3#include "mc/_HeaderOutputPredefine.h"
25 virtual int getClosestPlayerDistanceSquared(
::LevelChunk const&)
const = 0;
27 virtual bool isOwnedByTickingThread(
::LevelChunk const&)
const = 0;
Definition ChunkSource.h:37
Definition ILevelChunkEventManagerProxy.h:11
Definition LevelChunk.h:79