStackSize;
176 ::ll::TypedStorage<1, 1, bool> mHasCachedTemperatureNoise;
177 ::ll::TypedStorage<1, 256, ::std::array<bool, 256>> mBorderBlockMap;
178 ::ll::TypedStorage<4, 4, int> mCurrentInstatick;
179 ::ll::TypedStorage<4, 4, ::LevelChunk::Finalization> mFinalized;
180 ::ll::TypedStorage<1, 1, bool> mIsRedstoneLoaded;
181 ::ll::TypedStorage<1, 1, bool> mOwnedByTickingThread;
182 ::ll::TypedStorage<1, 1, bool> mUse3DBiomeMaps;
183 ::ll::TypedStorage<1, 1, bool> mLevelChunkHas3dBiomeTag;
184 ::ll::TypedStorage<1, 4, ::LevelChunk::Telemetry> mTelemetry;
185 ::ll::TypedStorage<4, 48, ::DirtyTicksCounter[6]> mFullChunkDirtyTicksCounters;
186 ::ll::TypedStorage<4, 8, ::DirtyTicksCounter> mChunkActorsDirtyTicksCounter;
187 ::ll::TypedStorage<2, 512, ::std::array<::ChunkLocalHeight, 256>> mRainHeights;
188 ::ll::TypedStorage<8, 24, ::std::vector<::WeakEntityRef>> mEntities;
189 ::ll::TypedStorage<8, 24, ::std::vector<::std::string>> mRemovedActorStorageKeys;
190 ::ll::TypedStorage<8, 136, ::LevelChunkBlockActorStorage> mBlockEntities;
191 ::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::BlockActor>>> mPreservedBlockEntities;
192 ::ll::TypedStorage<8, 24, ::std::vector<::WeakRef<::EntityContext>>> mVolumes;
193 ::ll::TypedStorage<1, 2, ::BrightnessPair> mDefaultBrightness;
194 ::ll::TypedStorage<8, 24, ::std::vector<::LevelChunk::SpawningArea>> mSpawningAreas;
195 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mLastNetworkLightingTime;
196 ::ll::TypedStorage<8, 8, uint64> mLoadedMetaDataHash;
197 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::LevelChunkMetaData>> mMetaData;
198 ::ll::TypedStorage<1, 1, bool> mClientNeedsToRequestSubChunks;
199 ::ll::TypedStorage<1, 1, bool> mLevelChunkHasHadOriginalLighting;
200 ::ll::TypedStorage<4, 16, float[2][2]> mChunkInterpolants;
201 ::ll::TypedStorage<1, 1, bool> mbChunkHasConverterTag;
202 ::ll::TypedStorage<1, 1, ::LevelChunk::Neighbors> mSavedNeighbors;
203 ::ll::TypedStorage<4, 8, ::std::optional<uint>> mGenerationSeed;
204 ::ll::TypedStorage<1, 1, bool> mGeneratedPreCavesAndCliffsBlending;
205 ::ll::TypedStorage<1, 1, bool> mOnChunkLoadedCalled;
206 ::ll::TypedStorage<1, 1, bool> mAllSerializedEntitiesLoaded;
207 ::ll::TypedStorage<8, 32, ::std::string> mOutOfBoundsEntitiesBuffer;
208 ::ll::TypedStorage<8, 32, ::std::string> mOutOfBoundsBlockEntitiesBuffer;
209 ::ll::TypedStorage<1, 1, bool> mSaveNonActorDataIfDirty;
210 ::ll::TypedStorage<1, 1, bool> mSaveIfNeverSaved;
211 ::ll::TypedStorage<4, 4, ::std::atomic<int>> mSnowRandomValue;
212 ::ll::TypedStorage<1, 1, bool> mHasSubChunksToPrune;
213 ::ll::TypedStorage<1, 1, bool> mHaveSubChunksBeenPruned;
214 ::ll::TypedStorage<1, 1, bool> mShouldShiftUpFlatWorldSubChunks;
215 ::ll::TypedStorage<8, 32, ::SpinLockImpl> mSubChunksToPruneLock;
216 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::std::vector<::SubChunk>>> mSubChunksToPruneOutsideRange;
217 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::GameEventListenerRegistry>> mGameEventListenerRegistry;
218 ::ll::TypedStorage<1, 1, bool> mIsClientGenerated;
219 ::ll::TypedStorage<1, 1, bool> mWasClientGenerated;
220 ::ll::TypedStorage<1, 1, bool> mIsEmptyClientChunk;
221 ::ll::TypedStorage<1, 1, bool> mActorStorageUpdatedAfterCheckingForReplacementData;
222 ::ll::TypedStorage<8, 856, ::LevelChunkVolumeData> mLevelChunkVolumeData;
238 ::SubChunkInitMode initBlocks,
239 bool initializeMetaData,
240 ::LevelChunkBlockActorStorage::TrackingMode blockActorTrackingMode
243 MCAPI
void _addEntityToVolumes(::gsl::not_null<::Actor*> actor);
245 MCAPI
void _checkAndInferMetaDataAfterDeserialization();
247 MCAPI ::std::shared_ptr<::BlockActor> _createBlockEntity(
260 MCAPI ::LevelChunk::DeserializeEntityResult
265 MCAPI
void _fixupCommandBlocksOnTickingQueue(
::BlockSource& tickRegion);
270 MCAPI
void _generateOriginalLighting(
::ChunkViewSource& neighborhood,
bool enforceBorderCheck);
272 MCAPI
void _generateOriginalLightingSubChunk(
::BlockSource& source, uint64 subchunkIdx,
bool);
274 MCAPI
void _lightingCallbacks(
281 MCAPI
void _makeUniformBiomes(
::Biome const& biome);
283 MCAPI
void _placeBlockEntity(::std::shared_ptr<::BlockActor> te);
287 MCAPI
void _removeCallbacks(
294 MCAPI
void _replaceBiomeStorage(
302 MCAPI
void _setAllBiomesFrom2D(::std::array<::BiomeChunkData, 256>& legacyBiomes);
306 MCAPI
void _setBiome(
317 MCAPI
void addHardcodedSpawningArea(
::BoundingBox const& spawnerAABB, ::HardcodedSpawnAreaType type);
323 MCAPI
bool checkSeasonsPostProcessDirty();
325 MCAPI
void clientSubChunkRequestGenerateLightingForSubChunk(
::ChunkViewSource& neighborhood,
short absoluteIndex);
329 MCAPI
void deserialize2DMapsLegacy(
::IDataInput& stream);
331 MCAPI
void deserializeBiomeStates(
::IDataInput& stream);
333 MCAPI
void deserializeBlockEntities(
::IDataInput& stream);
335 MCAPI
void deserializeConversionData(
::IDataInput& stream);
337 MCAPI
void deserializeFinalization(
::IDataInput& stream);
339 MCAPI
bool deserializeKey(::std::string_view key, ::std::string_view value);
341 MCAPI
void deserializeLoadedVersion(
::IDataInput& stream);
343 MCAPI
void deserializeMetaDataHash(
::IDataInput& stream);
345 MCAPI
void deserializeSubChunk(
348 ::std::optional<schar> absoluteIndex,
349 ::std::optional<::DeserializationChanges*> deserializationChanges
354 MCAPI
void finalizeDeserialization();
356 MCAPI
void finalizePostProcessing();
358 MCAPI
void finalizeSubChunkDeserialization(
367 MCAPI
bool generateOriginalLighting(
::ChunkViewSource& neighborhood,
bool enforceBorderCheck);
369 MCAPI ::ChunkLocalHeight getAboveTopSolidBlock(
371 bool iteratePastInitialBlocking,
376 MCAPI
void getActors(
379 ::std::vector<::Actor*>& actors
386 MCAPI ::BrightnessPair getBrightness(
::ChunkBlockPos const& pos)
const;
390 MCAPI
void getEntities(
391 ::gsl::span<::gsl::not_null<::Actor const*>> ignoredEntities,
393 ::std::vector<::Actor*>& entities,
398 getEntities(::ActorType type,
