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virtual void | onPlayerReady (::Player &player) |
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virtual void | onConnect (::NetworkIdentifier const &id) |
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virtual void | onUnableToConnect (::Connection::DisconnectFailReason discoReason, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride) |
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virtual void | onTick () |
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virtual void | onOutgoingPacket (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId, ::SubClientId) |
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virtual void | onValidPacketReceived (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId, ::SubClientId) |
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virtual void | onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID) |
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virtual void | onDisconnect (::NetworkIdentifier const &, ::Connection::DisconnectFailReason const, ::Connection::DisconnectionStage const, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride, bool skipMessage, ::std::string const &telemetryOverride) |
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virtual::IncomingPacketFilterResult | allowIncomingPacketId (::NetworkIdentifierWithSubId const &sender, ::MinecraftPacketIds packetId, uint64 packetSize)=0 |
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virtual::OutgoingPacketFilterResult | allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet)=0 |
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virtual void | onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) |
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virtual void | handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize) |
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virtual void | sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId) |
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virtual void | onTransferRequest (::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination) |
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virtual bool | getIsConnectedToApplicationLayer () const |
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virtual::GameSpecificNetEventCallback * | getGameSpecificNetEventCallback () |
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virtual void | handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::EmoteListPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::EmotePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PartyChangedPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ResourcePacksInfoPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::PositionTrackingDBServerBroadcastPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::SetTimePacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::TextPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::StartGamePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::AddItemActorPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::AddPaintingPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::TakeItemActorPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::AddActorPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::AddMobPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::AddPlayerPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::RemoveActorPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::MoveActorAbsolutePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::MoveActorDeltaPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::MovePlayerPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::SetPlayerGameTypePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockSyncedPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::LevelEventPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::LevelEventGenericPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::BlockEventPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::GuiDataPickItemPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ActorEventPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::MobEffectPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::MovementEffectPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SetActorDataPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SetHealthPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SetActorLinkPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SetSpawnPositionPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::InteractPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PlayerActionPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ActorFallPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::HurtArmorPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::PlayerArmorDamagePacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ItemStackResponsePacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ContainerOpenPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ContainerSetDataPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::InventoryContentPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::InventorySlotPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CraftingDataPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::AnimatePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LevelChunkPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::ClientCacheMissResponsePacket > packet) |
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virtual void | handle (::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SimpleEventPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ChangeDimensionPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket >) |
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virtual void | handle (::NetworkIdentifier const &, ::PlayerListPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::BossEventPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::UpdateTradePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::VoxelShapesPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::UpdateEquipPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::AvailableCommandsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::CommandRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::CompletedUsingItemPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CameraAimAssistActorPriorityPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CameraAimAssistPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CameraInstructionPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CameraPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CameraPresetsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CameraShakePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CameraSplinePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::InventoryActionPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::GameRulesChangedPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ResourcePacksReadyForValidationPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::TransferPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::PlaySoundPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::StopSoundPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SetTitlePacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ShowStoreOfferPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::RemoveObjectivePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::AutomationClientConnectPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ModalFormRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ToastRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ShowProfilePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SetScorePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::AddVolumeEntityPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::DimensionDataPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::EditorNetworkPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::RespawnPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ShowCreditsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::PlayerStartItemCooldownPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::SetLastHurtByPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::BookAddPagePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::BookSignPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::PhotoTransferPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::NetworkSettingsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ServerStatsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ScriptMessagePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::EducationSettingsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::EduUriResourcePacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::MultiplayerSettingsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::CreativeContentPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CodeBuilderPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::DebugInfoPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::AnimateEntityPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::PlayerFogPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::LessonProgressPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::FeatureRegistryPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SyncActorPropertyPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SimulationTypePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::NpcDialoguePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::AgentActionEventPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::DeathInfoPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::UpdateClientInputLocksPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::UnlockedRecipesPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::TrimDataPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::OpenSignPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::AgentAnimationPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::SetPlayerInventoryOptionsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::SetHudPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::AwardAchievementPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::JigsawStructureDataPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::PlayerVideoCapturePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::PlayerLocationPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::PrimitiveShapesPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::LocatorBarPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ServerboundDataStorePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientboundDataStorePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::GraphicsOverrideParameterPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUICloseScreenPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIReloadPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIShowScreenPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ServerboundDataDrivenScreenClosedPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientboundTextureShiftPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SyncWorldClocksPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientboundAttributeLayerSyncPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ServerStoreInfoPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ServerPresenceInfoPacket const &) |
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MCFOLD void | $onPlayerReady (::Player &) |
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MCFOLD void | $onConnect (::NetworkIdentifier const &id) |
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MCFOLD void | $onUnableToConnect (::Connection::DisconnectFailReason, ::std::string const &, ::std::string const &) |
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MCFOLD void | $onTick () |
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MCFOLD void | $onOutgoingPacket (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId, ::SubClientId) |
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MCFOLD void | $onValidPacketReceived (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId, ::SubClientId) |
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MCFOLD void | $onStoreOfferReceive (::ShowStoreOfferRedirectType const, ::std::string const &offerID) |
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MCFOLD void | $onDisconnect (::NetworkIdentifier const &, ::Connection::DisconnectFailReason const, ::Connection::DisconnectionStage const, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride, bool skipMessage, ::std::string const &telemetryOverride) |
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MCFOLD void | $onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) |
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MCFOLD void | $handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize) |
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MCFOLD void | $sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId) |
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MCFOLD void | $onTransferRequest (::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination) |
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MCFOLD bool | $getIsConnectedToApplicationLayer () const |
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MCFOLD::GameSpecificNetEventCallback * | $getGameSpecificNetEventCallback () |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::EmoteListPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::EmotePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::PartyChangedPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerToClientHandshakePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePacksInfoPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePackStackPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::PositionTrackingDBServerBroadcastPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayStatusPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::SetTimePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::TextPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::StartGamePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AddItemActorPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AddPaintingPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::TakeItemActorPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AddActorPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AddMobPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AddPlayerPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::RemoveActorPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::MoveActorAbsolutePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::MoveActorDeltaPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::MovePlayerPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::SetPlayerGameTypePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockPacket >) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockSyncedPacket >) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::LevelEventPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::LevelEventGenericPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BlockEventPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::GuiDataPickItemPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ActorEventPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::MobEffectPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::MovementEffectPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetActorDataPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetHealthPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetActorLinkPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetSpawnPositionPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::InteractPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::PlayerActionPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ActorFallPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::HurtArmorPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerArmorDamagePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ItemStackResponsePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ContainerOpenPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ContainerSetDataPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::InventoryContentPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::InventorySlotPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CraftingDataPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::AnimatePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::LevelChunkPacket >) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SubChunkPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::ClientCacheMissResponsePacket >) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::SimpleEventPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ChangeDimensionPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket >) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerListPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BossEventPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateTradePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::VoxelShapesPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateEquipPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AvailableCommandsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::CommandRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CommandOutputPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CompletedUsingItemPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CameraAimAssistActorPriorityPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CameraAimAssistPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CameraInstructionPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CameraPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CameraPresetsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CameraShakePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CameraSplinePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::InventoryActionPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::GameRulesChangedPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePackDataInfoPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePacksReadyForValidationPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::TransferPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PlaySoundPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::StopSoundPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetTitlePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ShowStoreOfferPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::RemoveObjectivePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AutomationClientConnectPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ModalFormRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ToastRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ShowProfilePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetScorePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AddVolumeEntityPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::DimensionDataPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::EditorNetworkPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::RespawnPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ShowCreditsPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerStartItemCooldownPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetLastHurtByPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BookAddPagePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BookSignPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PhotoTransferPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::NetworkSettingsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerStatsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ScriptMessagePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BiomeDefinitionListPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::EducationSettingsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::EduUriResourcePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::MultiplayerSettingsPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CreativeContentPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CodeBuilderPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::DebugInfoPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AnimateEntityPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerFogPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::LessonProgressPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::FeatureRegistryPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SyncActorPropertyPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SimulationTypePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::NpcDialoguePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateSubChunkBlocksPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AgentActionEventPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::DeathInfoPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateClientInputLocksPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::UnlockedRecipesPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::TrimDataPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::OpenSignPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AgentAnimationPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::SetPlayerInventoryOptionsPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetHudPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AwardAchievementPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::JigsawStructureDataPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerVideoCapturePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerLocationPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PrimitiveShapesPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::LocatorBarPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ServerboundDataStorePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientboundDataStorePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::GraphicsOverrideParameterPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUICloseScreenPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIReloadPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIShowScreenPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ServerboundDataDrivenScreenClosedPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientboundTextureShiftPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SyncWorldClocksPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientboundAttributeLayerSyncPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerStoreInfoPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerPresenceInfoPacket const &) |
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MCFOLD void | $dtor () |