|
::ll::TypedStorage< 8, 24, ::std::vector<::std::string > > | mEnumValues |
|
::ll::TypedStorage< 8, 24, ::std::vector<::std::string > > | mPostfixes |
|
::ll::TypedStorage< 8, 24, ::std::vector<::AvailableCommandsPacket::EnumData > > | mEnums |
|
::ll::TypedStorage< 8, 24, ::std::vector<::std::string > > | mChainedSubcommandValues |
|
::ll::TypedStorage< 8, 24, ::std::vector<::AvailableCommandsPacket::ChainedSubcommandData > > | mChainedSubcommands |
|
::ll::TypedStorage< 8, 24, ::std::vector<::AvailableCommandsPacket::CommandData > > | mCommands |
|
::ll::TypedStorage< 8, 24, ::std::vector<::AvailableCommandsPacket::SoftEnumData > > | mSoftEnums |
|
::ll::TypedStorage< 8, 24, ::std::vector<::AvailableCommandsPacket::ConstrainedValueData > > | mConstraints |
|
::PacketPriority | mPriority |
|
::NetworkPeer::Reliability | mReliability |
|
::SubClientId | mSenderSubId |
|
bool | mIsHandled |
|
::std::chrono::steady_clock::time_point | mReceiveTimepoint |
|
::IPacketHandlerDispatcher const * | mHandler |
|
::Compressibility | mCompressible |
|
◆ getId()
virtual::MinecraftPacketIds AvailableCommandsPacket::getId |
( |
| ) |
const |
|
virtual |
◆ getName()
virtual::std::string AvailableCommandsPacket::getName |
( |
| ) |
const |
|
virtual |
◆ write()
virtual void AvailableCommandsPacket::write |
( |
::BinaryStream & | stream | ) |
const |
|
virtual |
◆ _read()
◆ $vftable()
static MCAPI void ** AvailableCommandsPacket::$vftable |
( |
| ) |
|
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ sendTo() [1/3]
LLAPI void Packet::sendTo |
( |
Player const & | player | ) |
const |
|
inherited |
Send the packet to a specific server player.
- Parameters
-
player | The server player to send the packet to. |
◆ sendTo() [2/3]
Send the packet to all relevant players in a 2D plane at a position in a given dimension.
- Parameters
-
pos | The position to send the packet to. |
dimId | The type of dimension to send the packet in. |
except | exclude this player. |
◆ sendTo() [3/3]
Send the packet to all relevant players within a specific actor.
- Parameters
-
actor | The actor to send the packet to. |
except | exclude this player. |
◆ sendToClient()
LLAPI void Packet::sendToClient |
( |
NetworkIdentifier const & | identifier, |
|
|
::SubClientId | clientId ) const |
|
inherited |
Send the packet to a specific client identified by network identifier and sub-client ID.
- Parameters
-
id | The network identifier of the client to send the packet to. |
clientId | The sub-client ID of the client to send the packet to. |
◆ sendToClients()
LLAPI void Packet::sendToClients |
( |
| ) |
const |
|
inherited |
Send the packet to all clients connected to the server.
The documentation for this class was generated from the following file: