LeviLamina
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GameCallbacks Class Referenceabstract
+ Inheritance diagram for GameCallbacks:

Public Member Functions

virtual void onLevelCorrupt ()=0
 
virtual void onCriticalScriptError (char const *, char const *)=0
 
virtual void onGameModeChanged ()=0
 
virtual void onBeforeSimTick ()
 
virtual void onTick (int, int)=0
 
virtual void onInternetUpdate ()=0
 
virtual void onGameSessionReset ()=0
 
virtual void onLevelExit ()=0
 
virtual void onRequestResourceReload ()=0
 
virtual void updateScreens ()=0
 
MCAPI void $dtor ()
 
MCFOLD void $onBeforeSimTick ()
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

The documentation for this class was generated from the following file: