26 using Entity = ::br::ChunkEntity;
35 ::std::unordered_map<::SpawnCategory::Type, ::br::worldgen::StructureSpawnOverride>>;
43 ::entt::basic_storage<::br::ChunkEntity, ::br::ChunkEntity, ::std::allocator<::br::ChunkEntity>,
void>>
49 ::entt::basic_storage<::br::StructureType, ::br::ChunkEntity, ::std::allocator<::br::StructureType>,
void>,
50 ::entt::basic_storage<
53 ::std::allocator<::br::ChunkBoundingBox>,
55 ::entt::basic_storage<::br::StructureKey, ::br::ChunkEntity, ::std::allocator<::br::StructureKey>,
void>,
56 ::entt::basic_storage<
59 ::std::allocator<::br::FullStructureBoundingBox>,
61 ::entt::basic_storage<
64 ::std::allocator<::br::DynamicSpawnArea>,
67 basic_storage<::br::StaticSpawnArea, ::br::ChunkEntity, ::std::allocator<::br::StaticSpawnArea>,
void>,
68 ::entt::basic_storage<
69 ::std::unordered_map<::SpawnCategory::Type, ::br::worldgen::StructureSpawnOverride>,
71 ::std::allocator<::std::unordered_map<::SpawnCategory::Type, ::br::worldgen::StructureSpawnOverride>>,
86 MCAPI ::br::ChunkEntity create();