3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/spawn/HeightmapToken.h"
13namespace br::spawn::HeightmapType {
16MCAPI ::std::vector<::std::tuple<::std::string, ::std::function<bool(
::Block const&)>>> defaults();
21MCAPI ::br::spawn::HeightmapToken
const& MOTION_BLOCKING_NO_LEAVES();