LeviLamina
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chunk Directory Reference

Directories

 
chunk_performance_tracking_util
 
game_lighting_checker
 
level_chunk_ticking
 
sub_chunk_storage_unit
 
vanilla_level_chunk_upgrade

Files

 
ActorDigestFormat.h
 
AlwaysTrueType.h
 
AppendOnlyAtomicLookupTable.h
 
AreaType.h
 
AtomicTimeAccumulator.h
 
AverageTracker.h
 
BiomeChunkData.h
 
BiomeChunkDataLegacy.h
 
BiomeChunkState.h
 
BlendVersion.h
 
BlockDifference.h
 
BlockIgnore.h
 
Capped.h
 
ChunkBoundingBox.h
 
ChunkCachedDataState.h
 
ChunkDebugDisplaySavedState.h
 
ChunkEntity.h
 
ChunkKey.h
 
ChunkLoadActionList.h
 
ChunkLoadedRequest.h
 
ChunkPerformanceData.h
 
ChunkRecyclerTelemetryData.h
 
ChunkRecyclerTelemetryOutput.h
 
ChunkRequestListType.h
 
ChunkSingleViewSource.h
 
ChunksLoadedInfo.h
 
ChunksLoadedStatus.h
 
ChunkSource.h
 
ChunkSourceViewGenerateMode.h
 
ChunkState.h
 
ChunkTerrainDataState.h
 
ChunkTickOffsetManager.h
 
ChunkViewOwner.h
 
ChunkViewSource.h
 
ClientChunkGenerationDifferenceData.h
 
ClientChunkGenerationValidationData.h
 
ColumnCachedData.h
 
DeserializationChanges.h
 
DeserializedChunkLoadedRequest.h
 
DirtyTicksCounter.h
 
DynamicSpawnArea.h
 
EmptyChunkSource.h
 
EntityPredicateToken.h
 
EntityPredicateTypes.h
 
EntitySpawnReason.h
 
EntityType.h
 
EntityTypeCache.h
 
FinalizeMobToken.h
 
FullStructureBoundingBox.h
 
FunctionAction.h
 
GenerationDeterminismTestData.h
 
Gravity.h
 
HeightDifference.h
 
Heightmap.h
 
HeightmapToken.h
 
HeightmapType.h
 
HeightmapWrapper.h
 
ILevelChunkEventManagerConnector.h
 
ILevelChunkEventManagerProxy.h
 
ILevelChunkSaveManagerProxy.h
 
ImguiProfiler.h
 
INeighborAwareChunkUpgrader.h
 
InLava.h
 
InWater.h
 
IRequestAction.h
 
ISubChunkStoragePaletted.h
 
JigsawReplacement.h
 
JigsawReplacementHelpers.h
 
LevelChunk.h
 
LevelChunkAndSubChunkLoggingData.h
 
LevelChunkBlockActorAccessToken.h
 
LevelChunkBlockActorStorage.h
 
LevelChunkBuilderData.h
 
LevelChunkDataField.h
 
LevelChunkDataRegistry.h
 
LevelChunkEventManager.h
 
LevelChunkEventManagerProxy.h
 
LevelChunkFinalDeleter.h
 
LevelChunkFormat.h
 
LevelChunkGarbageCollector.h
 
LevelChunkGridAreaElement.h
 
LevelChunkMemoryEstimateData.h
 
LevelChunkMetaDataDebug.h
 
LevelChunkMetaDataDictionary.h
 
LevelChunkNeighbor.h
 
LevelChunkPhase1Deleter.h
 
LevelChunkSaveManager.h
 
LevelChunkSaveManagerProxy.h
 
LevelChunkTag.h
 
LevelChunkVolumeData.h
 
LocalMobCapCalc.h
 
MainChunkSource.h
 
MetaDataTypeVisitor_Get.h
 
MetaDataTypeVisitor_Set.h
 
NeighborAwareBlockUpdateType.h
 
NeighborAwareBlockUpgradeVersionType.h
 
NeighborAwareChunkUpgrade.h
 
NeighborAwareChunkUpgrader.h
 
NetworkChunkSource.h
 
NetworkChunkSubscriber.h
 
NoRestrictions.h
 
NullToken.h
 
ObstructionPredicateToken.h
 
ObstructionTypes.h
 
OnGround.h
 
PlacementType.h
 
PlacementTypes.h
 
PlacementTypeToken.h
 
PostprocessingManager.h
 
predicate.h
 
PropertyBag.h
 
ProtectedBlock.h
 
QueueRequestResult.h
 
RequestActionLoader.h
 
RollingAverageTracker.h
 
Rule.h
 
RuleSet.h
 
SpawnPlacements.h
 
State.h
 
StaticSpawnArea.h
 
StorageTypeHelper.h
 
StructureAnimationAction.h
 
StructureKey.h
 
StructureType.h
 
SubChunk.h
 
SubChunkBrightnessStorage.h
 
SubChunkDelayedDeleter.h
 
SubChunkFormat.h
 
SubChunkInitMode.h
 
SubChunkInterlocker.h
 
SubChunkLightIndex.h
 
SubChunkRelighter.h
 
SubChunkRequestManager.h
 
SubChunkRequestSubscriber.h
 
SubChunkRequestTrackingData.h
 
SubChunkStorage.h
 
SubChunkStoragePaletted.h
 
SubtractiveLightInfo.h
 
TestAction.h
 
TimeAccumulator.h
 
WorldLimitChunkSource.h