LeviLamina
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PlayerAuthenticationInfo.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/certificates/identity/MinecraftAccountPermissions.h"
7#include "mc/platform/UUID.h"
8
9struct PlayerAuthenticationInfo {
10public:
11 // member variables
12 // NOLINTBEGIN
13 ::ll::TypedStorage<8, 32, ::std::string> Xuid;
14 ::ll::TypedStorage<8, 32, ::std::string> PlayFabId;
15 ::ll::TypedStorage<8, 32, ::std::string> NintendoId;
16 ::ll::TypedStorage<8, 32, ::std::string> PsnId;
17 ::ll::TypedStorage<8, 32, ::std::string> TenantId;
18 ::ll::TypedStorage<8, 32, ::std::string> XboxLiveName;
19 ::ll::TypedStorage<8, 32, ::std::string> NintendoName;
20 ::ll::TypedStorage<8, 32, ::std::string> PlayStationName;
21 ::ll::TypedStorage<8, 8, ::MinecraftAccountPermissions> Permissions;
22 ::ll::TypedStorage<8, 32, ::std::string> PublicKey;
23 ::ll::TypedStorage<8, 16, ::mce::UUID> AuthenticatedUuid;
24 ::ll::TypedStorage<1, 1, bool> IsHost;
25 // NOLINTEND
26
27public:
28 // prevent constructor by default
29 PlayerAuthenticationInfo();
30
31public:
32 // member functions
33 // NOLINTBEGIN
34 MCAPI PlayerAuthenticationInfo(::PlayerAuthenticationInfo const&);
35
36 MCAPI ::PlayerAuthenticationInfo& operator=(::PlayerAuthenticationInfo&&);
37
38 MCAPI ::PlayerAuthenticationInfo& operator=(::PlayerAuthenticationInfo const&);
39
40 MCAPI ~PlayerAuthenticationInfo();
41 // NOLINTEND
42
43public:
44 // constructor thunks
45 // NOLINTBEGIN
46 MCAPI void* $ctor(::PlayerAuthenticationInfo const&);
47 // NOLINTEND
48
49public:
50 // destructor thunk
51 // NOLINTBEGIN
52 MCAPI void $dtor();
53 // NOLINTEND
54};