3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/chunk/ILevelChunkEventManagerProxy.h"
19 virtual bool isReadOnly(
::LevelChunk const& levelChunk)
const ;
22 virtual bool setOnChunkLoadedCalled(
::LevelChunk& levelChunk) ;
25 virtual void onTickingStarted(
::LevelChunk& levelChunk) ;
31 virtual int getClosestPlayerDistanceSquared(
::LevelChunk const& levelChunk)
const ;
34 virtual bool isOwnedByTickingThread(
::LevelChunk const& levelChunk)
const ;
37 virtual void onTickingStopped(
::LevelChunk& levelChunk) ;
46 MCAPI
bool $isReadOnly(
::LevelChunk const& levelChunk)
const;
48 MCAPI
bool $setOnChunkLoadedCalled(
::LevelChunk& levelChunk);
54 MCAPI
int $getClosestPlayerDistanceSquared(
::LevelChunk const& levelChunk)
const;
56 MCAPI
bool $isOwnedByTickingThread(
::LevelChunk const& levelChunk)
const;
Definition ChunkSource.h:34
Definition ILevelChunkEventManagerProxy.h:11
Definition LevelChunkEventManagerProxy.h:14
static MCAPI void ** $vftable()
Definition LevelChunk.h:74