LeviLamina
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ApplyRestitutionSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7
8// auto generated forward declare list
9// clang-format off
10class EntitySystems;
15// clang-format on
16
17namespace ApplyRestitutionSystem {
18// functions
19// NOLINTBEGIN
20MCAPI void registerSystems(::EntitySystems& systems, ::EntitySystemTickingMode const& tickingMode);
21
22MCAPI void tick(::ViewT<::StrictEntityContext, ::ApplyRestitutionComponent const, ::StateVectorComponent> view);
23
24MCAPI void
25tickSystem(::ApplyRestitutionComponent const& applyRestitutionComponent, ::StateVectorComponent& stateVectorComponent);
26// NOLINTEND
27
28} // namespace ApplyRestitutionSystem
Definition EntitySystems.h:26
Definition StrictEntityContext.h:8
Definition ApplyRestitutionComponent.h:8
Definition EntitySystemTickingMode.h:5
Definition StateVectorComponent.h:8