3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/chunk/ILevelChunkEventManagerProxy.h"
19 virtual bool isReadOnly(
::LevelChunk const& levelChunk)
const ;
22 virtual bool setOnChunkLoadedCalled(
::LevelChunk& levelChunk) ;
25 virtual void onTickingStarted(
::LevelChunk& levelChunk) ;
31 virtual int getClosestPlayerDistanceSquared(
::LevelChunk const& levelChunk)
const ;
34 virtual bool isOwnedByTickingThread(
::LevelChunk const& levelChunk)
const ;
37 virtual void onTickingStopped(
::LevelChunk& levelChunk) ;
52 MCAPI
bool $isReadOnly(
::LevelChunk const& levelChunk)
const;
54 MCAPI
bool $setOnChunkLoadedCalled(
::LevelChunk& levelChunk);
60 MCAPI
int $getClosestPlayerDistanceSquared(
::LevelChunk const& levelChunk)
const;
62 MCAPI
bool $isOwnedByTickingThread(
::LevelChunk const& levelChunk)
const;
70 MCAPI
static void** $vftable();
Definition ChunkSource.h:34
Definition ILevelChunkEventManagerProxy.h:11
Definition LevelChunkEventManagerProxy.h:14
Definition LevelChunk.h:73