83 enum class Finalization :
int {
84 NeedsInstaticking = 0,
93 ::ll::TypedStorage<1, 1, uchar> mNeighbors;
99 MCAPI static ::std::array<::std::pair<::LevelChunkNeighbor, ::ChunkPos>, 8>
const& sOffsetMap();
107 ::ll::TypedStorage<1, 1, bool> mWasStored;
108 ::ll::TypedStorage<1, 1, bool> mWasGenerated;
109 ::ll::TypedStorage<1, 1, bool> mWasRequestedInsideTickRange;
110 ::ll::TypedStorage<1, 1, bool> mWasLoadedInsideTickRange;
114 using BlockList = ::std::vector<::BlockPos>;
116 using OwnedBlockActorMap = ::std::unordered_map<::ChunkBlockPos, ::std::shared_ptr<::BlockActor>>;
118 using BlockActorVector = ::std::vector<::std::shared_ptr<::BlockActor>>;
124 ::ll::TypedStorage<4, 24, ::BoundingBox> aabb;
125 ::ll::TypedStorage<1, 1, ::HardcodedSpawnAreaType> type;
129 using BBorder = bool;
131 enum class DeserializeEntityResult :
int {
132 FailedToLoadActor = 0,
133 FailedToAddToLevel = 1,
140 ::ll::TypedStorage<8, 80, ::Bedrock::Threading::Mutex> mBlockEntityAccessLock;
141 ::ll::TypedStorage<8, 8, ::ILevel&> mLevel;
142 ::ll::TypedStorage<8, 8, ::Dimension&> mDimension;
143 ::ll::TypedStorage<4, 12, ::BlockPos> mMin;
144 ::ll::TypedStorage<4, 12, ::BlockPos> mMax;
145 ::ll::TypedStorage<8, 8, ::ChunkPos> mPosition;
146 ::ll::TypedStorage<1, 1, bool> mLightingFixupDone;
147 ::ll::TypedStorage<1, 1, ::std::atomic<bool>> mLightingTaskActive;
148 ::ll::TypedStorage<1, 1, bool> mReadOnly;
149 ::ll::TypedStorage<8, 8, ::ChunkSource*> mGenerator;
150 ::ll::TypedStorage<4, 4, ::LevelChunkTicking::Entity> mTmpTickingEntity;
151 ::ll::TypedStorage<1, 2, ::std::optional<::LevelChunkFormat>> mLoadedFormat;
152 ::ll::TypedStorage<8, 32, ::std::string> mSerializedEntitiesBuffer;
153 ::ll::TypedStorage<8, 32, ::std::string> mFailedSerializedEntitiesBuffer;
154 ::ll::TypedStorage<1, 1, bool> mHadSerializedEntities;
155 ::ll::TypedStorage<8, 24, ::std::vector<::ActorLink>> mUnresolvedActorLinks;
156 ::ll::TypedStorage<1, 1, ::std::atomic<::ChunkState>> mLoadState;
157 ::ll::TypedStorage<1, 1, ::ChunkTerrainDataState> mTerrainDataState;
158 ::ll::TypedStorage<1, 1, ::ChunkDebugDisplaySavedState> mDebugDisplaySavedState;
159 ::ll::TypedStorage<1, 1, ::ChunkCachedDataState> mCachedDataState;
160 ::ll::TypedStorage<8, 32, ::SpinLockImpl> mCachedDataStateSpinLock;
161 ::ll::TypedStorage<8, 32, ::SpinLockImpl> mClientRequestHeightmapAdjustSpinLock;
162 ::ll::TypedStorage<8, 8, ::Tick> mLastTick;
163 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::BlockTickingQueue>> mTickQueue;
164 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::BlockTickingQueue>> mRandomTickQueue;
165 ::ll::TypedStorage<8, 24, ::std::vector<::SubChunk>> mSubChunks;
166 ::ll::TypedStorage<8, 24, ::std::vector<::std::unique_ptr<::SpinLockImpl>>> mSubChunkSpinLocks;
167 ::ll::TypedStorage<8, 24, ::std::vector<::std::unique_ptr<::SubChunkStorage<::Biome>>>> mBiomes;
168 ::ll::TypedStorage<2, 512, ::std::array<::BiomeChunkData, 256>> m2DBiomes;
169 ::ll::TypedStorage<8, 8, ::std::shared_mutex> mBiomesMutex;
170 ::ll::TypedStorage<4, 2048, ::std::array<::ColumnCachedData, 256>> mCachedData;
171 ::ll::TypedStorage<2, 512, ::std::array<::ChunkLocalHeight, 256>> mHeightmap;
172 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::std::vector<short>>> mPreWorldGenHeightmap;
173 ::ll::TypedStorage<2, 2, ::ChunkLocalHeight> mNonAirMaxHeight;
174 ::ll::TypedStorage<8, 64, ::std::unordered_map<ushort, ::BiomeChunkState>> mBiomeStates;
175 ::ll::TypedStorage<2, 2, ushort> m3dBiomeStackSize;
176 ::ll::TypedStorage<1, 1, bool> mHasCachedTemperatureNoise;
177 ::ll::TypedStorage<1, 256, ::std::array<bool, 256>> mBorderBlockMap;
178 ::ll::TypedStorage<4, 4, int> mCurrentInstatick;
179 ::ll::TypedStorage<4, 4, ::LevelChunk::Finalization> mFinalized;
180 ::ll::TypedStorage<1, 1, bool> mIsRedstoneLoaded;
181 ::ll::TypedStorage<1, 1, bool> mOwnedByTickingThread;
182 ::ll::TypedStorage<1, 1, bool> mUse3DBiomeMaps;
183 ::ll::TypedStorage<1, 1, bool> mLevelChunkHas3dBiomeTag;
184 ::ll::TypedStorage<1, 4, ::LevelChunk::Telemetry> mTelemetry;
185 ::ll::TypedStorage<4, 48, ::DirtyTicksCounter[6]> mFullChunkDirtyTicksCounters;
186 ::ll::TypedStorage<4, 8, ::DirtyTicksCounter> mChunkActorsDirtyTicksCounter;
187 ::ll::TypedStorage<2, 512, ::std::array<::ChunkLocalHeight, 256>> mRainHeights;
188 ::ll::TypedStorage<8, 24, ::std::vector<::WeakEntityRef>> mEntities;
189 ::ll::TypedStorage<8, 24, ::std::vector<::std::string>> mRemovedActorStorageKeys;
190 ::ll::TypedStorage<8, 64, ::std::unordered_map<::ChunkBlockPos, ::std::shared_ptr<::BlockActor>>> mBlockEntities;
191 ::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::BlockActor>>> mPreservedBlockEntities;
192 ::ll::TypedStorage<8, 24, ::std::vector<::WeakRef<::EntityContext>>> mVolumes;
193 ::ll::TypedStorage<1, 2, ::BrightnessPair> mDefaultBrightness;
194 ::ll::TypedStorage<8, 24, ::std::vector<::LevelChunk::SpawningArea>> mSpawningAreas;
195 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mLastNetworkLightingTime;
196 ::ll::TypedStorage<8, 8, uint64> mLoadedMetaDataHash;
197 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::LevelChunkMetaData>> mMetaData;
198 ::ll::TypedStorage<1, 1, bool> mClientNeedsToRequestSubChunks;
199 ::ll::TypedStorage<1, 1, bool> mLevelChunkHasHadOriginalLighting;
200 ::ll::TypedStorage<4, 16, float[2][2]> mChunkInterpolants;
201 ::ll::TypedStorage<1, 1, bool> mbChunkHasConverterTag;
202 ::ll::TypedStorage<1, 1, ::LevelChunk::Neighbors> mSavedNeighbors;
203 ::ll::TypedStorage<4, 8, ::std::optional<uint>> mGenerationSeed;
204 ::ll::TypedStorage<1, 1, bool> mGeneratedPreCavesAndCliffsBlending;
205 ::ll::TypedStorage<1, 1, bool> mOnChunkLoadedCalled;
206 ::ll::TypedStorage<1, 1, bool> mAllSerializedEntitiesLoaded;
207 ::ll::TypedStorage<8, 32, ::std::string> mOutOfBoundsEntitiesBuffer;
208 ::ll::TypedStorage<8, 32, ::std::string> mOutOfBoundsBlockEntitiesBuffer;
209 ::ll::TypedStorage<1, 1, bool> mSaveNonActorDataIfDirty;
210 ::ll::TypedStorage<1, 1, bool> mSaveIfNeverSaved;
211 ::ll::TypedStorage<4, 4, ::std::atomic<int>> mSnowRandomValue;
212 ::ll::TypedStorage<1, 1, bool> mHasSubChunksToPrune;
213 ::ll::TypedStorage<1, 1, bool> mHaveSubChunksBeenPruned;
214 ::ll::TypedStorage<1, 1, bool> mShouldShiftUpFlatWorldSubChunks;
215 ::ll::TypedStorage<8, 32, ::SpinLockImpl> mSubChunksToPruneLock;
216 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::std::vector<::SubChunk>>> mSubChunksToPruneOutsideRange;
217 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::GameEventListenerRegistry>> mGameEventListenerRegistry;
218 ::ll::TypedStorage<1, 1, bool> mIsClientGenerated;
219 ::ll::TypedStorage<1, 1, bool> mWasClientGenerated;
220 ::ll::TypedStorage<1, 1, bool> mIsEmptyClientChunk;
221 ::ll::TypedStorage<1, 1, bool> mActorStorageUpdatedAfterCheckingForReplacementData;
222 ::ll::TypedStorage<8, 856, ::LevelChunkVolumeData> mLevelChunkVolumeData;
237 ::SubChunkInitMode initBlocks,
238 bool initializeMetaData
241 MCAPI
void _addEntityToVolumes(::gsl::not_null<::Actor*> actor);
243 MCAPI
void _checkAndInferMetaDataAfterDeserialization();
245 MCAPI ::std::shared_ptr<::BlockActor> _createBlockEntity(
254 MCAPI
void _deserializeBlockEntities(
256 ::std::unordered_map<
::ChunkBlockPos, ::std::shared_ptr<::BlockActor>>& blockEntityMap
261 MCAPI ::LevelChunk::DeserializeEntityResult
266 MCAPI
void _fixupCommandBlocksOnTickingQueue(
::BlockSource& tickRegion);
268 MCAPI
void _fixupCorruptedBlockActors(
269 ::std::unordered_map<
::ChunkBlockPos, ::std::shared_ptr<::BlockActor>>& deserialized,
273 MCAPI
void _generateOriginalLighting(
::ChunkViewSource& neighborhood,
bool enforceBorderCheck);
275 MCAPI
void _generateOriginalLightingSubChunk(
::BlockSource& source, uint64 subchunkIdx,
bool);
277 MCAPI
void _lightingCallbacks(
284 MCAPI
void _makeUniformBiomes(
::Biome const& biome);
286 MCAPI
void _placeBlockEntity(::std::shared_ptr<::BlockActor> te);
290 MCAPI
void _removeCallbacks(
297 MCAPI
void _replaceBiomeStorage(
305 MCAPI
void _setAllBiomesFrom2D(::std::array<::BiomeChunkData, 256>& legacyBiomes);
309 MCAPI
void _setBiome(
320 MCAPI
void addHardcodedSpawningArea(
::BoundingBox const& spawnerAABB, ::HardcodedSpawnAreaType type);
322 MCAPI
void addSubChunkBlockEntitiesToLevelChunk(
323 ::std::unordered_map<
::ChunkBlockPos, ::std::shared_ptr<::BlockActor>>& blockActorMap
328 MCAPI
bool checkSeasonsPostProcessDirty();
330 MCAPI
void clientSubChunkRequestGenerateLightingForSubChunk(
::ChunkViewSource& neighborhood,
short absoluteIndex);
334 MCAPI
void deserialize2DMapsLegacy(
::IDataInput& stream);
336 MCAPI
void deserializeBiomeStates(
::IDataInput& stream);
338 MCAPI
void deserializeBlockEntities(
::IDataInput& stream);
340 MCAPI
void deserializeConversionData(
::IDataInput& stream);
342 MCAPI
void deserializeFinalization(
::IDataInput& stream);
344 MCAPI
bool deserializeKey(::std::string_view key, ::std::string_view value);
346 MCAPI
void deserializeLoadedVersion(
::IDataInput& stream);
348 MCAPI
void deserializeMetaDataHash(
::IDataInput& stream);
350 MCAPI
void deserializeSubChunk(
353 ::std::optional<schar> absoluteIndex,
354 ::std::optional<::DeserializationChanges*> deserializationChanges
359 MCAPI
void finalizeDeserialization();
361 MCAPI
void finalizePostProcessing();
367 MCAPI
bool generateOriginalLighting(
::ChunkViewSource& neighborhood,
bool enforceBorderCheck);
369 MCAPI ::ChunkLocalHeight getAboveTopSolidBlock(
371 bool iteratePastInitialBlocking,
384 MCAPI ::BrightnessPair getBrightness(
::ChunkBlockPos const& pos)
const;
388 MCAPI
void getEntities(
389 ::gsl::span<::gsl::not_null<::Actor const*>> ignoredEntities,
391 ::std::vector<::Actor*>& entities,
396 getEntities(::ActorType type,
::AABB const& bb, ::std::vector<::Actor*>& es,
bool ignoreTargetType)
const;
398 MCAPI ::Block
const& getExtraBlock(
::ChunkBlockPos const& localPos)
const;
400 MCAPI
short getHighestNonAirSubChunkIndex()
const;
402 MCAPI ::std::shared_ptr<::LevelChunkMetaData> getMetaDataCopy()
const;
408 MCAPI
bool isNonActorDataDirty()
const;
410 MCAPI
void legacyDeserializeBlockExtraData(
::IDataInput& stream);
412 MCAPI
void legacyDeserializeTerrain(
::IDataInput& stream);
416 MCAPI ::LevelChunk& operator=(
::LevelChunk&& otherChunk);
418 MCAPI
void placeCallbacks(
423 ::std::shared_ptr<::BlockActor> blockEntity
426 MCAPI
void populateHeightMapDataForSubChunkPacket(
427 short subChunkAbsoluteIndex,
431 MCAPI
void recomputeHeightMap(
bool resetLighting);
433 MCAPI ::std::shared_ptr<::BlockActor> removeBlockEntity(
::BlockPos const& blockPos);
439 MCAPI
void removeHardcodedSpawningArea(::HardcodedSpawnAreaType type);
445 MCAPI
void serializeBlockEntitiesForSubChunk(
451 MCAPI
bool serializeBorderBlocks(
::IDataOutput& stream)
const;
453 MCAPI
void serializeEntities(
455 bool markProcessedOnChunkDisard,
456 ::std::function<
void(::std::string
const&)> addLiveActorCallback,
457 ::std::function<
void(::std::string
const&)> addActorKeyCallback,
458 ::std::function<
void(::std::string
const&)> addSerializedActor
461 MCAPI
void serializeEntityRemovals(::std::function<
void(::std::string
const&)> callback);
467 MCAPI ::Block
const& setBlock(
471 ::std::shared_ptr<::BlockActor> blockEntity
474 MCAPI
void setBlockVolume(
::BlockVolume const& box, uint yOffset);
481 MCAPI
void setMetaData(::std::shared_ptr<::LevelChunkMetaData> metaData);
483 MCAPI
void setPendingEntities(::std::string entitiesData);
485 MCAPI
void setPreWorldGenHeightMap(::std::unique_ptr<::std::vector<short>> heightmap);
487 MCAPI
void setSaved();
489 MCAPI
void setUnsaved();
497 MCAPI
void tickImpl(
::BlockSource& tickRegion,
::Tick const& tick, ::std::function<
void()> spawnerCallback);
501 MCAPI
void validateAndFixBiomeStates();
509 MCAPI static ::std::array<::BiomeChunkData, 256> _deserialize2DBiomesWithDataUpgrade(
511 ::std::optional<::LevelChunkFormat>
const& lcFormat,
515 MCAPI static ::std::pair<ushort, ::std::vector<::std::unique_ptr<::SubChunkStorage<::Biome>>>> deserialize3DBiomes(
518 ushort dimensionHeightInSubchunks,
523 MCAPI static ::std::tuple<
524 ::std::array<::ChunkLocalHeight, 256>,
526 ::std::vector<::std::unique_ptr<::SubChunkStorage<::Biome>>>>
530 ushort dimensionHeightInSubchunks,
534 MCAPI
static void serializeEntities(
535 ::std::vector<::WeakEntityRef>
const& entities,
536 ::std::string
const& serializedEntitiesBuffer,
537 ::std::string
const& failedSerializedEntitiesBuffer,
539 bool markProcessedOnChunkDisard,
540 ::std::function<
void(::std::string
const&)> addLiveActorCallback,
541 ::std::function<
void(::std::string
const&)> addActorKeyCallback,
542 ::std::function<
void(::std::string
const&)> addSerializedActor
553 ::SubChunkInitMode initBlocks,
554 bool initializeMetaData