9struct PlayerAuthenticationInfo {
13 ::ll::TypedStorage<8, 32, ::std::string> Xuid;
14 ::ll::TypedStorage<8, 32, ::std::string> PlayFabId;
15 ::ll::TypedStorage<8, 32, ::std::string> NintendoId;
16 ::ll::TypedStorage<8, 32, ::std::string> PsnId;
17 ::ll::TypedStorage<8, 32, ::std::string> TenantId;
18 ::ll::TypedStorage<8, 32, ::std::string> MessOId;
19 ::ll::TypedStorage<8, 32, ::std::string> XboxLiveName;
20 ::ll::TypedStorage<8, 32, ::std::string> NintendoName;
21 ::ll::TypedStorage<8, 32, ::std::string> PlayStationName;
22 ::ll::TypedStorage<8, 32, ::std::string> BestDisplayName;
23 ::ll::TypedStorage<8, 8, ::MinecraftAccountPermissions> Permissions;
24 ::ll::TypedStorage<8, 32, ::std::string> PublicKey;
25 ::ll::TypedStorage<8, 16, ::mce::UUID> AuthenticatedUuid;
26 ::ll::TypedStorage<1, 1, bool> IsHost;
27 ::ll::TypedStorage<1, 1, bool> IsLocal;
32 PlayerAuthenticationInfo& operator=(PlayerAuthenticationInfo
const&);
33 PlayerAuthenticationInfo();
38 MCAPI PlayerAuthenticationInfo(::PlayerAuthenticationInfo
const&);
40 MCAPI ::PlayerAuthenticationInfo& operator=(::PlayerAuthenticationInfo&&);
42 MCAPI ~PlayerAuthenticationInfo();
48 MCAPI
void* $ctor(::PlayerAuthenticationInfo
const&);