LeviLamina
Loading...
Searching...
No Matches
NodeType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class NodeType : int {
6 Stairs = -7,
7 Honeyblock = -6,
8 Unwalkable = -5,
9 Hotblock = -4,
10 Fence = -3,
11 Lava = -2,
12 Water = -1,
13 Blocked = 0,
14 Breakable = 1,
15 Open = 2,
16 Walkable = 3,
17 Climbable = 4,
18 Swimmable = 5,
19 Breachable = 6,
20 Flyable = 7,
21 Door = 8,
22 OpenTypeCount = 9,
23};