62 ::ll::TypedStorage<8, 16, ::ChunkPerformanceData::AtomicMemoryAccumulator> mRenderChunkMemorySizePerformanceData;
63 ::ll::TypedStorage<8, 24, ::AtomicTimeAccumulator> mServerLevelChunkSaveTime;
64 ::ll::TypedStorage<4, 4, ::std::atomic<uint>> mServerLevelChunkChunksSavedCount;
65 ::ll::TypedStorage<4, 76, ::ChunkLoadTelemetryData> mChunkLoadTelemetryData;
66 ::ll::TypedStorage<8, 8, ::std::atomic<uint64>> mBiomeFeaturePlaceCallsCount;
67 ::ll::TypedStorage<1, 1, bool> mShouldResetData;
68 ::ll::TypedStorage<4, 4, uint> mRenderChunkSharedCount;
69 ::ll::TypedStorage<4, 4, uint> mWeakRenderChunkSharedCount;
70 ::ll::TypedStorage<4, 4, uint> mRenderChunkSharedMemoryUsed;
71 ::ll::TypedStorage<4, 4, uint> mRenderChunkGeometryCount;
72 ::ll::TypedStorage<4, 4, uint> mRenderChunkGeometryBaseMemoryUsed;
73 ::ll::TypedStorage<4, 4, uint> mRenderChunkGeometryVertexCount;
74 ::ll::TypedStorage<4, 4, uint> mRenderChunkGeometryVertexBufferSize;
75 ::ll::TypedStorage<4, 4, uint> mRenderChunkGeometryMeshVertexBufferSize;
76 ::ll::TypedStorage<4, 4, uint> mRenderChunkGeometryFaceMetadataMemoryUsed;
77 ::ll::TypedStorage<4, 4, uint> mRenderChunkInstancedCount;
78 ::ll::TypedStorage<4, 4, uint> mRenderChunkInstancedBaseMemoryUsed;
79 ::ll::TypedStorage<4, 4, uint> mRenderChunkInstancedIndexMemoryUsed;
80 ::ll::TypedStorage<4, 4, uint> mRenderChunkInstancedDifferentGeoCount;
81 ::ll::TypedStorage<8, 8, uint64> mClientLevelChunkMemory;
82 ::ll::TypedStorage<8, 8, uint64> mServerLevelChunkMemory;
83 ::ll::TypedStorage<8, 8, uint64> mClientSynchedLevelChunkMemory;
84 ::ll::TypedStorage<8, 8, uint64> mServerSynchedLevelChunkMemory;
85 ::ll::TypedStorage<8, 8, uint64> mServerSubChunkLightDataMemory;
86 ::ll::TypedStorage<8, 8, uint64> mClientSubChunkLightDataMemory;
87 ::ll::TypedStorage<8, 8, uint64> mServerSubChunkBlockDataMemory;
88 ::ll::TypedStorage<8, 8, uint64> mClientSubChunkBlockDataMemory;
89 ::ll::TypedStorage<8, 8, uint64> mServerSynchedSubChunkBlockDataMemory;
90 ::ll::TypedStorage<8, 8, uint64> mClientSynchedSubChunkBlockDataMemory;
91 ::ll::TypedStorage<8, 8, uint64> mServerBiomeData3DMemory;
92 ::ll::TypedStorage<8, 8, uint64> mClientBiomeData3DMemory;
93 ::ll::TypedStorage<8, 8, uint64> mServerSynchedBiomeData3DMemory;
94 ::ll::TypedStorage<8, 8, uint64> mClientSynchedBiomeData3DMemory;
95 ::ll::TypedStorage<8, 24, ::ChunkPerformanceData::PaletteData> mClientSubChunkPaletteData;
96 ::ll::TypedStorage<8, 24, ::ChunkPerformanceData::PaletteData> mServerSubChunkPaletteData;
97 ::ll::TypedStorage<8, 24, ::ChunkPerformanceData::PaletteData> mClientBiomePaletteData;
98 ::ll::TypedStorage<8, 24, ::ChunkPerformanceData::PaletteData> mServerBiomePaletteData;
99 ::ll::TypedStorage<8, 8, uint64> mClientLevelChunkBlockTickingQueueMemory;
100 ::ll::TypedStorage<8, 8, uint64> mServerLevelChunkBlockTickingQueueMemory;
101 ::ll::TypedStorage<1, 1, bool> mIsFetchingRenderChunkData;
102 ::ll::TypedStorage<1, 1, bool> mIsFetchingClientLevelChunkData;
103 ::ll::TypedStorage<1, 1, bool> mIsFetchingServerLevelChunkData;
104 ::ll::TypedStorage<1, 1, bool> mIsFetchingClientSynchedLevelChunkData;
105 ::ll::TypedStorage<1, 1, bool> mIsFetchingServerSynchedLevelChunkData;
106 ::ll::TypedStorage<8, 64, ::std::unordered_map<::ChunkPos, ::std::weak_ptr<::LevelChunk>>>
107 mClientChunkSourceLookupMap;
108 ::ll::TypedStorage<8, 64, ::std::unordered_map<::ChunkPos, ::std::weak_ptr<::LevelChunk>>>
109 mServerChunkSourceLookupMap;
110 ::ll::TypedStorage<4, 4, ::std::atomic<uint>> mServerChunksQueued;
111 ::ll::TypedStorage<4, 4, ::std::atomic<uint>> mServerChunksSent;
112 ::ll::TypedStorage<4, 4, ::std::atomic<uint>> mServerChunksExpired;
113 ::ll::TypedStorage<4, 4, ::std::atomic<uint>> mSubChunkHashInitializations;
114 ::ll::TypedStorage<4, 4, ::std::atomic<uint>> mSubChunkHashRecalculations;
115 ::ll::TypedStorage<4, 4, uint> mRenderDistance;
116 ::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mOnChunkLoaded;
135 MCAPI
void resetAll();
153 MCAPI
static void** $vftable();