3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/spawn/PlacementType.h"
12namespace br::spawn {
struct EntityType; }
Definition BlockSource.h:67
MCAPI bool $isSpawnPositionOk(::BlockSource ®ion, ::BlockPos pos, ::br::spawn::EntityType const &) const
static MCAPI void ** $vftable()
Definition PlacementType.h:14
Definition EntityType.h:16