3#include "mc/_HeaderOutputPredefine.h"
31 virtual int getClosestPlayerDistanceSquared(
::LevelChunk const&)
const = 0;
34 virtual bool isOwnedByTickingThread(
::LevelChunk const&)
const = 0;
Definition ChunkSource.h:34
Definition ILevelChunkEventManagerProxy.h:11
Definition LevelChunk.h:73