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| enum class | MaximumTimeBudget : int { Yes = 0
, No = 1
} |
| enum class | MinimumTimeBudget : int { Yes = 0
, No = 1
} |
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MCAPI | Scheduler (::std::string name, uint FPS) |
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MCAPI::std::chrono::nanoseconds | _calcBaseTimeBudget (uint forFps, ::std::chrono::nanoseconds frameTimeSoFar, ::Scheduler::MinimumTimeBudget ensureNonZeroRunTime, ::Scheduler::MaximumTimeBudget limitMaxRunTime) |
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MCAPI bool | _runCoroutines (::std::chrono::nanoseconds timeCap) |
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MCAPI void | processCoroutines (::std::chrono::nanoseconds timeSinceSwap, ::Scheduler::MinimumTimeBudget ensureNonZeroRunTime, ::Scheduler::MaximumTimeBudget limitMaxRunTime) |
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MCAPI_C ::std::shared_ptr< void > | setCoroutinePolicy (::brstd::move_only_function< bool() const > policy) |
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MCAPI void | setTargetFPS (uint FPS) |
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MCAPI void | updateTargetFPS () |
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MCAPI void * | $ctor (::std::string name, uint FPS) |
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MCAPI void | $dtor () |
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MCFOLD void * | $ctor () |
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MCFOLD void * | $ctor (::Bedrock::EnableNonOwnerReferences const &) |
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::ll::TypedStorage< 8, 16, ::std::weak_ptr<::Scheduler::CoroutinePolicy > > | mCoroutinePolicy |
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::ll::TypedStorage< 4, 4, uint > | mTotalFrames |
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::ll::TypedStorage< 4, 4, uint > | mStarvedFrames |
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::ll::TypedStorage< 4, 4, uint > | mPromotionFrames |
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::ll::TypedStorage< 4, 4, uint > | mTargetFPS |
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::ll::TypedStorage< 4, 4, uint > | mEffectiveFPS |
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::ll::TypedStorage< 4, 4, uint > | mTotalRunCoroutines |
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::ll::TypedStorage< 8, 8, ::std::chrono::nanoseconds > | mPredictedCoroutineDuration |
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::ll::TypedStorage< 8, 8, ::std::chrono::nanoseconds > | mTotalCoroutineDuration |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::WorkerPool > > | mCoroutinePool |
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::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > | mNextStarveCheckTime |
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::ll::TypedStorage< 4, 4, ::std::thread::id > | mThreadID |
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::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlock > | mControlBlock |
◆ $vftable()
| MCAPI void ** Scheduler::$vftable |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: