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virtual void | tickMovementCatchup (::EntityRegistry ®istry) |
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virtual void | tickMovementCorrectionReplay (::EntityRegistry ®istry) |
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virtual void | registerTickingSystem (::gsl::span<::Bedrock::typeid_t<::SystemCategory > const > categories, ::std::unique_ptr<::ITickingSystem > system, ::SystemInfo const &info, ::EntitySystemTickingMode tickingMode) |
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virtual bool | _hasSingleTickCategory (::Bedrock::typeid_t<::SystemCategory > const category) const |
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MCAPI | EntitySystems (::std::unique_ptr<::IEntitySystemsCollection > systems, ::std::string name) |
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MCAPI ::std::vector<::gsl::not_null<::SystemInfo const * > > | getSystemInfo (::Bedrock::typeid_t<::SystemCategory > const &filter) const |
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MCAPI void | registerEditorOnlyTickingSystem (::TickingSystemWithInfo &&system) |
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MCAPI void | registerGameOnlyTickingSystem (::TickingSystemWithInfo &&system) |
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MCAPI void | registerMovementTickingSystem (::TickingSystemWithInfo &&system) |
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MCAPI void | registerTickingSystem (::TickingSystemWithInfo &&system) |
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MCAPI void * | $ctor (::std::unique_ptr<::IEntitySystemsCollection > systems, ::std::string name) |
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MCAPI void | $dtor () |
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MCAPI void | $tickMovementCatchup (::EntityRegistry ®istry) |
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MCAPI void | $tickMovementCorrectionReplay (::EntityRegistry ®istry) |
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MCAPI void | $registerTickingSystem (::gsl::span<::Bedrock::typeid_t<::SystemCategory > const > categories, ::std::unique_ptr<::ITickingSystem > system, ::SystemInfo const &info, ::EntitySystemTickingMode tickingMode) |
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MCAPI bool | $_hasSingleTickCategory (::Bedrock::typeid_t<::SystemCategory > const category) const |
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MCAPI void | registerTickingSystem (::std::initializer_list<::Bedrock::typeid_t<::SystemCategory > > categories, ::std::unique_ptr<::ITickingSystem > system, ::SystemInfo const &info, ::EntitySystemTickingMode tickingMode) |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::PlayerInteractionSystem > > | mPlayerInteractionSystem |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::IEntitySystemsCollection > > | mSystems |
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::ll::TypedStorage< 8, 16, ::OwnerPtr<::EcsEventDispatcher > > | mDispatcher |
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::ll::TypedStorage< 8, 32, ::std::string > | mName |
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::ll::TypedStorage< 1, 1, bool > | mEnableTimingCapture |
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::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlock > | mControlBlock |
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◆ MovementSystemCategory
using EntitySystems::MovementSystemCategory |
Initial value: ::entt::
type_list<::EntitySystems::UsedInServerPlayerMovement, ::EntitySystems::UsedInClientMovementCorrections>
◆ EntitySystems()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ tickMovementCatchup()
◆ tickMovementCorrectionReplay()
virtual void EntitySystems::tickMovementCorrectionReplay |
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::EntityRegistry & | registry | ) |
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virtual |
◆ registerTickingSystem() [1/3]
◆ _hasSingleTickCategory()
◆ getSystemInfo()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ registerEditorOnlyTickingSystem()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ registerGameOnlyTickingSystem()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ registerMovementTickingSystem()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ registerTickingSystem() [2/3]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $dtor()
MCAPI void EntitySystems::$dtor |
( |
| ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $tickMovementCatchup()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $tickMovementCorrectionReplay()
MCAPI void EntitySystems::$tickMovementCorrectionReplay |
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::EntityRegistry & | registry | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $registerTickingSystem()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $_hasSingleTickCategory()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftableForEnableNonOwnerReferences()
static MCAPI void ** EntitySystems::$vftableForEnableNonOwnerReferences |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftableForIEntitySystems()
static MCAPI void ** EntitySystems::$vftableForIEntitySystems |
( |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ registerTickingSystem() [3/3]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable() [1/2]
static MCAPI void ** IEntitySystems::$vftable |
( |
| ) |
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staticinherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable() [2/2]
static MCAPI void ** Bedrock::EnableNonOwnerReferences::$vftable |
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staticinherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: