LeviLamina
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PlayerAuthenticationInfo.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/certificates/identity/MinecraftAccountPermissions.h"
7#include "mc/platform/UUID.h"
8
9struct PlayerAuthenticationInfo {
10public:
11 // member variables
12 // NOLINTBEGIN
13 ::ll::TypedStorage<8, 32, ::std::string> Xuid;
14 ::ll::TypedStorage<8, 32, ::std::string> PlayFabId;
15 ::ll::TypedStorage<8, 32, ::std::string> NintendoId;
16 ::ll::TypedStorage<8, 32, ::std::string> PsnId;
17 ::ll::TypedStorage<8, 32, ::std::string> TenantId;
18 ::ll::TypedStorage<8, 32, ::std::string> MessOId;
19 ::ll::TypedStorage<8, 32, ::std::string> XboxLiveName;
20 ::ll::TypedStorage<8, 32, ::std::string> NintendoName;
21 ::ll::TypedStorage<8, 32, ::std::string> PlayStationName;
22 ::ll::TypedStorage<8, 32, ::std::string> BestDisplayName;
23 ::ll::TypedStorage<8, 8, ::MinecraftAccountPermissions> Permissions;
24 ::ll::TypedStorage<8, 32, ::std::string> PublicKey;
25 ::ll::TypedStorage<8, 16, ::mce::UUID> AuthenticatedUuid;
26 ::ll::TypedStorage<1, 1, bool> IsHost;
27 ::ll::TypedStorage<1, 1, bool> IsLocal;
28 // NOLINTEND
29
30public:
31 // prevent constructor by default
32 PlayerAuthenticationInfo& operator=(PlayerAuthenticationInfo const&);
33 PlayerAuthenticationInfo();
34
35public:
36 // member functions
37 // NOLINTBEGIN
38 MCAPI PlayerAuthenticationInfo(::PlayerAuthenticationInfo const&);
39
40 MCAPI ::PlayerAuthenticationInfo& operator=(::PlayerAuthenticationInfo&&);
41
42 MCAPI ~PlayerAuthenticationInfo();
43 // NOLINTEND
44
45public:
46 // constructor thunks
47 // NOLINTBEGIN
48 MCAPI void* $ctor(::PlayerAuthenticationInfo const&);
49 // NOLINTEND
50
51public:
52 // destructor thunk
53 // NOLINTBEGIN
54 MCAPI void $dtor();
55 // NOLINTEND
56};