LeviLamina
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HeightmapType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/spawn/HeightmapToken.h"
7
8// auto generated forward declare list
9// clang-format off
10class Block;
11// clang-format on
12
13namespace br::spawn::HeightmapType {
14// functions
15// NOLINTBEGIN
16MCAPI ::std::vector<::std::tuple<::std::string, ::std::function<bool(::Block const&)>>> defaults();
17// NOLINTEND
18
19// static variables
20// NOLINTBEGIN
21MCAPI ::br::spawn::HeightmapToken const& MOTION_BLOCKING_NO_LEAVES();
22// NOLINTEND
23
24} // namespace br::spawn::HeightmapType
Definition Block.h:36