3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/spawn/PlacementType.h"
12namespace br::spawn {
struct EntityType; }
Definition BlockSource.h:67
Definition NoRestrictions.h:17
static MCAPI void ** $vftable()
MCAPI bool $isSpawnPositionOk(::BlockSource &, ::BlockPos, ::br::spawn::EntityType const &) const
Definition PlacementType.h:14
Definition EntityType.h:16