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MCAPI | ResourcePack (::gsl::not_null<::std::shared_ptr<::Pack > > pack) |
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MCAPI void | _createSubpack (::SubpackInfo const &subpackInfo) |
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MCAPI void | _createSubpacks () |
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MCAPI void | _generateIconPath () |
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MCAPI bool | _supportsPreload () const |
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MCAPI bool | areKnownFilesValid () |
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MCAPI void | forEachIn (::Core::Path const &filePath, ::std::function< void(::Core::Path const &)> callback, int subpackIndex, bool recurseAnyways) const |
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MCAPI void | generateAssetSet () |
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MCAPI bool | getResource (::Core::Path const &resourceName, ::std::string &resourceStream, int subpackIndex) const |
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MCAPI bool | hasResource (::Core::Path const &resourceName, int subpackIndex) const |
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MCAPI bool | isAssetExtractionViable () const |
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MCAPI ::std::vector<::Bedrock::Resources::PreloadedPathHandle > | preloadPath (::Core::Path const &packRelativePath, int subpackIndex, bool) const |
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MCAPI void | setLocale (::std::string const &code) |
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MCAPI void * | $ctor (::gsl::not_null<::std::shared_ptr<::Pack > > pack) |
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MCAPI void | $dtor () |
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::ll::TypedStorage< 1, 1, bool > | mHidden |
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::ll::TypedStorage< 1, 1, bool > | mError |
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::ll::TypedStorage< 8, 16, ::gsl::not_null<::std::shared_ptr<::Pack > > > | mPack |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::PackAccessStrategy > > | mSubpackAccessStrategy |
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::ll::TypedStorage< 8, 248, ::PackReport > | mPackReport |
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::ll::TypedStorage< 8, 24, ::std::vector<::std::shared_ptr<::Pack > > > | mSubPacks |
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::ll::TypedStorage< 8, 24, ::std::vector<::std::shared_ptr<::ResourcePack > > > | mSubResourcePacks |
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::ll::TypedStorage< 8, 32, ::Core::PathBuffer<::std::string > > | mIconPath |
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::ll::TypedStorage< 8, 8, double > | mLoadTime |
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::ll::TypedStorage< 1, 1, bool > | mIsBaseGamePack |
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::ll::TypedStorage< 1, 1, bool > | mIsSlicePack |
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::ll::TypedStorage< 8, 64, ::ResourceSignature > | mResourceSignature |
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::ll::TypedStorage< 1, 1, bool > | mIsMarkedForRemoval |
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The documentation for this class was generated from the following file: