3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/chunk/ILevelChunkEventManagerProxy.h"
18 virtual bool isReadOnly(
::LevelChunk const& levelChunk)
const ;
20 virtual bool setOnChunkLoadedCalled(
::LevelChunk& levelChunk) ;
22 virtual void onTickingStarted(
::LevelChunk& levelChunk) ;
26 virtual int getClosestPlayerDistanceSquared(
::LevelChunk const& levelChunk)
const ;
28 virtual bool isOwnedByTickingThread(
::LevelChunk const& levelChunk)
const ;
30 virtual void onTickingStopped(
::LevelChunk& levelChunk) ;
38 MCAPI
bool $isReadOnly(
::LevelChunk const& levelChunk)
const;
40 MCAPI
bool $setOnChunkLoadedCalled(
::LevelChunk& levelChunk);
46 MCAPI
int $getClosestPlayerDistanceSquared(
::LevelChunk const& levelChunk)
const;
48 MCAPI
bool $isOwnedByTickingThread(
::LevelChunk const& levelChunk)
const;
58 MCAPI
static void** $vftable();
Definition ChunkSource.h:38
Definition ILevelChunkEventManagerProxy.h:11
Definition LevelChunkEventManagerProxy.h:14
Definition LevelChunk.h:79