3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/scripting/modules/minecraft/components/ScriptActorComponent.h"
10namespace ScriptModuleMinecraft {
class ScriptComponentTypeEnumBuilder; }
11namespace Scripting {
struct ClassBinding; }
14namespace ScriptModuleMinecraft {
21 virtual bool _isValid()
const ;
30 MCNAPI static ::Scripting::ClassBinding
Definition ScriptActorComponent.h:21
Definition ScriptComponentTypeEnumBuilder.h:16
Definition ScriptOnFireComponent.h:16
static MCAPI char const *& ComponentId()
static MCAPI void ** $vftable()
MCAPI bool $_isValid() const
static MCAPI ::Scripting::ClassBinding bind(::ScriptModuleMinecraft::ScriptComponentTypeEnumBuilder &componentTypeEnumBuilder)