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MobEquipmentPacket & | operator= (MobEquipmentPacket const &) |
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| MobEquipmentPacket (MobEquipmentPacket const &) |
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virtual::MinecraftPacketIds | getId () const |
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virtual::std::string | getName () const |
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virtual void | write (::BinaryStream &stream) const |
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virtual ::Bedrock::Result< void > | _read (::ReadOnlyBinaryStream &stream) |
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MCAPI | MobEquipmentPacket (::MobEquipmentPacket &&) |
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MCAPI | MobEquipmentPacket (::ActorRuntimeID runtimeId, ::NetworkItemStackDescriptor const &item, int slot, int selectedSlot, ::ContainerID containerId) |
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MCAPI | MobEquipmentPacket (::ActorRuntimeID runtimeId, ::ItemStack const &item, int slot, int selectedSlot, ::ContainerID containerId) |
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MCAPI void | _convertFromBytes () |
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MCAPI void * | $ctor (::MobEquipmentPacket &&) |
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MCAPI void * | $ctor (::ActorRuntimeID runtimeId, ::NetworkItemStackDescriptor const &item, int slot, int selectedSlot, ::ContainerID containerId) |
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MCAPI void * | $ctor (::ActorRuntimeID runtimeId, ::ItemStack const &item, int slot, int selectedSlot, ::ContainerID containerId) |
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MCAPI void | $dtor () |
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MCAPI::MinecraftPacketIds | $getId () const |
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MCAPI::std::string | $getName () const |
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MCAPI void | $write (::BinaryStream &stream) const |
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MCAPI ::Bedrock::Result< void > | $_read (::ReadOnlyBinaryStream &stream) |
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LLAPI void | sendTo (Player const &player) const |
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LLAPI void | sendTo (BlockPos const &pos, DimensionType dimId, optional_ref< Player const > except=std::nullopt) const |
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LLAPI void | sendTo (Actor const &actor, optional_ref< Player const > except=std::nullopt) const |
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LLAPI void | sendToClient (NetworkIdentifier const &identifier, ::SubClientId clientId) const |
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LLAPI void | sendToClient (NetworkIdentifierWithSubId const &identifierWithSubId) const |
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LLAPI void | sendToClients () const |
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LLAPI void | sendToClients (NetworkIdentifier const &exceptId, ::SubClientId exceptSubid) const |
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virtual ::Bedrock::Result< void > | checkSize (uint64 packetSize, bool receiverIsServer) const |
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virtual ::Bedrock::Result< void > | read (::ReadOnlyBinaryStream &bitStream) |
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virtual bool | disallowBatching () const |
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virtual bool | isValid () const |
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MCAPI ::Bedrock::Result< void > | readNoHeader (::ReadOnlyBinaryStream &bitstream, ::SubClientId const &subid) |
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MCAPI ::Bedrock::Result< void > | $checkSize (uint64 packetSize, bool receiverIsServer) const |
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MCAPI ::Bedrock::Result< void > | $read (::ReadOnlyBinaryStream &bitStream) |
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MCFOLD bool | $disallowBatching () const |
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MCFOLD bool | $isValid () const |
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::ll::TypedStorage< 8, 8, ::ActorRuntimeID > | mRuntimeId |
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::ll::TypedStorage< 8, 96, ::NetworkItemStackDescriptor > | mItem |
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::ll::TypedStorage< 4, 4, int > | mSlot |
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::ll::TypedStorage< 4, 4, int > | mSelectedSlot |
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::ll::TypedStorage< 1, 1, ::ContainerID > | mContainerId |
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::ll::TypedStorage< 1, 1, uchar > | mSlotByte |
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::ll::TypedStorage< 1, 1, uchar > | mSelectedSlotByte |
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::ll::TypedStorage< 1, 1, uchar > | mContainerIdByte |
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::PacketPriority | mPriority |
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::NetworkPeer::Reliability | mReliability |
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::SubClientId | mClientSubId |
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bool | mIsHandled |
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::std::chrono::steady_clock::time_point | mReceiveTimepoint |
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::IPacketHandlerDispatcher const * | mHandler |
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::Compressibility | mCompressible |
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