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MCAPI | PlayerAuthenticationInfo (::PlayerAuthenticationInfo &&) |
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MCAPI | PlayerAuthenticationInfo (::PlayerAuthenticationInfo const &) |
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MCAPI::PlayerAuthenticationInfo & | operator= (::PlayerAuthenticationInfo &&) |
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MCAPI::PlayerAuthenticationInfo & | operator= (::PlayerAuthenticationInfo const &) |
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MCAPI void * | $ctor () |
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MCAPI void * | $ctor (::PlayerAuthenticationInfo &&) |
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MCAPI void * | $ctor (::PlayerAuthenticationInfo const &) |
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MCFOLD void | $dtor () |
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::ll::TypedStorage< 8, 32, ::std::string > | Xuid |
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::ll::TypedStorage< 8, 32, ::std::string > | PlayFabId |
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::ll::TypedStorage< 8, 32, ::std::string > | NintendoId |
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::ll::TypedStorage< 8, 32, ::std::string > | PsnId |
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::ll::TypedStorage< 8, 32, ::std::string > | XboxLiveName |
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::ll::TypedStorage< 8, 32, ::std::string > | NintendoName |
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::ll::TypedStorage< 8, 32, ::std::string > | PlayStationName |
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::ll::TypedStorage< 8, 32, ::std::string > | PublicKey |
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::ll::TypedStorage< 8, 16, ::mce::UUID > | AuthenticatedUuid |
The documentation for this struct was generated from the following file: