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GameCallbacks Class Referenceabstract
+ Inheritance diagram for GameCallbacks:

Public Member Functions

virtual void onLevelCorrupt ()=0
 
virtual void onCriticalScriptError (char const *, char const *)=0
 
virtual void onGameModeChanged ()=0
 
virtual void onBeforeSimTick ()
 
virtual void onTick (int, int)=0
 
virtual void onInternetUpdate ()=0
 
virtual void onGameSessionReset ()=0
 
virtual void onLevelExit ()=0
 
virtual void onRequestResourceReload ()=0
 
virtual void updateScreens ()=0
 
MCAPI void $dtor ()
 
MCAPI void $onBeforeSimTick ()
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Member Function Documentation

◆ $dtor()

MCAPI void GameCallbacks::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onBeforeSimTick()

MCAPI void GameCallbacks::$onBeforeSimTick ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** GameCallbacks::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: