LeviLamina
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NetEventCallback Class Referenceabstract
Inheritance diagram for NetEventCallback:

Public Member Functions

virtual void onPlayerReady (::Player &)
virtual void onConnect (::NetworkIdentifier const &)
virtual void onUnableToConnect (::Connection::DisconnectFailReason, ::std::string const &)
virtual void onTick ()
virtual void onOutgoingPacket (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId, ::SubClientId)
virtual void onValidPacketReceived (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId, ::SubClientId)
virtual void onStoreOfferReceive (::ShowStoreOfferRedirectType const, ::std::string const &offerID)
virtual void onDisconnect (::NetworkIdentifier const &, ::Connection::DisconnectFailReason const, ::Connection::DisconnectionStage const, ::std::string const &message, bool skipMessage, ::std::string const &telemetryOverride)
virtual::IncomingPacketFilterResult allowIncomingPacketId (::NetworkIdentifierWithSubId const &, ::MinecraftPacketIds, uint64)=0
virtual::OutgoingPacketFilterResult allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &, ::Packet const &)=0
virtual void onWebsocketRequest (::std::string const &, ::std::string const &, ::std::function< void()>)
virtual void handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &, ::std::error_code const &, ::PacketViolationResponse const, ::MinecraftPacketIds const, ::std::string &&, ::NetworkIdentifier const &, ::SubClientId const, ::SubClientId const, uint const)
virtual void sendPacketViolationWarningPacket (::std::error_code const &, ::PacketViolationResponse, ::MinecraftPacketIds, ::std::string const &, ::NetworkIdentifier const &, ::SubClientId)
virtual void onTransferRequest (::NetworkIdentifier const &, ::Social::GameConnectionInfo const &)
virtual bool getIsConnectedToApplicationLayer () const
virtual::GameSpecificNetEventCallback * getGameSpecificNetEventCallback ()
virtual void handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &)
virtual void handle (::NetworkIdentifier const &, ::DisconnectPacket const &)
virtual void handle (::NetworkIdentifier const &, ::EmoteListPacket const &)
virtual void handle (::NetworkIdentifier const &, ::EmotePacket const &)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::LoginPacket >)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::SubClientLoginPacket >)
virtual void handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerToClientHandshakePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ResourcePacksInfoPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ResourcePackStackPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &)
virtual void handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PositionTrackingDBServerBroadcastPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayStatusPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetTimePacket const &)
virtual void handle (::NetworkIdentifier const &, ::TextPacket const &)
virtual void handle (::NetworkIdentifier const &, ::StartGamePacket const &)
virtual void handle (::NetworkIdentifier const &, ::AddItemActorPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AddPaintingPacket const &)
virtual void handle (::NetworkIdentifier const &, ::TakeItemActorPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AddActorPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AddMobPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AddPlayerPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RemoveActorPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MoveActorAbsolutePacket const &)
virtual void handle (::NetworkIdentifier const &, ::MoveActorDeltaPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MovePlayerPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetPlayerGameTypePacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdatePlayerGameTypePacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetDefaultGameTypePacket const &)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockPacket >)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockSyncedPacket >)
virtual void handle (::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &)
virtual void handle (::NetworkIdentifier const &, ::LevelSoundEventPacket const &)
virtual void handle (::NetworkIdentifier const &, ::LevelEventPacket const &)
virtual void handle (::NetworkIdentifier const &, ::LevelEventGenericPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BlockEventPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BlockPickRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ActorPickRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::GuiDataPickItemPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ActorEventPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MobEffectPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MovementEffectPacket const &)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::MobEquipmentPacket >)
virtual void handle (::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetActorDataPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetHealthPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetActorLinkPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetSpawnPositionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::InteractPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerActionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ActorFallPacket const &)
virtual void handle (::NetworkIdentifier const &, ::HurtArmorPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerArmorDamagePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ItemStackRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ItemStackResponsePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ContainerOpenPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ContainerClosePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ContainerSetDataPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerHotbarPacket const &)
virtual void handle (::NetworkIdentifier const &, ::InventoryContentPacket const &)
virtual void handle (::NetworkIdentifier const &, ::InventorySlotPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CraftingDataPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AnimatePacket const &)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::BlockActorDataPacket >)
virtual void handle (::NetworkIdentifier const &, ::PlayerAuthInputPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientMovementPredictionSyncPacket const &)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::LevelChunkPacket >)
virtual void handle (::NetworkIdentifier const &, ::SubChunkPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SubChunkRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientCacheBlobStatusPacket const &)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::ClientCacheMissResponsePacket >)
virtual void handle (::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetDifficultyPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SimpleEventPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ChangeDimensionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket >)
virtual void handle (::NetworkIdentifier const &, ::PlayerListPacket const &)
virtual void handle (::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SpawnExperienceOrbPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientCameraAimAssistPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientCacheStatusPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RequestChunkRadiusPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MapCreateLockedCopyPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MapInfoRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BossEventPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateTradePacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateEquipPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AvailableCommandsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CommandRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CommandOutputPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CommandBlockUpdatePacket const &)
virtual void handle (::NetworkIdentifier const &, ::CompletedUsingItemPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraAimAssistPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraInstructionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraPresetsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CameraShakePacket const &)
virtual void handle (::NetworkIdentifier const &, ::InventoryActionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::GameRulesChangedPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ResourcePackDataInfoPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ResourcePackChunkRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &)
virtual void handle (::NetworkIdentifier const &, ::StructureBlockUpdatePacket const &)
virtual void handle (::NetworkIdentifier const &, ::StructureTemplateDataRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &)
virtual void handle (::NetworkIdentifier const &, ::TransferPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlaySoundPacket const &)
virtual void handle (::NetworkIdentifier const &, ::StopSoundPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetTitlePacket const &)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::InventoryTransactionPacket >)
virtual void handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ShowStoreOfferPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RemoveObjectivePacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &)
virtual void handle (::NetworkIdentifier const &, ::AutomationClientConnectPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ModalFormRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ModalFormResponsePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ToastRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ShowProfilePacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetScorePacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &)
virtual void handle (::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AddVolumeEntityPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &)
virtual void handle (::NetworkIdentifier const &, ::DimensionDataPacket const &)
virtual void handle (::NetworkIdentifier const &, ::EditorNetworkPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RespawnPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ShowCreditsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerSkinPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerStartItemCooldownPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerToggleCrafterSlotRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetLastHurtByPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookAddPagePacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &)
virtual void handle (::NetworkIdentifier const &, ::LecternUpdatePacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookEditPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookSignPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &)
virtual void handle (::NetworkIdentifier const &, ::NpcRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PhotoTransferPacket const &)
virtual void handle (::NetworkIdentifier const &, ::LabTablePacket const &)
virtual void handle (::NetworkIdentifier const &, ::NetworkSettingsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::NetworkStackLatencyPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerStatsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetLocalPlayerAsInitializedPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ScriptMessagePacket const &)
virtual void handle (::NetworkIdentifier const &, ::BiomeDefinitionListPacket const &)
virtual void handle (::NetworkIdentifier const &, ::EducationSettingsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::EduUriResourcePacket const &)
virtual void handle (::NetworkIdentifier const &, ::MultiplayerSettingsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SettingsCommandPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AnvilDamagePacket const &)
virtual void handle (::NetworkIdentifier const &, ::CreativeContentPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CodeBuilderPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::DebugInfoPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AnimateEntityPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerFogPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &)
virtual void handle (::NetworkIdentifier const &, ::LessonProgressPacket const &)
virtual void handle (::NetworkIdentifier const &, ::FeatureRegistryPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SyncActorPropertyPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SimulationTypePacket const &)
virtual void handle (::NetworkIdentifier const &, ::NpcDialoguePacket const &)
virtual void handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateSubChunkBlocksPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CodeBuilderSourcePacket const &)
virtual void handle (::NetworkIdentifier const &, ::AgentActionEventPacket const &)
virtual void handle (::NetworkIdentifier const &, ::DeathInfoPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RequestAbilityPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RequestPermissionsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RequestNetworkSettingsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::GameTestRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateClientInputLocksPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UnlockedRecipesPacket const &)
virtual void handle (::NetworkIdentifier const &, ::TrimDataPacket const &)
virtual void handle (::NetworkIdentifier const &, ::OpenSignPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AgentAnimationPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetPlayerInventoryOptionsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetHudPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AwardAchievementPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerboundLoadingScreenPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerboundDiagnosticsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::JigsawStructureDataPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateClientOptionsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerVideoCapturePacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerLocationPacket const &)
virtual void handle (::NetworkIdentifier const &, ::DebugDrawerPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerboundPackSettingChangePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerboundDataStorePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDataStorePacket const &)
virtual void handle (::NetworkIdentifier const &, ::GraphicsOverrideParameterPacket const &)
MCFOLD void $dtor ()
MCFOLD void $onPlayerReady (::Player &)
MCFOLD void $onConnect (::NetworkIdentifier const &)
MCFOLD void $onUnableToConnect (::Connection::DisconnectFailReason, ::std::string const &)
MCFOLD void $onTick ()
MCFOLD void $onOutgoingPacket (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId, ::SubClientId)
MCFOLD void $onValidPacketReceived (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId, ::SubClientId)
MCFOLD void $onStoreOfferReceive (::ShowStoreOfferRedirectType const, ::std::string const &offerID)
MCFOLD void $onDisconnect (::NetworkIdentifier const &, ::Connection::DisconnectFailReason const, ::Connection::DisconnectionStage const, ::std::string const &message, bool skipMessage, ::std::string const &telemetryOverride)
MCFOLD void $onWebsocketRequest (::std::string const &, ::std::string const &, ::std::function< void()>)
MCFOLD void $handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &, ::std::error_code const &, ::PacketViolationResponse const, ::MinecraftPacketIds const, ::std::string &&, ::NetworkIdentifier const &, ::SubClientId const, ::SubClientId const, uint const)
MCFOLD void $sendPacketViolationWarningPacket (::std::error_code const &, ::PacketViolationResponse, ::MinecraftPacketIds, ::std::string const &, ::NetworkIdentifier const &, ::SubClientId)
MCFOLD void $onTransferRequest (::NetworkIdentifier const &, ::Social::GameConnectionInfo const &)
MCFOLD bool $getIsConnectedToApplicationLayer () const
MCFOLD::GameSpecificNetEventCallback * $getGameSpecificNetEventCallback ()
MCFOLD void $handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::DisconnectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::EmoteListPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::EmotePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::LoginPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::SubClientLoginPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerToClientHandshakePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePacksInfoPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePackStackPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PositionTrackingDBServerBroadcastPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayStatusPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetTimePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::TextPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::StartGamePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddItemActorPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddPaintingPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::TakeItemActorPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddActorPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddMobPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddPlayerPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RemoveActorPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MoveActorAbsolutePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MoveActorDeltaPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MovePlayerPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetPlayerGameTypePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdatePlayerGameTypePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetDefaultGameTypePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockSyncedPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::LevelSoundEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::LevelEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::LevelEventGenericPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BlockEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BlockPickRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ActorPickRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::GuiDataPickItemPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ActorEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MobEffectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MovementEffectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::MobEquipmentPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetActorDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetHealthPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetActorLinkPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetSpawnPositionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::InteractPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerActionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ActorFallPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::HurtArmorPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerArmorDamagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ItemStackRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ItemStackResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ContainerOpenPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ContainerClosePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ContainerSetDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerHotbarPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::InventoryContentPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::InventorySlotPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CraftingDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AnimatePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::BlockActorDataPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerAuthInputPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientMovementPredictionSyncPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::LevelChunkPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::SubChunkPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SubChunkRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientCacheBlobStatusPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::ClientCacheMissResponsePacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetDifficultyPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SimpleEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ChangeDimensionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerListPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SpawnExperienceOrbPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientCameraAimAssistPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientCacheStatusPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RequestChunkRadiusPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MapCreateLockedCopyPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MapInfoRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BossEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateTradePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateEquipPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AvailableCommandsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CommandRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CommandOutputPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CommandBlockUpdatePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CompletedUsingItemPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraAimAssistPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraInstructionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraPresetsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CameraShakePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::InventoryActionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::GameRulesChangedPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePackDataInfoPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePackChunkRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::StructureBlockUpdatePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::StructureTemplateDataRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::TransferPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlaySoundPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::StopSoundPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetTitlePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::InventoryTransactionPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ShowStoreOfferPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RemoveObjectivePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AutomationClientConnectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ModalFormRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ModalFormResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ToastRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ShowProfilePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetScorePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddVolumeEntityPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::DimensionDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::EditorNetworkPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RespawnPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ShowCreditsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerSkinPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerStartItemCooldownPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerToggleCrafterSlotRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetLastHurtByPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookAddPagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::LecternUpdatePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookEditPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookSignPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::NpcRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PhotoTransferPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::LabTablePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::NetworkSettingsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::NetworkStackLatencyPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerStatsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetLocalPlayerAsInitializedPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ScriptMessagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BiomeDefinitionListPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::EducationSettingsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::EduUriResourcePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MultiplayerSettingsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SettingsCommandPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AnvilDamagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CreativeContentPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CodeBuilderPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::DebugInfoPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AnimateEntityPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerFogPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::LessonProgressPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::FeatureRegistryPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SyncActorPropertyPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SimulationTypePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::NpcDialoguePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateSubChunkBlocksPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CodeBuilderSourcePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AgentActionEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::DeathInfoPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RequestAbilityPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RequestPermissionsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RequestNetworkSettingsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::GameTestRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateClientInputLocksPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UnlockedRecipesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::TrimDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::OpenSignPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AgentAnimationPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetPlayerInventoryOptionsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetHudPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AwardAchievementPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerboundLoadingScreenPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerboundDiagnosticsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::JigsawStructureDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateClientOptionsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerVideoCapturePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerLocationPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::DebugDrawerPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerboundPackSettingChangePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerboundDataStorePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundDataStorePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::GraphicsOverrideParameterPacket const &)
MCFOLD void * $ctor ()
MCFOLD void * $ctor (::Bedrock::EnableNonOwnerReferences const &)

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlockmControlBlock

The documentation for this class was generated from the following file: