LeviLamina
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NetEventCallback Class Referenceabstract
Inheritance diagram for NetEventCallback:

Public Member Functions

virtual void onPlayerReady (::Player &player)
virtual void onConnect (::NetworkIdentifier const &id)
virtual void onUnableToConnect (::Connection::DisconnectFailReason discoReason, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride)
virtual void onTick ()
virtual void onOutgoingPacket (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId, ::SubClientId)
virtual void onValidPacketReceived (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId, ::SubClientId)
virtual void onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID)
virtual void onDisconnect (::NetworkIdentifier const &source, ::Connection::DisconnectFailReason const discoReason, ::Connection::DisconnectionStage const disconnectStage, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride, bool skipMessage, ::std::string const &telemetryOverride)
virtual::IncomingPacketFilterResult allowIncomingPacketId (::NetworkIdentifierWithSubId const &id, ::MinecraftPacketIds packetId, uint64 packetSize)=0
virtual::OutgoingPacketFilterResult allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet)=0
virtual void onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback)
virtual void handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize)
virtual void sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId)
virtual void onTransferRequest (::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination)
virtual bool getIsConnectedToApplicationLayer () const
virtual::GameSpecificNetEventCallback * getGameSpecificNetEventCallback ()
virtual void handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::EmoteListPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::EmotePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::PartyChangedPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientToServerHandshakePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePacksInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::PositionTrackingDBClientRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PositionTrackingDBServerBroadcastPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetTimePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::TextPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::StartGamePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::AddItemActorPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::AddPaintingPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::TakeItemActorPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::AddActorPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AddMobPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::AddPlayerPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RemoveActorPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MoveActorAbsolutePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MoveActorDeltaPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MovePlayerPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetPlayerGameTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockSyncedPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::SpawnParticleEffectPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::LevelEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::LevelEventGenericPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::BlockEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::GuiDataPickItemPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ActorEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::MobEffectPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MovementEffectPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::MobArmorEquipmentPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetActorDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::MotionPredictionHintsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetHealthPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetActorLinkPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetSpawnPositionPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::InteractPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerActionPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ActorFallPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::HurtArmorPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerArmorDamagePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ItemStackResponsePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ContainerOpenPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ContainerRegistryCleanupPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ContainerSetDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::InventoryContentPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::InventorySlotPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CraftingDataPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::AnimatePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LevelChunkPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::ClientCacheMissResponsePacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::SetCommandsEnabledPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SimpleEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ChangeDimensionPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket >)
virtual void handle (::NetworkIdentifier const &source, ::PlayerListPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientboundDebugRendererPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::BossEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::UpdateTradePacket const &)
virtual void handle (::NetworkIdentifier const &, ::VoxelShapesPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateEquipPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::AvailableCommandsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CommandRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CompletedUsingItemPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CameraAimAssistActorPriorityPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraAimAssistPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraInstructionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraPresetsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraShakePacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraSplinePacket const &)
virtual void handle (::NetworkIdentifier const &, ::InventoryActionPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::GameRulesChangedPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ResourcePacksReadyForValidationPacket const &)
virtual void handle (::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &)
virtual void handle (::NetworkIdentifier const &, ::TransferPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlaySoundPacket const &)
virtual void handle (::NetworkIdentifier const &, ::StopSoundPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetTitlePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet)
virtual void handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ShowStoreOfferPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::PurchaseReceiptPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::RemoveObjectivePacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &)
virtual void handle (::NetworkIdentifier const &, ::AutomationClientConnectPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ModalFormRequestPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ToastRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ShowProfilePacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetScorePacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &)
virtual void handle (::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AddVolumeEntityPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::DimensionDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::EditorNetworkPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RefreshEntitlementsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::RespawnPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ShowCreditsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerStartItemCooldownPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetLastHurtByPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookAddPagePacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::BookSignPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PhotoTransferPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::NetworkSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerStatsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ScriptMessagePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::EducationSettingsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::EduUriResourcePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::MultiplayerSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CreativeContentPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CodeBuilderPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::DebugInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AnimateEntityPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerFogPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &)
virtual void handle (::NetworkIdentifier const &, ::LessonProgressPacket const &)
virtual void handle (::NetworkIdentifier const &, ::FeatureRegistryPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SyncActorPropertyPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SimulationTypePacket const &)
virtual void handle (::NetworkIdentifier const &, ::NpcDialoguePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::CreatePhotoPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AgentActionEventPacket const &)
virtual void handle (::NetworkIdentifier const &, ::DeathInfoPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::UpdateAbilitiesPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::UpdateAdventureSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::UpdateClientInputLocksPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::UnlockedRecipesPacket const &)
virtual void handle (::NetworkIdentifier const &, ::TrimDataPacket const &)
virtual void handle (::NetworkIdentifier const &, ::OpenSignPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AgentAnimationPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::SetPlayerInventoryOptionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetHudPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AwardAchievementPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::JigsawStructureDataPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerVideoCapturePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerLocationPacket const &)
virtual void handle (::NetworkIdentifier const &, ::DebugDrawerPacket const &)
virtual void handle (::NetworkIdentifier const &, ::LocatorBarPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundDataStorePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDataStorePacket const &)
virtual void handle (::NetworkIdentifier const &, ::GraphicsOverrideParameterPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUICloseScreenPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIReloadPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIShowScreenPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundDataDrivenScreenClosedPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ClientboundTextureShiftPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SyncWorldClocksPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundAttributeLayerSyncPacket const &)
MCFOLD void $dtor ()
MCFOLD void $onPlayerReady (::Player &player)
MCFOLD void $onConnect (::NetworkIdentifier const &id)
MCFOLD void $onUnableToConnect (::Connection::DisconnectFailReason discoReason, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride)
MCFOLD void $onTick ()
MCFOLD void $onOutgoingPacket (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId, ::SubClientId)
MCFOLD void $onValidPacketReceived (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId, ::SubClientId)
MCFOLD void $onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID)
MCFOLD void $onDisconnect (::NetworkIdentifier const &source, ::Connection::DisconnectFailReason const discoReason, ::Connection::DisconnectionStage const disconnectStage, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride, bool skipMessage, ::std::string const &telemetryOverride)
MCFOLD void $onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback)
MCFOLD void $handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize)
MCFOLD void $sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId)
MCFOLD void $onTransferRequest (::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination)
MCFOLD bool $getIsConnectedToApplicationLayer () const
MCFOLD::GameSpecificNetEventCallback * $getGameSpecificNetEventCallback ()
MCFOLD void $handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::EmoteListPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::EmotePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PartyChangedPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientToServerHandshakePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ResourcePacksInfoPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PositionTrackingDBClientRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PositionTrackingDBServerBroadcastPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetTimePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::TextPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::StartGamePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AddItemActorPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AddPaintingPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::TakeItemActorPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AddActorPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddMobPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AddPlayerPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RemoveActorPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MoveActorAbsolutePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MoveActorDeltaPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MovePlayerPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetPlayerGameTypePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockSyncedPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SpawnParticleEffectPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::LevelEventPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::LevelEventGenericPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::BlockEventPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::GuiDataPickItemPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ActorEventPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::MobEffectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MovementEffectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MobArmorEquipmentPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetActorDataPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MotionPredictionHintsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetHealthPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetActorLinkPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetSpawnPositionPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::InteractPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerActionPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ActorFallPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::HurtArmorPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerArmorDamagePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ItemStackResponsePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ContainerOpenPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ContainerRegistryCleanupPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ContainerSetDataPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::InventoryContentPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::InventorySlotPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::CraftingDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AnimatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LevelChunkPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::ClientCacheMissResponsePacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetCommandsEnabledPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SimpleEventPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ChangeDimensionPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket >)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerListPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientboundDebugRendererPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::BossEventPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateTradePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::VoxelShapesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateEquipPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AvailableCommandsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CommandRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CompletedUsingItemPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraAimAssistActorPriorityPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraAimAssistPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraInstructionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraPresetsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraShakePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraSplinePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::InventoryActionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::GameRulesChangedPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePacksReadyForValidationPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::TransferPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlaySoundPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::StopSoundPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetTitlePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ShowStoreOfferPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PurchaseReceiptPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::RemoveObjectivePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AutomationClientConnectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ModalFormRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ToastRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ShowProfilePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetScorePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddVolumeEntityPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::DimensionDataPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::EditorNetworkPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RefreshEntitlementsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RespawnPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ShowCreditsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerStartItemCooldownPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetLastHurtByPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookAddPagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookSignPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PhotoTransferPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::NetworkSettingsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerStatsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ScriptMessagePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::EducationSettingsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::EduUriResourcePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MultiplayerSettingsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CreativeContentPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::CodeBuilderPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::DebugInfoPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AnimateEntityPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerFogPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::LessonProgressPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::FeatureRegistryPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SyncActorPropertyPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SimulationTypePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::NpcDialoguePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CreatePhotoPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::AgentActionEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::DeathInfoPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::UpdateAbilitiesPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::UpdateAdventureSettingsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::UpdateClientInputLocksPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::UnlockedRecipesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::TrimDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::OpenSignPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AgentAnimationPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetPlayerInventoryOptionsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetHudPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::AwardAchievementPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::JigsawStructureDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerVideoCapturePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerLocationPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::DebugDrawerPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::LocatorBarPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundDataStorePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundDataStorePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::GraphicsOverrideParameterPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUICloseScreenPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIReloadPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIShowScreenPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundDataDrivenScreenClosedPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundTextureShiftPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SyncWorldClocksPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundAttributeLayerSyncPacket const &)
MCFOLD void * $ctor ()
MCFOLD void * $ctor (::Bedrock::EnableNonOwnerReferences const &)

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlockmControlBlock

The documentation for this class was generated from the following file: