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::ll::TypedStorage< 4, 40, ::MoveInputState > | mInputState |
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::ll::TypedStorage< 4, 40, ::MoveInputState > | mRawInputState |
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::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > | mHoldAutoJumpInWaterUntil |
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::ll::TypedStorage< 4, 8, ::Vec2 > | mMove |
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::ll::TypedStorage< 4, 8, ::Vec2 > | mLookDelta |
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::ll::TypedStorage< 4, 8, ::Vec2 > | mInteractDir |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mDisplacement |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mDisplacementDelta |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mCameraOrientation |
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::ll::TypedStorage< 1, 1, bool > | mSneaking |
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::ll::TypedStorage< 1, 1, bool > | mSprinting |
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::ll::TypedStorage< 1, 1, bool > | mWantUp |
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::ll::TypedStorage< 1, 1, bool > | mWantDown |
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::ll::TypedStorage< 1, 1, bool > | mJumping |
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::ll::TypedStorage< 1, 1, bool > | mAutoJumpingInWater |
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::ll::TypedStorage< 1, 1, bool > | mMoveInputStateLocked |
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::ll::TypedStorage< 1, 1, bool > | mPersistSneak |
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::ll::TypedStorage< 1, 1, bool > | mAutoJumpEnabled |
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::ll::TypedStorage< 1, 1, bool > | mIsCameraRelativeMovementEnabled |
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::ll::TypedStorage< 1, 1, bool > | mIsRotControlledByMoveDirection |
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::ll::TypedStorage< 1, 2, ::std::array< bool, 2 > > | mIsPaddling |
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