3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/screens/models/ContentType.h"
7#include "mc/client/world/AddWorldFromTemplateError.h"
8#include "mc/client/world/ClearPlayerDataType.h"
9#include "mc/client/world/DeleteWorldError.h"
10#include "mc/client/world/ExportWorldFlags.h"
11#include "mc/client/world/IWorldStorageHandler.h"
12#include "mc/client/world/PackActionError.h"
13#include "mc/client/world/PackDownloadError.h"
14#include "mc/client/world/SaveWorldError.h"
15#include "mc/client/world/WorldID.h"
16#include "mc/deps/core/file/PathBuffer.h"
17#include "mc/deps/core/threading/Async.h"
18#include "mc/deps/core/utility/pub_sub/Publisher.h"
19#include "mc/world/level/LevelListCacheObserver.h"
26namespace Bedrock::PubSub::ThreadModel {
struct MultiThreaded; }
28namespace Realms {
struct RealmId; }
29namespace Realms {
struct World; }
39class WorldEditor :
public ::LevelListCacheObserver {
43 ::ll::TypedStorage<4, 4, int> mNextModifier;
44 ::ll::TypedStorage<1, 1, bool const> mIsEduMode;
45 ::ll::TypedStorage<8, 8, ::ILevelListCache&> mLevelListCache;
46 ::ll::TypedStorage<8, 8, ::World::IWorldResourcePackHandler&> mWorldResourcePackHandler;
47 ::ll::TypedStorage<8, 8, ::World::IWorldStorageHandler&> mWorldStorageHandler;
48 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::World::IWorldTemplateHandler>> mWorldTemplateHandler;
53 ::Bedrock::PubSub::Publisher<void(::World::WorldID), ::Bedrock::PubSub::ThreadModel::SingleThreaded, 0>>>
54 mOnLevelDataUpdatedPublisher;
55 ::ll::TypedStorage<8, 64, ::std::function<void()>> mOnSaveCompletedCallback;
56 ::ll::TypedStorage<8, 64, ::std::function<void(::World::SaveWorldError)>> mOnSaveErrorCallback;
57 ::ll::TypedStorage<8, 24, ::std::vector<::World::WorldID>> mIDs;
58 ::ll::TypedStorage<8, 64, ::std::unordered_map<::World::WorldID, ::World::WorldData>> mWorlds;
59 ::ll::TypedStorage<8, 64, ::std::unordered_map<::World::WorldID, ::LevelData>> mLevelData;
60 ::ll::TypedStorage<8, 64, ::std::unordered_map<::World::WorldID, ::LevelSummary>> mLevelSummary;
61 ::ll::TypedStorage<8, 24, ::std::vector<::Realms::RealmId>> mRealmIDs;
62 ::ll::TypedStorage<8, 64, ::std::unordered_map<int64, ::Realms::World>> mRealmWorlds;
63 ::ll::TypedStorage<8, 128, ::Bedrock::PubSub::Publisher<void(), ::Bedrock::PubSub::ThreadModel::MultiThreaded, 0>>
64 mNotifyWorldsInvalidated;
69 WorldEditor& operator=(WorldEditor
const&);
70 WorldEditor(WorldEditor
const&);
76 virtual void onLevelDeleted(::std::string
const& levelId) ;
78 virtual void onLevelUpdated(::std::string
const& levelId) ;
85 ::ILevelListCache& levelListCache,
87 ::World::IWorldResourcePackHandler& worldResourcePackHandler,
88 ::World::IWorldStorageHandler& worldStorageHandler,
89 ::std::unique_ptr<::World::IWorldTemplateHandler> worldTemplateHandler
92 MCAPI ::LevelSummary& _addLevelSummary(::World::WorldID
const& worldID);
94 MCAPI
void _addWorldEditorEntry(
95 ::World::WorldID
const& worldID,
96 ::World::IWorldStorageHandler::CachedWorldData
const& cachedWorldData
99 MCAPI
bool _closeWorld(::World::WorldID
const& worldID);
101 MCAPI
void _onWorldIconUpdated(::World::WorldID
const& worldID);
103 MCAPI
bool _refreshWorldData(::World::WorldID
const& worldID);
105 MCAPI ::std::optional<::World::PackActionError>
106 activatePack(::World::WorldID
const& worldID, ::ContentType contentType, ::std::string
const& packId,
bool force);
108 MCAPI ::World::WorldID addWorld();
110 MCAPI
void addWorldFromTemplate(
111 ::std::string
const& templateId,
112 ::std::function<
void(::std::variant<::World::AddWorldFromTemplateError, ::World::WorldID>)> onComplete
115 MCAPI ::std::optional<::World::PackActionError> changePackPriority(
116 ::World::WorldID
const& worldID,
117 ::ContentType contentType,
118 ::std::string
const& packId,
123 MCAPI ::Bedrock::Threading::Async<void> clearPlayerData(
124 ::World::WorldID
const& worldID,
125 ::World::ClearPlayerDataType type,
126 ::std::optional<::World::IWorldStorageHandler::StartClearPlayerDataError>& error
129 MCAPI ::std::optional<::World::PackActionError> continuePackActivation(::World::WorldID
const& worldID);
131 MCAPI ::std::optional<::World::PackActionError> continuePackDeactivation(::World::WorldID
const& worldID);
133 MCAPI ::std::optional<::World::PackActionError>
134 deactivatePack(::World::WorldID
const& worldID, ::ContentType contentType, ::std::string
const& packId,
bool force);
136 MCAPI ::std::optional<::World::DeleteWorldError> deleteWorld(::World::WorldID
const& worldID);
138 MCAPI
void downloadPacks(
139 ::World::WorldID
const& worldID,
140 ::std::vector<::std::string>
const& packIds,
141 ::std::function<
void()> onCompleteCallback,
142 ::std::function<
void(::World::PackDownloadError)> onErrorCallback
145 MCAPI
void duplicateWorld(
146 ::World::WorldID
const& worldID,
147 ::std::function<
void()> onCompleteCallback,
148 ::std::function<
void()> onCancelCallback,
149 ::std::function<
void(::World::IWorldStorageHandler::DuplicateWorldResult)> onErrorCallback
152 MCAPI
void exportWorld(
153 ::World::WorldID
const& worldID,
154 ::World::ExportWorldFlags flags,
155 ::std::function<
void(::World::IWorldStorageHandler::ExportWorldResult)> onComplete
158 MCAPI
void exportWorldAsTemplate(
159 ::World::WorldID
const& worldID,
160 ::World::ExportWorldFlags flags,
161 ::std::function<
void(::World::IWorldStorageHandler::ExportWorldResult)> onComplete
164 MCAPI ::World::WorldData* getWorld(::World::WorldID
const& worldID);
166 MCAPI ::World::WorldPacksData getWorldPacksData(::World::WorldID
const& worldID);
168 MCAPI
bool hasNonAddonBehaviorPacks(::World::WorldID
const&
id)
const;
170 MCAPI
bool isAchievementsDisabled(::World::WorldID
const&
id,
bool isTrial)
const;
172 MCAPI
bool isWorldPlatformLocked(::World::WorldID
const&
id)
const;
174 MCAPI ::std::optional<::World::IWorldStorageHandler::ReadWorldError> loadWorld(::World::WorldID
const& worldID);
176 MCAPI
void saveScreenshotAsWorldIcon(
177 ::World::WorldID
const& worldID,
178 ::Core::PathBuffer<::std::string> screenshotPath,
179 ::std::string
const&
id
182 MCAPI
void saveWorld(
183 ::World::WorldID
const& worldID,
184 ::std::function<
void()> onCompleteCallback,
185 ::std::function<
void(::World::SaveWorldError)> onErrorCallback
193 ::ILevelListCache& levelListCache,
195 ::World::IWorldResourcePackHandler& worldResourcePackHandler,
196 ::World::IWorldStorageHandler& worldStorageHandler,
197 ::std::unique_ptr<::World::IWorldTemplateHandler> worldTemplateHandler
204 MCAPI
void $onLevelDeleted(::std::string
const& levelId);
206 MCAPI
void $onLevelUpdated(::std::string
const& levelId);
Definition ILevelListCache.h:27
Definition LevelData.h:55
Definition IWorldResourcePackHandler.h:7
Definition IWorldStorageHandler.h:7
Definition IWorldTemplateHandler.h:7
Definition WorldEditor.h:7
Definition MultiThreaded.h:7
Definition SingleThreaded.h:7
Definition LevelSummary.h:30
Definition WorldPacksData.h:7