LeviLamina
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TradeTierQuery.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/oreui/binding/QueryBase.h"
7#include "mc/client/gui/oreui/binding/properties/Property.h"
8#include "mc/deps/core/utility/NonOwnerPointer.h"
9
10// auto generated forward declare list
11// clang-format off
12namespace GameplayUI { struct GameplayUIContext; }
13namespace OreUI { class ClientDependencies; }
14namespace OreUI { class GameDependencies; }
15// clang-format on
16
17namespace OreUI {
18
19class TradeTierQuery : public ::OreUI::QueryBase<::OreUI::TradeTierQuery> {
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<8, 200, ::OreUI::Property<::std::string>> mTierName;
24 ::ll::TypedStorage<8, 176, ::OreUI::Property<bool>> mIsTierVisible;
25 ::ll::TypedStorage<8, 176, ::OreUI::Property<bool>> mIsTierUnlocked;
26 ::ll::TypedStorage<8, 176, ::OreUI::Property<int>> mTradeOffers;
27 ::ll::TypedStorage<4, 4, int> mTradeTier;
28 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::GameplayUI::GameplayUIContext>> mContext;
29 // NOLINTEND
30
31public:
32 // prevent constructor by default
33 TradeTierQuery();
34
35public:
36 // virtual functions
37 // NOLINTBEGIN
38 virtual void update(double) /*override*/;
39
40 virtual ~TradeTierQuery() /*override*/ = default;
41 // NOLINTEND
42
43public:
44 // member functions
45 // NOLINTBEGIN
46 MCAPI
47 TradeTierQuery(::OreUI::GameDependencies const& game, ::OreUI::ClientDependencies const& client, int tradeTier);
48 // NOLINTEND
49
50public:
51 // static variables
52 // NOLINTBEGIN
53 MCAPI static ::std::add_lvalue_reference_t<char const[]> NAME();
54 // NOLINTEND
55
56public:
57 // constructor thunks
58 // NOLINTBEGIN
59 MCAPI void* $ctor(::OreUI::GameDependencies const& game, ::OreUI::ClientDependencies const& client, int tradeTier);
60 // NOLINTEND
61
62public:
63 // virtual function thunks
64 // NOLINTBEGIN
65 MCAPI void $update(double);
66 // NOLINTEND
67
68public:
69 // vftables
70 // NOLINTBEGIN
71 MCNAPI static void** $vftableForPropertyObject();
72
73 MCNAPI static void** $vftableForIQuery();
74 // NOLINTEND
75};
76
77} // namespace OreUI
Definition ClientDependencies.h:7
Definition GameDependencies.h:7
Definition TradeTierQuery.h:7
static MCAPI void ** $vftableForIQuery()
static MCAPI void ** $vftableForPropertyObject()
Definition GameplayUIContext.h:7