::AABB const& bb, ::std::vector<::Actor*>& es,
bool ignoreTargetType)
const;
400 MCAPI ::Block
const& getExtraBlock(
::ChunkBlockPos const& localPos)
const;
402 MCAPI
short getHighestNonAirSubChunkIndex()
const;
404 MCAPI ::std::shared_ptr<::LevelChunkMetaData> getMetaDataCopy()
const;
410 MCAPI
bool hasSubChunksToPrune()
const;
412 MCAPI
bool isNonActorDataDirty()
const;
414 MCAPI
void legacyDeserializeBlockExtraData(
::IDataInput& stream);
416 MCAPI
void legacyDeserializeTerrain(
::IDataInput& stream);
420 MCAPI ::LevelChunk& operator=(
::LevelChunk&& otherChunk);
422 MCAPI
void placeCallbacks(
427 ::std::shared_ptr<::BlockActor> blockEntity
430 MCAPI
void populateHeightMapDataForSubChunkPacket(
431 short subChunkAbsoluteIndex,
435 MCAPI
void recomputeHeightMap(
bool resetLighting);
437 MCAPI ::std::shared_ptr<::BlockActor> removeBlockEntity(
::BlockPos const& blockPos);
443 MCAPI
void removeHardcodedSpawningArea(::HardcodedSpawnAreaType type);
449 MCAPI
void serializeBlockEntitiesForSubChunk(
455 MCAPI
bool serializeBorderBlocks(
::IDataOutput& stream)
const;
457 MCAPI
void serializeEntities(
459 bool markProcessedOnChunkDisard,
460 ::std::function<
void(::std::string
const&)> addLiveActorCallback,
461 ::std::function<
void(::std::string
const&)> addActorKeyCallback,
462 ::std::function<
void(::std::string
const&)> addSerializedActor
465 MCAPI
void serializeEntityRemovals(::std::function<
void(::std::string
const&)> callback);
471 MCAPI ::Block
const& setBlock(
475 ::std::shared_ptr<::BlockActor> blockEntity
478 MCAPI
void setBlockVolume(
::BlockVolume const& box, uint yOffset);
485 MCAPI
void setMetaData(::std::shared_ptr<::LevelChunkMetaData> metaData);
487 MCAPI
void setPendingEntities(::std::string entitiesData);
489 MCAPI
void setPreWorldGenHeightMap(::std::unique_ptr<::std::vector<short>> heightmap);
491 MCAPI
void setSaved();
493 MCAPI
void setUnsaved();
501 MCAPI
void tickImpl(
::BlockSource& tickRegion,
::Tick const& tick, ::std::function<
void()> spawnerCallback);
505 MCAPI
void validateAndFixBiomeStates();
513 MCAPI static ::std::array<::BiomeChunkData, 256> _deserialize2DBiomesWithDataUpgrade(
515 ::std::optional<::LevelChunkFormat>
const& lcFormat,
519 MCAPI static ::std::pair<ushort, ::std::vector<::std::unique_ptr<::SubChunkStorage<::Biome>>>> deserialize3DBiomes(
522 ushort dimensionHeightInSubchunks,
527 MCAPI
static void serializeEntities(
528 ::std::vector<::WeakEntityRef>
const& entities,
529 ::std::string
const& serializedEntitiesBuffer,
530 ::std::string
const& failedSerializedEntitiesBuffer,
532 bool markProcessedOnChunkDisard,
533 ::std::function<
void(::std::string
const&)> addLiveActorCallback,
534 ::std::function<
void(::std::string
const&)> addActorKeyCallback,
535 ::std::function<
void(::std::string
const&)> addSerializedActor
546 ::SubChunkInitMode initBlocks,
547 bool initializeMetaData,
548 ::LevelChunkBlockActorStorage::TrackingMode blockActorTrackingMode