16 using MobCounts = ::std::array<int, 8>;
18 using PlayerList = ::std::vector<::Player const*>;
23 ::ll::TypedStorage<8, 8, ::BlockSource*> mRegion;
24 ::ll::TypedStorage<8, 24, ::std::vector<::std::tuple<int64, ::std::vector<::Player const*>>>> mPlayersNearChunk;
25 ::ll::TypedStorage<8, 24, ::std::vector<::std::tuple<::Player const*, ::std::array<int, 8>>>> mMobCounts;