LeviLamina
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ClassroomModeNetworkHandler Class Reference
Inheritance diagram for ClassroomModeNetworkHandler:

Public Member Functions

ClassroomModeNetworkHandleroperator= (ClassroomModeNetworkHandler const &)
 ClassroomModeNetworkHandler (ClassroomModeNetworkHandler const &)
virtual::IncomingPacketFilterResult allowIncomingPacketId (::NetworkIdentifierWithSubId const &, ::MinecraftPacketIds, uint64)
virtual::OutgoingPacketFilterResult allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &, ::Packet const &)
virtual void onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback)
MCAPI ClassroomModeNetworkHandler (bool isDedicatedServer)
MCAPI void _connect (::std::string const &address)
MCAPI void * $ctor (bool isDedicatedServer)
MCAPI void $dtor ()
MCAPI::IncomingPacketFilterResult $allowIncomingPacketId (::NetworkIdentifierWithSubId const &, ::MinecraftPacketIds, uint64)
MCAPI::OutgoingPacketFilterResult $allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &, ::Packet const &)
MCAPI void $onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback)
virtual void onPlayerReady (::Player &player)
virtual void onConnect (::NetworkIdentifier const &id)
virtual void onUnableToConnect (::Connection::DisconnectFailReason discoReason, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride)
virtual void onTick ()
virtual void onOutgoingPacket (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId, ::SubClientId)
virtual void onValidPacketReceived (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId, ::SubClientId)
virtual void onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID)
virtual void onDisconnect (::NetworkIdentifier const &, ::Connection::DisconnectFailReason const, ::Connection::DisconnectionStage const, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride, bool skipMessage, ::std::string const &telemetryOverride)
virtual void handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize)
virtual void sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId)
virtual void onTransferRequest (::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination)
virtual bool getIsConnectedToApplicationLayer () const
virtual::GameSpecificNetEventCallback * getGameSpecificNetEventCallback ()
virtual void handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::EmoteListPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::EmotePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::PartyChangedPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet)
virtual void handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ResourcePacksInfoPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &)
virtual void handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PositionTrackingDBServerBroadcastPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetTimePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::TextPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::StartGamePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AddItemActorPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AddPaintingPacket const &)
virtual void handle (::NetworkIdentifier const &, ::TakeItemActorPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::AddActorPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AddMobPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::AddPlayerPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::RemoveActorPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MoveActorAbsolutePacket const &)
virtual void handle (::NetworkIdentifier const &, ::MoveActorDeltaPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MovePlayerPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::SetPlayerGameTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockSyncedPacket > packet)
virtual void handle (::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::LevelEventPacket const &)
virtual void handle (::NetworkIdentifier const &, ::LevelEventGenericPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::BlockEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::GuiDataPickItemPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ActorEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::MobEffectPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MovementEffectPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packet)
virtual void handle (::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetActorDataPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetHealthPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetActorLinkPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetSpawnPositionPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::InteractPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerActionPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ActorFallPacket const &)
virtual void handle (::NetworkIdentifier const &, ::HurtArmorPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerArmorDamagePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ItemStackResponsePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ContainerOpenPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ContainerSetDataPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::InventoryContentPacket const &)
virtual void handle (::NetworkIdentifier const &, ::InventorySlotPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CraftingDataPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::AnimatePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LevelChunkPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::ClientCacheMissResponsePacket > packet)
virtual void handle (::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SimpleEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ChangeDimensionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket >)
virtual void handle (::NetworkIdentifier const &, ::PlayerListPacket const &)
virtual void handle (::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BossEventPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateTradePacket const &)
virtual void handle (::NetworkIdentifier const &, ::VoxelShapesPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateEquipPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AvailableCommandsPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::CommandRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CompletedUsingItemPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraAimAssistActorPriorityPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraAimAssistPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraInstructionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraPresetsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraShakePacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraSplinePacket const &)
virtual void handle (::NetworkIdentifier const &, ::InventoryActionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::GameRulesChangedPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ResourcePacksReadyForValidationPacket const &)
virtual void handle (::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &)
virtual void handle (::NetworkIdentifier const &, ::TransferPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlaySoundPacket const &)
virtual void handle (::NetworkIdentifier const &, ::StopSoundPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetTitlePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet)
virtual void handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ShowStoreOfferPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RemoveObjectivePacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &)
virtual void handle (::NetworkIdentifier const &, ::AutomationClientConnectPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ModalFormRequestPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ToastRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ShowProfilePacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetScorePacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &)
virtual void handle (::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AddVolumeEntityPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::DimensionDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::EditorNetworkPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::RespawnPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ShowCreditsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PlayerStartItemCooldownPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetLastHurtByPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookAddPagePacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::BookSignPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PhotoTransferPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::NetworkSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ServerStatsPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ScriptMessagePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::EducationSettingsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::EduUriResourcePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::MultiplayerSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CreativeContentPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CodeBuilderPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::DebugInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AnimateEntityPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerFogPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &)
virtual void handle (::NetworkIdentifier const &, ::LessonProgressPacket const &)
virtual void handle (::NetworkIdentifier const &, ::FeatureRegistryPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SyncActorPropertyPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SimulationTypePacket const &)
virtual void handle (::NetworkIdentifier const &, ::NpcDialoguePacket const &)
virtual void handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AgentActionEventPacket const &)
virtual void handle (::NetworkIdentifier const &, ::DeathInfoPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateClientInputLocksPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UnlockedRecipesPacket const &)
virtual void handle (::NetworkIdentifier const &, ::TrimDataPacket const &)
virtual void handle (::NetworkIdentifier const &, ::OpenSignPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AgentAnimationPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::SetPlayerInventoryOptionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetHudPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AwardAchievementPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::JigsawStructureDataPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PlayerVideoCapturePacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerLocationPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PrimitiveShapesPacket const &)
virtual void handle (::NetworkIdentifier const &, ::LocatorBarPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundDataStorePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDataStorePacket const &)
virtual void handle (::NetworkIdentifier const &, ::GraphicsOverrideParameterPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUICloseScreenPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIReloadPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIShowScreenPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundDataDrivenScreenClosedPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ClientboundTextureShiftPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SyncWorldClocksPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundAttributeLayerSyncPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerStoreInfoPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerPresenceInfoPacket const &)
MCFOLD void $onPlayerReady (::Player &)
MCFOLD void $onConnect (::NetworkIdentifier const &id)
MCFOLD void $onUnableToConnect (::Connection::DisconnectFailReason, ::std::string const &, ::std::string const &)
MCFOLD void $onTick ()
MCFOLD void $onOutgoingPacket (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId, ::SubClientId)
MCFOLD void $onValidPacketReceived (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId, ::SubClientId)
MCFOLD void $onStoreOfferReceive (::ShowStoreOfferRedirectType const, ::std::string const &offerID)
MCFOLD void $onDisconnect (::NetworkIdentifier const &, ::Connection::DisconnectFailReason const, ::Connection::DisconnectionStage const, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride, bool skipMessage, ::std::string const &telemetryOverride)
MCFOLD void $handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize)
MCFOLD void $sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId)
MCFOLD void $onTransferRequest (::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination)
MCFOLD bool $getIsConnectedToApplicationLayer () const
MCFOLD::GameSpecificNetEventCallback * $getGameSpecificNetEventCallback ()
MCFOLD void $handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::EmoteListPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::EmotePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PartyChangedPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerToClientHandshakePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePacksInfoPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePackStackPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PositionTrackingDBServerBroadcastPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayStatusPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetTimePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::TextPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::StartGamePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddItemActorPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddPaintingPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::TakeItemActorPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddActorPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddMobPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddPlayerPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RemoveActorPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MoveActorAbsolutePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MoveActorDeltaPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MovePlayerPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetPlayerGameTypePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockSyncedPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::LevelEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::LevelEventGenericPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BlockEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::GuiDataPickItemPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ActorEventPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::MobEffectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MovementEffectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetActorDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetHealthPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetActorLinkPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetSpawnPositionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::InteractPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerActionPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ActorFallPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::HurtArmorPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerArmorDamagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ItemStackResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ContainerOpenPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ContainerSetDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::InventoryContentPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::InventorySlotPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CraftingDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AnimatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::LevelChunkPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::SubChunkPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::ClientCacheMissResponsePacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SimpleEventPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ChangeDimensionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerListPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BossEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateTradePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::VoxelShapesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateEquipPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AvailableCommandsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CommandRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::CommandOutputPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::CompletedUsingItemPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraAimAssistActorPriorityPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraAimAssistPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraInstructionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraPresetsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraShakePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraSplinePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::InventoryActionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::GameRulesChangedPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePackDataInfoPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePacksReadyForValidationPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::TransferPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlaySoundPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::StopSoundPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetTitlePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ShowStoreOfferPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RemoveObjectivePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AutomationClientConnectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ModalFormRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ToastRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ShowProfilePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetScorePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddVolumeEntityPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::DimensionDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::EditorNetworkPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RespawnPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ShowCreditsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerStartItemCooldownPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetLastHurtByPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookAddPagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookSignPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::PhotoTransferPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::NetworkSettingsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerStatsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ScriptMessagePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::BiomeDefinitionListPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::EducationSettingsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::EduUriResourcePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MultiplayerSettingsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::CreativeContentPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CodeBuilderPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::DebugInfoPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AnimateEntityPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerFogPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::LessonProgressPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::FeatureRegistryPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SyncActorPropertyPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SimulationTypePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::NpcDialoguePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateSubChunkBlocksPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::AgentActionEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::DeathInfoPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateClientInputLocksPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UnlockedRecipesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::TrimDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::OpenSignPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AgentAnimationPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetPlayerInventoryOptionsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetHudPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AwardAchievementPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::JigsawStructureDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerVideoCapturePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerLocationPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PrimitiveShapesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::LocatorBarPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundDataStorePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundDataStorePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::GraphicsOverrideParameterPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUICloseScreenPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIReloadPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIShowScreenPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundDataDrivenScreenClosedPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundTextureShiftPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SyncWorldClocksPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundAttributeLayerSyncPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerStoreInfoPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerPresenceInfoPacket const &)
MCAPI void flushMainThreadTasks ()
MCAPI ::Bedrock::Threading::Async< void > queueForMainThread (::std::function< void()> &&callback)
MCAPI void * $ctor (::std::string name)
MCAPI void * $ctor (::WorkerPool &workerPool, ::Scheduler &scheduler, ::std::string name)
MCAPI void flushThreadTasks ()
MCAPI ::Bedrock::Threading::Async< void > queue (::std::function< void()> &&callback)

Static Public Member Functions

static MCAPI void ** $vftableForEnableQueueForMainThread ()
static MCAPI void ** $vftableForNetEventCallback ()
static MCAPI void ** $vftable ()
static MCAPI void ** $vftable ()

Public Attributes

::ll::UntypedStorage< 8, 24 > mUnkc48695
::ll::UntypedStorage< 8, 8 > mUnk269115
::ll::UntypedStorage< 8, 32 > mUnkba2223
::ll::UntypedStorage< 8, 32 > mUnkb72773
::ll::UntypedStorage< 1, 1 > mUnk7eb0cd
::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlockmControlBlock
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::TaskGroup > > mQueueForThreadTaskGroup

Constructor & Destructor Documentation

◆ ClassroomModeNetworkHandler()

MCAPI ClassroomModeNetworkHandler::ClassroomModeNetworkHandler ( bool isDedicatedServer)
explicit
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ allowIncomingPacketId()

virtual::IncomingPacketFilterResult ClassroomModeNetworkHandler::allowIncomingPacketId ( ::NetworkIdentifierWithSubId const & ,
::MinecraftPacketIds ,
uint64  )
virtual

Implements NetEventCallback.

◆ allowOutgoingPacket()

virtual::OutgoingPacketFilterResult ClassroomModeNetworkHandler::allowOutgoingPacket ( ::std::vector<::NetworkIdentifierWithSubId > const & ,
::Packet const &  )
virtual

Implements NetEventCallback.

◆ onWebsocketRequest()

virtual void ClassroomModeNetworkHandler::onWebsocketRequest ( ::std::string const & serverAddress,
::std::string const & payload,
::std::function< void()> errorCallback )
virtual

Reimplemented from NetEventCallback.

◆ _connect()

MCAPI void ClassroomModeNetworkHandler::_connect ( ::std::string const & address)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * ClassroomModeNetworkHandler::$ctor ( bool isDedicatedServer)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void ClassroomModeNetworkHandler::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $allowIncomingPacketId()

MCAPI::IncomingPacketFilterResult ClassroomModeNetworkHandler::$allowIncomingPacketId ( ::NetworkIdentifierWithSubId const & ,
::MinecraftPacketIds ,
uint64  )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $allowOutgoingPacket()

MCAPI::OutgoingPacketFilterResult ClassroomModeNetworkHandler::$allowOutgoingPacket ( ::std::vector<::NetworkIdentifierWithSubId > const & ,
::Packet const &  )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onWebsocketRequest()

MCAPI void ClassroomModeNetworkHandler::$onWebsocketRequest ( ::std::string const & serverAddress,
::std::string const & payload,
::std::function< void()> errorCallback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForEnableQueueForMainThread()

MCAPI void ** ClassroomModeNetworkHandler::$vftableForEnableQueueForMainThread ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForNetEventCallback()

MCAPI void ** ClassroomModeNetworkHandler::$vftableForNetEventCallback ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** Bedrock::Threading::EnableQueueForMainThread::$vftable ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: