LeviLamina
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ServerConnectionAuthValidator Class Reference

Public Member Functions

MCAPI ServerConnectionAuthValidator (::NetworkServerConfig const &networkServerConfig, ::std::function< int64()> currentTimeFn, ::Bedrock::NotNullNonOwnerPtr<::MinecraftServiceKeyManager > minecraftServiceKeys, ::std::vector<::std::string > const &legacyMultiplayerTokenTrustedKeys)
MCAPI ::std::variant<::PlayerAuthenticationInfo, ::Connection::DisconnectFailReason > validate (::ConnectionRequest const &connectionRequest) const
MCAPI void * $ctor (::NetworkServerConfig const &networkServerConfig, ::std::function< int64()> currentTimeFn, ::Bedrock::NotNullNonOwnerPtr<::MinecraftServiceKeyManager > minecraftServiceKeys, ::std::vector<::std::string > const &legacyMultiplayerTokenTrustedKeys)

Public Attributes

::ll::TypedStorage< 8, 64, ::std::function< int64()> > mCurrentTimeFn
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::MinecraftServiceKeyManager > > mMinecraftServiceKeys
::ll::TypedStorage< 8, 24, ::std::vector<::std::string > > mLegacyMultiplayerTokenTrustedKeys
::ll::TypedStorage< 1, 1, bool > mAllowSelfSigned
::ll::TypedStorage< 1, 1, bool > mAllowExpiredTokens

The documentation for this class was generated from the following file: