LeviLamina
Loading...
Searching...
No Matches
EntityType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/string/HashedString.h"
7#include "mc/world/actor/spawn_category/Type.h"
8
9// auto generated forward declare list
10// clang-format off
11class Block;
12// clang-format on
13
14namespace br::spawn {
15
16struct EntityType {
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<4, 4, ::SpawnCategory::Type> mType;
21 ::ll::TypedStorage<8, 48, ::HashedString> mId;
22 ::ll::TypedStorage<1, 1, bool> mIsSummonable;
23 ::ll::TypedStorage<1, 1, bool> mImmuneFire;
24 ::ll::TypedStorage<4, 4, float> mHeight;
25 ::ll::TypedStorage<4, 4, float> mWidth;
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
30 EntityType& operator=(EntityType const&);
31 EntityType();
32
33public:
34 // member functions
35 // NOLINTBEGIN
36 MCAPI EntityType(::br::spawn::EntityType const&);
37
38 MCAPI bool isBlockDangerous(::Block const& block) const;
39
40 MCAPI ~EntityType();
41 // NOLINTEND
42
43public:
44 // constructor thunks
45 // NOLINTBEGIN
46 MCAPI void* $ctor(::br::spawn::EntityType const&);
47 // NOLINTEND
48
49public:
50 // destructor thunk
51 // NOLINTBEGIN
52 MCFOLD void $dtor();
53 // NOLINTEND
54};
55
56} // namespace br::spawn
Definition Block.h:43
Definition EntityType.h:16