LeviLamina
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LevelChunkNeighbor.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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enum class
LevelChunkNeighbor : uchar {
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// bitfield representation
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North = 1 << 0,
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NorthEast = 1 << 1,
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East = 1 << 2,
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SouthEast = 1 << 3,
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South = 1 << 4,
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SouthWest = 1 << 5,
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West = 1 << 6,
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NorthWest = 1 << 7,
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};
src
mc
world
level
chunk
LevelChunkNeighbor.h
Generated on Sat Apr 26 2025 05:56:23 for LeviLamina by
1.12.0