9struct PlayerAuthenticationInfo {
13 ::ll::TypedStorage<8, 32, ::std::string> Xuid;
14 ::ll::TypedStorage<8, 32, ::std::string> PlayFabId;
15 ::ll::TypedStorage<8, 32, ::std::string> NintendoId;
16 ::ll::TypedStorage<8, 32, ::std::string> PsnId;
17 ::ll::TypedStorage<8, 32, ::std::string> TenantId;
18 ::ll::TypedStorage<8, 32, ::std::string> XboxLiveName;
19 ::ll::TypedStorage<8, 32, ::std::string> NintendoName;
20 ::ll::TypedStorage<8, 32, ::std::string> PlayStationName;
21 ::ll::TypedStorage<8, 8, ::MinecraftAccountPermissions> Permissions;
22 ::ll::TypedStorage<8, 32, ::std::string> PublicKey;
23 ::ll::TypedStorage<8, 16, ::mce::UUID> AuthenticatedUuid;
24 ::ll::TypedStorage<1, 1, bool> IsHost;
29 PlayerAuthenticationInfo();
34 MCAPI PlayerAuthenticationInfo(::PlayerAuthenticationInfo
const&);
36 MCAPI ::PlayerAuthenticationInfo& operator=(::PlayerAuthenticationInfo&&);
38 MCAPI ::PlayerAuthenticationInfo& operator=(::PlayerAuthenticationInfo
const&);
40 MCAPI ~PlayerAuthenticationInfo();
46 MCAPI
void* $ctor(::PlayerAuthenticationInfo
const&);