◆ isReadOnly()
virtual bool LevelChunkEventManagerProxy::isReadOnly |
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::LevelChunk const & | levelChunk | ) |
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◆ setOnChunkLoadedCalled()
virtual bool LevelChunkEventManagerProxy::setOnChunkLoadedCalled |
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::LevelChunk & | levelChunk | ) |
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◆ onTickingStarted()
virtual void LevelChunkEventManagerProxy::onTickingStarted |
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::LevelChunk & | levelChunk | ) |
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◆ setupRedstoneCircuit()
◆ getClosestPlayerDistanceSquared()
virtual int LevelChunkEventManagerProxy::getClosestPlayerDistanceSquared |
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::LevelChunk const & | levelChunk | ) |
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◆ isOwnedByTickingThread()
virtual bool LevelChunkEventManagerProxy::isOwnedByTickingThread |
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::LevelChunk const & | levelChunk | ) |
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◆ onTickingStopped()
virtual void LevelChunkEventManagerProxy::onTickingStopped |
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::LevelChunk & | levelChunk | ) |
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◆ $vftable()
static MCAPI void ** LevelChunkEventManagerProxy::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: