LeviLamina
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LevelChunkEventManagerProxy.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/chunk/ILevelChunkEventManagerProxy.h"
7
8// auto generated forward declare list
9// clang-format off
10class ChunkSource;
11class LevelChunk;
12// clang-format on
13
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 virtual bool isReadOnly(::LevelChunk const& levelChunk) const /*override*/;
19
20 virtual bool setOnChunkLoadedCalled(::LevelChunk& levelChunk) /*override*/;
21
22 virtual void onTickingStarted(::LevelChunk& levelChunk) /*override*/;
23
24 virtual void setupRedstoneCircuit(::ChunkSource& chunkSource, ::LevelChunk& levelChunk) /*override*/;
25
26 virtual int getClosestPlayerDistanceSquared(::LevelChunk const& levelChunk) const /*override*/;
27
28 virtual bool isOwnedByTickingThread(::LevelChunk const& levelChunk) const /*override*/;
29
30 virtual void onTickingStopped(::LevelChunk& levelChunk) /*override*/;
31
32 virtual ~LevelChunkEventManagerProxy() /*override*/ = default;
33 // NOLINTEND
34
35public:
36 // virtual function thunks
37 // NOLINTBEGIN
38 MCAPI bool $isReadOnly(::LevelChunk const& levelChunk) const;
39
40 MCAPI bool $setOnChunkLoadedCalled(::LevelChunk& levelChunk);
41
42 MCAPI void $onTickingStarted(::LevelChunk& levelChunk);
43
44 MCAPI void $setupRedstoneCircuit(::ChunkSource& chunkSource, ::LevelChunk& levelChunk);
45
46 MCAPI int $getClosestPlayerDistanceSquared(::LevelChunk const& levelChunk) const;
47
48 MCAPI bool $isOwnedByTickingThread(::LevelChunk const& levelChunk) const;
49
50 MCAPI void $onTickingStopped(::LevelChunk& levelChunk);
51
52
53 // NOLINTEND
54
55public:
56 // vftables
57 // NOLINTBEGIN
58 MCAPI static void** $vftable();
59 // NOLINTEND
60};
Definition ChunkSource.h:38
Definition ILevelChunkEventManagerProxy.h:11
Definition LevelChunkEventManagerProxy.h:14
Definition LevelChunk.h:79