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virtual bool | isReadOnly (::LevelChunk const &levelChunk) const =0 |
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virtual bool | setOnChunkLoadedCalled (::LevelChunk &levelChunk)=0 |
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virtual void | onTickingStarted (::LevelChunk &levelChunk)=0 |
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virtual void | setupRedstoneCircuit (::ChunkSource &chunkSource, ::LevelChunk &levelChunk)=0 |
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virtual int | getClosestPlayerDistanceSquared (::LevelChunk const &levelChunk) const =0 |
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virtual bool | isOwnedByTickingThread (::LevelChunk const &levelChunk) const =0 |
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virtual void | onTickingStopped (::LevelChunk &levelChunk)=0 |
The documentation for this class was generated from the following file: